Lone House

Description
  This lone house on the edge of the Narlmarches looks quite prosperous. It is the remote dwelling of a wizard who has dedicated his life to scientific reaches, far withdrawn from the commotion of big-city life. Local villagers learned long ago, that it's unwise to approach this house, so they stay far away. The wizard seems to be perfectly content with the current state of affairs. There is a road not far from the house, occasionally used by travelers and merchants who in turn attract bandits to the region.  

NPCs
Bartholomew Delgado

Dimwit

Waine

Enemies & Drops
Bandit (Fighter 3) (R) x2


 * Scalemail x2
 * Composite Longbow x2
 * Honey x1
 * Trout x1
 * Gold Coins x48

Bandit (Fighter 4) x5


 * Scalemail x5
 * Heavy Shield x5
 * Longsword x5
 * Agate x3
 * Turquoise x2
 * Green Quartz x1
 * Pearl x1
 * Citrine x1
 * Copper Ring x1
 * Gold Coins x15

Bandit Alchemist (Alchemist 4)


 * Studded Leather x1
 * Light Crossbow x1
 * Potion of Vanish x1
 * Acid Flask x2
 * Alchemist's Fire x2

Bandit Leader (Fighter 8)


 * Full Plate x1
 * Masterwork Bastard Sword x1
 * Protector of Unjust x1
 * Belt of Mighty Constitution +2 x1
 * Torag's Pendant x1
 * Potion of Cure Serious Wounds x1
 * Potion of Enlarge Person x2
 * Bloodstone x1
 * Jade x2
 * Gold Coins x66

Branded Troll x13


 * Pearl x2
 * Clear Quartz x2
 * Potion of Cure Light Wounds x1
 * Turquoise x2
 * Scroll of Cure Serious Wounds x6
 * Jade x4
 * Potion of Cure Moderate Wounds x5
 * Copper Ring x1
 * Agate x1
 * Silver Ring x3
 * Scroll of Cure Light Wounds x1
 * Green Quartz x1
 * Citrine x2
 * Gold Coins x119

Troll x15


 * Green Quartz x3
 * Copper Ring x3
 * Jade x3
 * Citrine x5
 * Agate x4
 * Silver Ring x1
 * Clear Quartz x1
 * Pearl x1
 * Gold Coins x58

Ferocious Trollhound x4


 * Trollhound Hide x4 (requires [ Lore (Nature) 19] check)

Branded Troll (Barbarian 5)


 * The Crusher x1
 * Torag's Pendant x1
 * Citrine x1
 * Gold Coins x5

Dimwit


 * None

Loot
Herbs:


 * Herbs x1

Herbs:


 * Herbs x1

Corpse:


 * Amulet of Agile Fists x1
 * Merchant's Letter x1

Branch:


 * Potion of Cure Moderate Wounds x1
 * Gold Ring x1
 * Green Quartz x2
 * Gold Coins x14

Stump:


 * Pearl x6
 * Exquisite Pearl x1
 * Citrine x1

Nuts:


 * Nuts x1

Rubble (requires [Perception 7] check to notice)


 * Dwarven Helm Shard x1

Chest (requires [Trickery 18] check to unlock):


 * Bloodstone x2
 * Moonstone x1
 * Scroll of Acid Arrow x2
 * Gold Coins x38

Branch:


 * Silver RIng
 * Jade x5
 * Gold Coins x105

Sweet Syrup:


 * Sweet Syrup x1

Corpse:


 * Wand of Fireball x1
 * Amulet of Natural Armor +2 x1
 * Shard of Knight's Bracers x1
 * Peridot x1
 * Gold Coins x376

Chest:


 * Shambletus x3

Book:


 * Bartholomew's Diary x1

Chest:


 * "Temple of the Roses" by Elestin of Sinaria x1

Book:


 * Token of the Dryad x1

Chest (requires [Perception 15] to notice hidden door, and trapped with a [Perception 22] [Trickery 22] trap):


 * Cloak of Resistance +1 x1
 * Bracers of Archery x1
 * Scroll of Fireball x2
 * Wyvern Meat x1
 * Hydra Eye x1
 * Silver Ring x1
 * Gold Coins x371