Pathfinder: Kingmaker Wiki
Assassins' Guild
Details
+4 Espionage
Assasins' training base and headquarters. Decreases Community and Stability by 1 each time the Warden resolves an event in this region. Decreases Community by 1 every 30 days, but provides 25 BP if you paid more heed to the needs of bandits than the common folk as Community rank increased.
If the {barony/kingdom}'s Unrest drops to Crumbling and you supported the bandits more times than the common folk, Unrest will return to the Rioting, and the {barony/kingdom} will suffer -10 Community instead.
Requires the {barony/kingdom} to have a Neutral, Chaotic Neutral, Neutral Evil or Chaotic Evil alignment.
Affects: Kobold's Quarters.
Affects
Kobold Quarters
Prerequisites
Complete On the Edge
Size:
1
Build:
85 BP
Time:
7 days
Settlement:
Town
[Show Code]
Assassins Guild (449a534c27f58ad47b36a32517f99bb5)

Assassins' Guild is a building in Pathfinder: Kingmaker.

InsectLogo KMmini The quest properly awards the building, but it cannot be built. (Last Version bug was seen:2.1.7b) (Kingmaker)
Vendor iconsettings Fixed by Kingmaker Bugfixes mod

Description[]

Assasins' training base and headquarters. Decreases Community and Stability by 1 each time the Warden resolves an event in this region. Decreases Community by 1 every 30 days, but provides 25 BP if you paid more heed to the needs of bandits than the common folk as Community rank increased.
If the {barony/kingdom}'s Unrest drops to Crumbling and you supported the bandits more times than the common folk, Unrest will return to the Rioting, and the {barony/kingdom} will suffer -10 Community instead.
Requires the {barony/kingdom} to have a Neutral, Chaotic Neutral, Neutral Evil or Chaotic Evil alignment.
Affects: Kobold's Quarters.