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==Errands== {{AlChoice|headerq}} {{AlChoice| [[Lykka]]'s dialog when first talking to her | [[Lake Silverstep Village]] | [[The Scary Box]] | choice1=Help for free|lc1=n|ge1=g | choice2=Attack her|lc2=n|ge2=e }} {{AlChoice|[[Ivar]]'s dialog | Lake Silverstep Village | [[The Lonely Hunter]] | choice1=Try to stop him from jumping|lc1=n|ge1=g | choice2=Sarcastic quip|lc2=c|ge2=n | choice3=Encourage him to jump|lc3=l|ge3=n | choice4=Attack him|lc4=c|ge4=e }} {{AlChoice|[[Ivar]]'s dialog | Lake Silverstep Village | The Lonely Hunter | choice1=Act peacefully|lc1=l|ge1=g | choice2=Remind him of your position|lc2=l|ge2=e }} {{AlChoice|[[Ivar]]'s dialog | Lake Silverstep Village | The Lonely Hunter | choice1=Console him about his family tragedy|lc1=c|ge1=g | choice2=Talk about his papers|lc2=n|ge2=n | choice3=Make a sarcastic remark about his family tragedy|lc3=c|ge3=e }} {{AlChoice| After [[Ivar]]'s defeat | [[Silverstep Grove]] | The Lonely Hunter | choice1=Execute him without talking|lc1=l|ge1=n | choice2=Spare him with a positive farewell|lc2=c|ge2=g | choice3=Spare him with an ominous farewell|lc3=n|ge3=n | choice4=Kill him after listening to his story|lc4=l|ge4=e }} {{AlChoice| Speaking with [[Willas Gunderson]] when ending the quest | [[The Beer Mug Inn]] | [[The Curse of Candlemere]] | choice1=Yes there's a curse.|lc1=n|ge1=g | choice2=Bad things sometimes happen.|lc2=n|ge2=n | choice3=? (requires chaotic alignment)|lc3=|ge3= | choice4=Why do I care, where's my reward?|lc4=n|ge4=e }} |}
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