Bladebound is an Archetype of the Magus class in Pathfinder: Wrath of the Righteous.
Description[]
A select group of magi are called to carry a black blade — a sentient weapon of often unknown and possibly unknowable purpose. This weapon can become both an invaluable silent assistant and a militant parasite.
Differences from Magus class:
Features added | Features removed |
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Gameplay[]
- Alignment: Any
- Hit Die: d8
- Hit Points: 5/level + Constitution modifier
- Skill Ranks Per Level: 2 + 1/2 Intelligence modifier
- Class Skills: Athletics, Knowledge (Arcana), Knowledge (World), Persuasion, Use Magic Device
- Proficiencies: Simple Weapons, Martial weapons, Light Armor
- Spellcasting: Use Intelligence to cast arcane spells up to 6 levels from magus spell list. Caster type: Prepared Caster.
Progression Table[]
Level | BAB | Fort | Ref | Will | Features | Spells per day by spell level | |||||
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1 | 2 | 3 | 4 | 5 | 6 | ||||||
1 | +0 | +2 | +0 | +2 | Cantrips, Spellcasting, Spell Combat, Black Blade +1 |
1 | - | - | - | - | - |
2 | +1 | +3 | +0 | +3 | Spellstrike | 2 | - | - | - | - | - |
3 | +2 | +3 | +1 | +3 | Sharpening the Black Blade +1 DMG | 3 | - | - | - | - | - |
4 | +3 | +4 | +1 | +4 | Spell Recall | 3 | 1 | - | - | - | - |
5 | +3 | +4 | +1 | +4 | Arcane Weapon +2 (flaming/frost/keen/shock, Black Blade +2, Independent Ego |
4 | 2 | - | - | - | - |
6 | +4 | +5 | +2 | +5 | Magus Arcana, Sharpening the Black Blade +2 DMG |
4 | 3 | - | - | - | - |
7 | +5 | +5 | +2 | +5 | Arcane Medium Armor | 4 | 3 | 1 | - | - | - |
8 | +6/+1 | +6 | +2 | +6 | Improved Spell Combat | 4 | 4 | 2 | - | - | - |
9 | +6/+1 | +6 | +3 | +6 | Arcane Weapon +3 (speed), Black Blade +3, Sharpening the Black Blade +3 DMG, Changeable Gist |
5 | 4 | 3 | - | - | - |
10 | +7/+2 | +7 | +3 | +7 | Fighter Training | 5 | 4 | 3 | 1 | - | - |
11 | +8/+3 | +7 | +3 | +7 | Magus Bonus Feat, Improved Spell Recall |
5 | 4 | 4 | 2 | - | - |
12 | +9/+4 | +8 | +4 | +8 | Sharpening the Black Blade +4 DMG, Life Drinker |
5 | 5 | 4 | 3 | - | - |
13 | +9/+4 | +8 | +4 | +8 | Arcane Weapon +3 (speed), Arcane Heavy Armor, Black Blade +4 |
5 | 5 | 4 | 3 | 1 | - |
14 | +10/+5 | +9 | +4 | +9 | Greater Spell Combat | 5 | 5 | 4 | 4 | 2 | - |
15 | +11/+6/+1 | +9 | +5 | +9 | Magus Arcana, Sharpening the Black Blade +5 DMG |
5 | 5 | 5 | 4 | 3 | - |
16 | +12/+7/+2 | +10 | +5 | +10 | Counterstrike | 5 | 5 | 5 | 4 | 3 | 1 |
17 | +12/+7/+2 | +10 | +5 | +10 | Arcane Weapon +5, Bonus Feat, Black Blade +5 |
5 | 5 | 5 | 4 | 4 | 2 |
18 | +13/+8/+3 | +11 | +6 | +11 | Magus Arcana, Sharpening the Black Blade +6 DMG |
5 | 5 | 5 | 5 | 4 | 3 |
19 | +14/+9/+4 | +11 | +6 | +11 | Greater Spell Access | 5 | 5 | 5 | 5 | 5 | 4 |
20 | +15/+10/+5 | +12 | +6 | +12 | True Bond | 5 | 5 | 5 | 5 | 5 | 5 |
Base Features[]
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Black Blade |
At 1st level, the bladebound magus gains a powerful sentient scimitar called a black blade and can communicate with it telepathically. As a swift action, the magus can manifest the black blade in his hand. The black blade gains a +1 enhancement bonus. At 5th level and every 4 levels thereafter, this bonus increases by +1 (to a maximum of +5 at 17th level).
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Sharpening the Black Blade |
At 3rd level, as a free action, the bladebound magus can spend 1 point from his arcane pool to grant the black blade a +1 bonus on damage rolls for 1 minute. For every three levels beyond 3rd, this ability gives the black blade another +1 bonus on damage rolls.
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Changeable Gist |
At 9th level, as a free action, the bladebound magus can spend 1 point from his arcane pool to change the type of all damage dealt by him using the black blade or damage dealt by the black blade by itself to one of the following types: He can spend 2 points from his arcane pool to change the damage type to This effect lasts until the start of the magus's next turn.
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Independent Ego |
At 5th level, the black blade's ego becomes so great that the weapon can fight even without a wielder. As a free action, the bladebound magus can release his grasp on the black blade, allowing it to fight as a separate creature. The black blade gains a damage bonus, as if the magus used the sharpening the black blade ability. It attacks his opponents to the best of its ability for 1 minute. The black blade has the following characteristics:
To manifest the released black blade in his hand, the magus must spend 1 point from his arcane pool. If either the magus or the black blade falls unconscious, the black blade disappears into a nondimensional space, where it can be reached only by a bladebound magus. To do so, he must spend 3 points from his arcane pool (after the combat ends). Additionally, when the released black blade is adjacent to the magus, he gains a circumstance bonus to AC equal to 1/4 the magus's level.
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Life Drinker |
At 12th level, each time the bladebound kills a creature while using the black blade or the black blade kills a creature by itself, the bladebound gains a number of temporary hit points equal to the bladebound's level + 3 (these temporary hit points last until spent or 1 minute, whichever is shorter). If the bladebound already has temporary hit points gained from the black blade, he restores 1 point of his arcane pool instead of gaining temporary hit points. The creature killed must have a number of Hit Dice equal to or greater than half the magus's character level.
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True Bond |
At 20th level, whenever the bladebound magus hits the target with corrosive touch, force punch, frigid touch, shocking grasp, or vampiric touch, the black blade deals an additional 5d6 acid, force, cold, electricity, or unholy damage respectively with its next hit. The magus automatically grants his combat feats to the released black blade. The duration of changeable gist is increased to 1 minute.
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