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Ankou
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Neutral (Ankou)

14 Fey
Size
Large
Speed
60 ft.
Initiative
+13
STR
26
DEX
28
CON
22
INT
17
WIS
19
CHA
25

Skills
23 Perception
22 Athletics
22 Stealth

960 experience points

Defense
133 Hit points
AC
33

Flat-footed
23
Touch
21
Fortitude
+10
Will
+13
Reflex
+18

Resistance: 21 Spell Resistance
Damage Reduction 10/Cold Iron

Immunities
Spell immunity: Prismatic Spray

Offense
Melee: Claw
Range: 2 ft.
Attack: +16/+16
Damage: 9-14 Slashing/Bludgeoning 1d6+8
Melee: Tail
Range: 2 ft.
Attack: +11
Damage: 5-12 Bludgeoning 1d8+4
Melee: Wing
Range: 2 ft.
Attack: +11/+11
Damage: 5-10 Bludgeoning 1d6+4

BASE ATTACK BONUS
+7/+2/-/-
COMBAT MANEUVER
+18 Bonus 38 Defense

Features and Abilities
Charge, Prismatic Spray, Coup de Grace, Demoralize (Persuasion), Treat Affliction
Fighting Defensively, Acrobatics (Mobility)
Damage Reduction 10/cold iron, Extraplanar Subtype, Airborne, Blindsight 60 ft., Sneak Attack, Feat, Coup de Grace, Blind Fight, Combat Reflexes, Dodge, Improved Initiative

Analyze Skill: Lore (Nature) DC 30

HATEOT_Ankou (b535bec3a3ee9d34eb617236238b24c4)

Ankou is a hostile creature in Pathfinder: Kingmaker.

Description[ | ]

Ankous are assassins for powerful fey nobles, sent to kill, terrify, and torture. They never speak, only telepathically whisper their lord's verdict to victims. A typical ankou is 10 feet tall and has an 8-foot wingspan, but weighs less than 100 pounds.

Notes[ | ]

When engaged uses Shadow Doubles to summons Ankou (Summon) x4 on its first turn.

Locations[ | ]

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