Pathfinder: Kingmaker Wiki


Ancient Soul Eater

Neutral Evil (Soul Eater)

12 Outsider
Size
Medium
Speed
30 ft.
Initiative
+12
STR
21
DEX
26
CON
24
INT
16
WIS
16
CHA
15

Skills
23 Mobility
14 Persuasion
9 Knowledge (Arcana)
51 Stealth

720 experience points

Defense
150 Hit points
AC
31

Flat-footed
22
Touch
21
Fortitude
+11
Will
+11
Reflex
+16

Resistance: 16 Spell Resistance
Damage Reduction 10/magic

Immunities
Poison, Stunned, Critical hits
Effects And Conditions: Sleep, Paralyzed, Stunned, Prone

Offense
Melee: Touch
Range: 2 ft.
Attack: +22/+22
Damage: 2-12 Slashing/Bludgeoning 2d6

BASE ATTACK BONUS
+12/+7/+2/-
COMBAT MANEUVER
+19 Bonus 38 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction
Fighting Defensively, Acrobatics (Mobility)
Damage Reduction 10/magic, Immunity to Sleep, Immunity to Paralysis, Evil Subtype, Immunity to Poison, All-Around Vision, Immune to Trip, Extraplanar Subtype, Airborne, Feat, Coup de Grace, Weapon Finesse, Improved Initiative, Dodge, Combat Reflexes, Weapon Focus (Claw), Improved Critical (Claw)

Analyze Skill: Lore (Religion) DC 23

SoulEaterBoss (709e744f32d5a7b48813b59311d0fdcf)

Ancient Soul Eater is a creature in Pathfinder: Kingmaker.

Description[]

Summoned forth from the inky swamps of Abaddon, a soul eater is an extraplanar entity devoid of emotion or reason and possessing a hunger that may only be sated by devouring the souls of the living. The very nature of a soul eater makes it an ideal and terrifyingly efficient tool of death, and it is for this reason they are often conjured by vile spellcasters pursuing morbid agendas. Even when not seeing to the heinous commands of a sinister magic user, the soul eater prowls and hunts, constantly seeking living souls upon which to gorge itself.

Locations[]