Bandit | |||||
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No image yet | |||||
Chaotic Neutral (Human) | |||||
2 Fighter | |||||
Size Medium |
Speed 30 ft. |
Initiative +3 | |||
STR 14 |
DEX 17 |
CON 15 |
INT 10 |
WIS 12 |
CHA 8 |
Skills |
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5 Perception 4 Stealth | |||||
18 experience points | |||||
Defense | |||||
17 Hit points | |||||
AC 18 |
Flat-footed 15 |
Touch 15 | |||
Fortitude +5 |
Will +1 |
Reflex +3 | |||
Offense | |||||
Melee: Shortsword Range: 2 ft. Attack: +6 Damage: 3-8 Piercing 1d6+2 | |||||
BASE ATTACK BONUS +2/-/-/- |
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COMBAT MANEUVER | |||||
+6 Bonus | 19 Defense | ||||
Features and Abilities | |||||
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction Fighting Defensively, Acrobatics (Mobility), Rapid Shot Human, Feat, Skilled, Coup de Grace, Bonus Combat Feat, Fighter Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Armor Proficiency (Heavy Armor), Simple Weapon Proficiency, Martial Weapons Proficiency, Shield Proficiency, Tower Shield Proficiency, Point-Blank Shot, Precise Shot, Rapid Shot, Bravery, Weapon Focus (Long Bow) | |||||
Analyze Skill: Lore (Nature) DC 11 | |||||
BanditRanged (c23b1597604350f4b9b89ad2865f30c6) |
Bandit is an enemy in Pathfinder: Kingmaker.
Description[ | ]
Bandits are the scourge of the highway, robbing the rich and poor alike. Freebooting scoundrels simply out for a good time, bandits care only about themselves and their band of rogues. They accost and shake down innocent travelers, hijack poorly-guarded merchant caravans, charge tolls at remote bridges, or simply plunder isolated farmsteads and villages.
Bandits can be deserters from an army, disaffected huntsmen, rootless drifters with no taste for hard work, cattle rustlers or horse thieves, or even folk-hero freedom fighters who rob from the rich to feed the poor.