Dexterity

''' is an ability score in '.

Description
Dexterity measures agility, reflexes, and balance. This is the most important ability for rogues, and is vital for characters seeking to excel with ranged weapons, such as the bow or sling. It's also useful for characters who wear light or medium armor – or no armor at all.

If a character's Dexterity falls to 0, they die.

Your character's Dexterity modifier applies to:


 * Ranged attacks made with bows, crossbows, throwing axes, and many ranged spell attacks like scorching ray or searing light.
 * Armor Class (AC), and Combat Maneuver Defense provided that the character is able to react to the attack. Dexterity bonus to AC is limited by equipped armor and encumbrance.
 * Reflex saving throws, for avoiding fireballs and other attacks that you can escape by moving quickly.
 * Mobility, Trickery, and Stealth skill checks.
 * Initiative checks.