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Axiomite
Axiomite

Lawful Neutral (Axiomite)

10 Outsider
Size
Medium
Speed
30 ft.
Initiative
+8
STR
21
DEX
19
CON
16
INT
21
WIS
20
CHA
20

Skills
15 Persuasion
15 Knowledge (Arcana)
15 Lore (Nature)
18 Perception
17 Stealth

90 experience points

Defense
95 Hit points
5 Regeneration
AC
19

Flat-footed
14
Touch
13
Fortitude
6
Will
14
Reflex
11

Resistance: 19 Spell resistance
Damage Reduction 10/Chaotic
Energy Resistance
10 Cold
10 Fire

Immunities
Mind-Affecting, Compulsion, Charmed
Energy: Electricity

Vulnerabilities
Regeneration stopped by Magic weapon
Alignment: Chaotic

Offense
Melee: Longsword +1
Range: 2 ft.
Attack: +17/+12
Damage: 9-16 Slashing

BASE ATTACK BONUS
+10/+5/-/-
COMBAT MANEUVER
+15 Bonus 28 Defense

Features and Abilities
Charge, Lightning Bolt, Hold Monster, Coup de Grace, Demoralize (Persuasion), Treat Affliction
Fighting Defensively, Acrobatics (Mobility)
Lawful Subtype, Extraplanar Subtype, Martial Weapons Proficiency, Dodge, Iron Will, Improved Initiative, Toughness, Weapon Focus (Longsword)

Analyze Skill: Lore (Religion) DC 20

Axiomite is a creature in Pathfinder: Kingmaker.

Description[ | ]

Bralanis are among the fiercest and wildest of the azatas, living from moment to moment and always on the lookout for chances to test their skill in battle. In addition to their elf-like forms, they can take the shape of whirlwinds of dust, snow, or sand. In the mortal realm, they are often mistaken for djinn. They delight in violent weather, not for the destructive qualities of such events, but for the intensity and energy, and many tales describe bralani as spirits who laugh as they sail amid the strongest storms.

Bralanis do not need to eat, but they enjoy doing so. Most prefer elven food, fiery human dishes, and spiced wine. Because of their similarities to elementals and fey, they sometimes act as intermediaries between mortals, elementals, and fey, though they prefer to arrange temporary truces that allow the interested parties to conduct their own negotiations on neutral ground. When taking the role of mediators — or whenever else such opportunities present themselves — bralani are quick to suggest friendly competitions or games to end disputes and enjoy creating challenges or complicated contests to test both physical and mental mortal prowess.

Loot[ | ]

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