Charisma

''' is an ability score in '.

Description
Charisma reflects a character's personality, personal magnetism, their ability to lead, and their appearance. It's the most important ability for paladins, sorcerers, and bards. It's also important for clerics, since it affects their ability to channel energy. For undead creatures, Charisma is a measure of their unnatural "life force." Every creature has a Charisma score. If a character's Charisma falls to 0, the character loses consciousness.

Your character's Charisma modifier enables you to:

Persuasion and Use Magic Device rolls.

Influence others.

Channel energy uses per day and their difficulty class – for clerics and paladins attempting to harm undead foes.

Bards, paladins, and sorcerers gain a number of bonus spells based on their Charisma. The minimum Charisma needed to cast a bard, paladin, or sorcerer spell is 10 + the spell's level. Charisma based spellcasters add their charisma score to the difficulty class of their spells.