Athletics is an one of the skills available in Pathfinder: Kingmaker.
Description[]
This skill represents the character's talent at deeds of physical prowess such as leaping, scaling walls, and swimming.
You apply your character's Athletics skill to checks required to:
- Catch an object.
- Climb an obstacle.
- Jump.
- Swim.
Athletics checks are effected by the character's Strength modifier.
Uses[]
- Commonly used during book events, such as Waterlogged Lowlands or A Ford Across the Skunk River.
- Sometimes used to move between different parts of a location, such as Old Sycamore or Verdant Chambers.
- Athletics or Mobility can be used to escape from some spells, such as Entangle or Create Pit.
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