Regions

There are thirteen regions in , which can be incorporated into your kingdom. Every region has 2 or 3 available upgrades, with unique bonuses and conditions for each. All of them are listed on the region cards.

Annexation
You may claim new regions to expand your territory. Open the Regions tab on the right side of the screen and select the relevant project at the bottom of the screen. Claiming a region will allow you to significantly increase your realm's stats and found settlements in the new lands.

However, annexation requires you to:
 * Meet special regional conditions. That is, complete a quest or reach a certain rank in one of the stats.
 * Collect sufficient BP for the claim.
 * Find an unoccupied advisor who can take charge of the claim.
 * As soon as you start the kingdom project to claim a region, time will automatically speed up for the next 14 days, the time it takes for you and your advisor to claim the region.
 * After the new territory is claimed and annexed into your domain, the boundaries of the state will change, and you will receive all the bonuses granted by the claimed region.

Region Upgrades
Once the story reaches a certain point and you have upgraded your capital to a city, you will start unlocking Upgrades for each Region. Each upgrade provides bonuses either to the kingdom or to exploration.

Upgrades unlock conditions aren't clear yet but Kingdom stats are definitely involved for some of them, some require the completion of projects and others require the completion of quests. Exploration may also play a part (e.g. discover every resource of a region).

There are two types of upgrades: military upgrades and non-military upgrades. The type of upgrade chosen affects certain other kingdom Projects and Region Upgrades. For example, the Trading with Restov effect grants 2 BP/week for every region along the Brevan border which has received non-military Upgrades, while the Training Grounds upgrade for Glenebon's bonus is dependent upon the number of Regions with military Upgrades.