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Adamantine Golem
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Neutral (Golem)

30 Construct
Size
Medium
Speed
30 ft.
Initiative
+1
STR
40
DEX
13
CON
10
INT
10
WIS
15
CHA
1

23040 experience points

Defense
705 Hit points
AC
37

Flat-footed
36
Touch
11
Fortitude
+10
Will
+12
Reflex
+11

Resistance:
Damage Reduction 15/magic

Immunities
Fear, Compulsion, Poison, Charmed, Stunned, Death, ability score damage, drain
Effects And Conditions: Sleep, Paralyzed, Frightened, Stunned

Offense
Melee: Slam
Range: 9 ft.
Attack: +45/+45
Damage: 21-75 Bludgeoning 6d10+15

BASE ATTACK BONUS
+30/+25/+20/+15
COMBAT MANEUVER
+49 Bonus 60 Defense

Features and Abilities
Charge, Caustic Eruption, Stormbolts, Coup de Grace, Demoralize (Persuasion), Treat Affliction
Fighting Defensively, Acrobatics (Mobility)
Damage Reduction 15/epic, Improved Critical (Slam), Feat, Coup de Grace, Immunity to Sleep, Immunity to Paralysis, Immunity to Fear, Immunity to Charm, Immunity to Compulsion, Immunity to Poison

Analyze Skill: Knowledge (Arcana) DC 36

FinalDungeon_GolemAdamantine (aaee8407cba7ab34891c8e54a0628698)

Adamantine Golem is a creature in Pathfinder: Kingmaker.

Description[]

Made using one of the hardest and most precious substances, the adamantine golem is a deadly work of art. It can crush the life from foes that dare to get in its way and is nearly impossible to permanently destroy. The vast amount of adamantine required to build even one of these destructive golems is so significant that most worlds do not have enough resources, forcing the creator to travel to the Plane of Earth or remote Outer Planes simply to gather the raw materials needed to build the golem’s body.

Locations[]