Archetypes

Archetypes are variants of classes meant to provide more options for character building and development.

Archetypes

 * Alchemist - Chiurgeon, Grenadier, Vivisectionist
 * Barbarian - Armored Hulk, Mad Dog, Invulnerable Rager
 * Bard - Archaeologist, Flame Dancer, Thunder Caller
 * Cleric - Herald Caller, Ecclesitheurge, Crusader
 * Druid - Blight Druid, Defender of the True World, Feyspeaker
 * Fighter - Aldori Defender, Tower Shield Specialist, Two-Handed Fighter
 * Kineticist - Dark Elementalist, Psychokineticist, Kinetic Knight
 * Inquisitor - Sacred Huntsman, Monster Tactician, Tactical Leader
 * Magus - Eldritch Archer, Eldritch Scion, Sword Saint
 * Monk - Scaled Fist, Sensei, Traditional Monk
 * Paladin - Divine Hunter, Divine Guardian, Hospitaler
 * Ranger - Freebooter, Flame Warden, Stormwalker
 * Rogue - Eldritch Scoundrel, Knife Master, Thug
 * Slayer - Vanguard, Deliverer, Spawn Slayer
 * Sorcerer - Wild Bloodlines(Empyreal, Sage, and Sylvan)
 * Wizard - Scroll Savant, Arcane Bomber, Thassilonian Specialist