A Matter of Reputation | |
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Details | |
Chapter |
The Midnight Isles |
Start |
After A Conversation with Greybor |
Location |
Nexus Middle City Upper City |
Type |
Companion quest |
Previous Quest |
A Conversation with Greybor |
Next Quest |
The Price of Loyalty |
[Show Code]
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QuestionOfReputation (6377e00508d4c9243a7b89d743d7914c) |
A Matter of Reputation is a Greybor quest in Pathfinder: Wrath of the Righteous.
Journal[]
“ | Vices are the forces that set intelligent society into motion. Greed, indolence, lust, and anger are the horses that pull the cart of progress onward, and the passions that inspire minds to achieve their goals. Yet they all pale in comparison to the most powerful of such forces — vengeance. The assassin Greybor has discovered that the individual responsible for damaging his reputation has been close this whole time. Is there any obstacle formidable enough to keep him and his comrades away from the path of vengeance? Anything that would prevent him from restoring his so-called "good" name? Whatever the answers to these questions, bloodshed seems inevitable. |
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Visit Willodus's mansion with Greybor | +960xp | Obj1_GoToVillodus (804413af875b16b43ad80f698275ed1d) |
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Rumors are currency, and anyone who wishes to become rich must handle them as deftly as gold coins. The assassin Greybor is an old hand at the rumor mill. He has obtained information that a certain individual is gathering a gang of cutthroats in order to send them after the demon Willodus. The dwarf has his own score to settle with that villainous demon, and he is particularly keen on having a little chat with Willodus before the assassins get to him. The demon's mansion is in the Upper City. It is called the House of Wicked Knowledge.
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Visit the Assassins' Guild with Greybor | +2560xp | Obj2_VisitAssasinsGuild (1750e366ccb64e34a8d56905fc53e6c5) |
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Willodus is dead, but it appears that he was not actually the treacherous client who set Greybor up. It seems that the Commander and Greybor were caught up in a web of intrigue and deceit designed to bring about Willodus's fall. It is a strange situation, but a demon claiming to be Horzalah, daughter of Baphomet, has promised the Commander that all of {his/her} questions will be answered at the Assassins' Guild.
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Talk to Greybor | +3200xp | Obj3_TalkToGreybor (d323ffca45219cc4fa41ce347b722912) |
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An act of vengeance fills the heart with warmth and satisfaction. It is as dangerous as the most potent drug. Only once their bloodlust and desire for violence have been sated will the avenger put down their weapon and consider their grievance settled. The Commander must speak to Greybor, and find out if enough blood has now been spilled to restore his reputation. |
- | No exp | QuestionOfReputation_HiddenFail (aed2dc2f620649818bf366dc3948c035) |
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“ | The truth has been revealed. The disgrace of Greybor's failure was orchestrated not by Willodus, but by the treacherous Yozz, who decided to eliminate a dangerous enemy by proxy. Yozz has paid the full price for his deceit. | „ |
Walkthrough[]
- The quest begins after agreeing to find Willodus in A Conversation with Greybor.
Visit Willodus's mansion with Greybor[]
- Go to "The House of Wicked Knowledge" in Upper City with Greybor.
- Entering the house will trigger Book Event (A Matter of Reputation), there are many pathways in that Book Event, see the table at the end for the full info. What is important is that none of the checks give experience, so for the best rewards quickest solution is:
- …a mirror. Pass Athletics DC 28 check
- If you need Heroism, Greater buff then choose room "…a crooked knife." and select "…to attack the monsters." otherwise skip this step.
- ...a tooth-filled maw. Pass Perception DC 28 check.
- …a pair of scales. Pass Knowledge (Arcana) DC 28 or Mobility DC 28 check.
- …a full moon. Pass Lore (Nature) DC 28 check.
- …a blazing fire. Pass Mobility DC 28, Knowledge (World) DC 28 or Lore (Religion) DC 28.
- …a rod.
- After the book event you will have a short dialogue with Willodus that would lead to a fight. After the fight image of Horzalah will appear who will welcome you to visit Assassins' Guild.
Visit the Assassins' Guild with Greybor[]
- Go to Assassins' Guild (Alushinyrra) in Middle City with Greybor and talk to Yozz.
- [Nod toward the projection] "This horned thing is one of yours, isn't it?" will trigger Perception DC 35 check (+240xp).
- "Tell me the truth right now." triggers (Good/Lawful/Evil/None) alignment choice.
- Yozz will offer you a monetary reward.
- If you pick a peaceful option then if you have Nocticula's patronage as Mythic Demon then you also get following options:
- "We shall become allies." - to form an alliance with Yozz.
- "I'll tell Nocticula that you're plotting against her." - will lead to combat segment.
- "I'm not interested." - refuse alliance.
- Then you get to decide if Greybor should join the Assassins' Guild.
- [Join] "I advise you to accept the offer." / "It's your decision to make." [GrimborCounter +2].
- [Don't] "Don't even think about joining this scum." [GrimborCounter -2].
- If things lead to a fight:
- Before fighting each wave you get to make an alignment choice, each non-alignment response will also give you [GrimborCounter +1]:
- (Good/Lawful/Chaotic) four assassins.
- (Good/Evil/None) three Tigers of Sin.
- (Lawful/Evil/None) Blood Moon and Boulder.
- (Lawful/Chaotic/None) Yozz himself. Gives [GateRenown +5].
- After the fight Yozz will beg for mercy:
- "So what do you think your life is worth?" then "Deal. Give me the knives and get out of here." - gives you Merciful Fate and Cruel Fate.
- Mythic Demon [Unleash your fury, and inflict truly agonizing pain on the demon] - would require you to select "You stole my victim from me! How dare you?!" to get Merciful Fate and Cruel Fate.
- [Kill him] "You can't buy me off!" - you kill him, you won't get Merciful Fate and Cruel Fate, however you will get some high tier accessories from his body.
- "Get out of here. I won't sully my weapon with your blood." - you get no reward.
- In dialogue with Horzalah if you ask "There is something I wish to ask about you." there will be:
- [Study the seals burned into the demon's skin] with Lore (Religion) DC 28 check (+60xp).
- Mythic Demon "Let's join forces and destroy Hepzamirah!" - passing Diplomacy DC 36 check (+324xp) will start Sister's Surprise Gift errand and give you Box Tied with a Ribbon.
- Before fighting each wave you get to make an alignment choice, each non-alignment response will also give you [GrimborCounter +1]:
Talk to Greybor[]
- Go to Nexus and talk with Greybor.
- "Your reputation has been restored. How do you feel?" will trigger an alignment choice:
- (Good/Chaotic) [GrimborCounter -1].
- (Lawful/Evil) [GrimborCounter +1].
- (None) - no change.
- You also get [GateRenown +5].
The House of Wicked Knowledge[]
- Every time you enter a room you get a choice to avoid it's trap or deal with it. Once the room is cleared sequent visits to the room will have no more skill checks or rewards.
- None of the skill checks give experience, so there is no point of attempting them all.
- The debuff condition in room 5 and 6 seem to be bugged as it requires failing two checks together rather than "at least one".
# | Room | Avoid Trap | Clear Room | Next Rooms |
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0 | Entrance | 0, 1, 2 | ||
1 | …a mirror. | Pass (Evil) Lore (Religion) DC 27 or Stealth DC 27 |
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2, 3, 4 |
2 | …a crooked knife. | Pass Trickery DC 28, Stealth DC 28, Intimidate DC 28 |
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1, 3, 4 |
3 | ...a tooth-filled maw. | Pass Mobility DC 27 or Athletics DC 27 |
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4, 5, 6 |
4 | …a pair of scales. |
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3, 6, 7 |
5 | …a boiling cauldron. |
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6, 7 |
6 | …a full moon. |
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5, 7 |
7 | …a blazing fire. |
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8, 5, 6 | |
8 | …a rod. | Exit |