This page lists bonuses to different characteristics in Pathfinder: Wrath of the Righteous.
Bonuses of different types stack. Bonuses of the same type usually don't stack, except for untyped, dodge and racial ones (also circumstance, but currently not implemented in the crpg).
Abilities[]
Statistic | Bonus Type | Bonus Size | Source Type | Source |
---|---|---|---|---|
Strength | Racial | +2 | Race | |
+2-4 | Class Feat | Dragon Disciple - at 2nd and 4th levels | ||
+2-6 | Class Feat | Shifter's Mammoth Form (major): +2 at levels 1 and 15
| ||
+2 | Item/Robe | Bestial Rags - for Shifters while in major form | ||
+2 | Special | Lann's Poison Eater quest bonus | ||
Inherent | +2-6 | Class Feat | Abyssal Bloodline of Sorcerer/Eldritch Scion, +2 at levels 9, 13 and 17 | |
+2-6 | Class Feat | Hunter's Animal Focus for their animal companion or themselves, +2 at levels 1, 8 and 15 | ||
+2-8 | Class Feat | Shifter's Mammoth Form (minor): +2 at levels 1, 8 and 15
| ||
+1 | Item/Consumable | Potion of Humanity | ||
+2 | Item/Consumable | Manual of Gainful Exercise +2 | ||
+4 | Item/Consumable | Tome of Ancient Perfection | ||
+4 | Item/Ring | The Seven Virtues of a True Ruler | ||
Untyped | +2 | Item/Amulet | Vellexia's Magnifying Amulet: +2 to the highest ability score (or several of them if their base values are identical) | |
+4 | Class Ability | Hellknight's Onslaught: +4 STR for 1 round | ||
+1-10 | Class Ability | Winter Child's bonuses for their Animal Companion: up to +10 for Blizzard Servant or up to +5 for other pets. | ||
+4 | Mythic | Master Shapeshifter: +4 to Strength when polymorphed | ||
+1-6 | Mythic | Mythical Beast: bonus to animal companion's Strength equal to half of mythic rank +1 | ||
+6 | Item/Gloves | The Stern Hand: bonus for the wearer's animal companion (or Lich's skeletal champion) | ||
+4 | Mythic | Legend | ||
+1-X | Mythic | Gold Dragon's Perfect Body & Perfect Mind | ||
+1-X | Mythic | Aeon's Perfect Form spell: all ability scores before modifiers become as high as the highest of them (also before modifiers, i.e. 23 max). | ||
+1-7 | Mythic | Demon's Aspect of Vavakia (up to +6 by default and another +1 with The Bound of Possibility) | ||
+4-XX | Mythic | Swarm-That-Walks's Eye of the Swarm (MR 9): a bonus to Strength equal to 4 + swarm size | ||
+1-10 | Mythic | Lich's Lord Beyond the Grave: bonus to all undead under Lich's command equal to half of the mythic rank +1 (and another +4 with The Bound of Possibility cloak) | ||
+2-6 | Special | Accord of Balance story bonus in Inevitable Excess DLC | ||
Alchemical | +2 | Item/Potion | Elixir of Inconceivable Transmutations of Body, and Soul, and Also Mind | |
+4-8 | Class Feat | Mutagen of Alchemist class, from +4 by default to +6 at lvl 12 and +8 at lvl 16
| ||
Armor | +8 | Item/Armor | Life Infuser | |
Profane | +4-6 | Special | Profane Ascension | |
+4 | Item/Helmet | Shy Lily's Helmet | ||
+6 | Class Feat | Bloodseeker Slayer (lvl 20) | ||
+2 | Mythic | Demonic Overlord: Profane Invocation (Demon path only) | ||
Sacred | +4 | Spell | Eaglesoul | |
Morale | +2 | Spell | Rage | |
+1-X | Mythic | Azata's Believe in Yourself (or Chaotic Healing) spell: +1 per 4 caster levels (normally, up to +5, but can be higher) | ||
+1-X | Item/Ring | Ring of Triumphant Advance doubles all of the wearer's morale bonuses | ||
Enhancement | +2-8 | Item/Belt |
| |
+4 | Item/Gloves |
| ||
+6 | Item/Bracers | |||
+1-5 | Class Feat | Wizard with specialty in Transmutation | ||
+2-4 | Class Feat | Brown-Fur Transmuter's additional bonus when casting any Transmutation spells that give enhancement bonus to Strength | ||
+4 | Spell | Bull's Strength or Bull's Strength, Mass | ||
+4 | Spell | Transformation | ||
+4 | Spell | Aspect of the Wolf | ||
+6 | Spell | Iron Body | ||
+1 | Mythic | Trickster's Knowledge (Arcana) 1 trick that increases enhancement bonuses of all identified relevant items | ||
+2-4 | Class Feat | Magic Deceiver (Magic Inventor) (Fake Enchantment / True Enchantment): +2-4 bonus to all equipped items with Enhancement bonuses | ||
Size | +2 | Spell | Enlarge Person or Enlarge Person, Mass | |
+4 | Spell | Righteous Might | ||
+6 | Spell | Legendary Proportions | ||
+6 | Spell | Frightful Aspect | ||
+8 | Spell | Animal Growth | ||
+2-4 | Class Feat | Brown-Fur Transmuter's additional bonus when casting any Transmutation spells that give size bonus to Strength | ||
+2-6 | Class Feat | Elemental Overflow of Kineticist | ||
+2-6 | Class Feat | Hunched Muscle of Hagbound Witch | ||
+4-12 | Class Feat | Flesheater Barbarian's Unbound Rage & Form (4 at lvl 11, 12 at lvl 20) | ||
Polymorph | +2-4 | Class Ability | Shifter's Major Forms:
| |
+2-4 | Spell | Beast Shape I or Beast Shape II for +2, Beast Shape III or Beast Shape IV for +4 | ||
+2-6 | Spell | Polymorph for +2, Polymorph, Greater for +2-6 | ||
+2-8 | Spell | Elemental Body I/II/III/IV | ||
+2-8 | Spell | Shapechange | ||
+4-10 | Spell | Dragonkind I/II/III | ||
+2-10 | Spell Mythic |
Demon's Forms:
| ||
+10 | Mythic | Gold Dragon's Form | ||
+2-4 | Class Feat | Brown-Fur Transmuter's additional bonus when casting any Transmutation spells that give polymorph bonus to Strength | ||
Meal | +4 | Food | Conflagrant Taco |
Statistic | Bonus Type | Bonus Size | Source Type | Source |
---|---|---|---|---|
Dexterity | Racial | +2 | Race | |
+2 | Item/Robe | Bestial Rags - for Shifters while in major form | ||
Inherent | +2-6 | Class Feat | Hunter's Animal Focus for their animal companion or themselves, +2 at levels 1, 8 and 15 | |
+2-8 | Class Feat | Shifter's Tiger Form (minor): +2 at levels 1, 8 and 15
| ||
+1 | Item/Consumable | Potion of Humanity | ||
+2 | Item/Consumable | Manual of Quickness of Action +2 | ||
+4 | Item/Consumable | Tome of Ancient Perfection | ||
+4 | Item/Ring | The Seven Virtues of a True Ruler | ||
Untyped | +2 | Item/Amulet | Vellexia's Magnifying Amulet: +2 to the highest ability score (or several of them if their base values are identical) | |
+2-14 | Class Ability | Winter Child's bonuses for their Animal Companion: up to +14 for Blizzard Servant or up to +7 for other pets. | ||
+4 | Mythic | Master Shapeshifter: +4 to Dexterity when polymorphed | ||
+1-6 | Mythic | Mythical Beast: bonus to animal companion's Dexterity equal to half of mythic rank +1 | ||
+4 | Mythic | Legend | ||
+1-X | Mythic | Gold Dragon's Perfect Body & Perfect Mind | ||
+1-X | Mythic | Aeon's Perfect Form spell: all ability scores before modifiers become as high as the highest of them (also before modifiers, i.e. 23 max). | ||
+4-XX | Mythic | Swarm-That-Walks's Eye of the Swarm (MR 9): a bonus to Dexterity equal to 4 + swarm size | ||
+1-10 | Mythic | Lich's Lord Beyond the Grave: bonus to all undead under Lich's command equal to half of the mythic rank +1 (and another +4 with The Bound of Possibility cloak) | ||
+2-6 | Special | Accord of Balance story bonus in Inevitable Excess DLC | ||
Alchemical | +2 | Item/Potion | Elixir of Inconceivable Transmutations of Body, and Soul, and Also Mind | |
+4-8 | Class Feat | Mutagen of Alchemist class, from +4 by default to +6 at lvl 12 and +8 at lvl 16
| ||
Profane | +4-6 | Special | Profane Ascension (Player only) | |
+2 | Special | Demon Origin (Woljif only) | ||
+4 | Item/Armor | Snakeskin | ||
+6 | Class Feat | Bloodseeker Slayer (lvl 20) | ||
+2 | Mythic | Demonic Overlord: Profane Invocation (Demon path only) | ||
Morale | +2 | Item/Weapon | Nimble Edge when it scores a critical hit | |
+2 | Item/Armor | Web Strider (Armor) relic armor (Altar of the First Retriever) | ||
+1-X | Mythic | Azata's Believe in Yourself (or Chaotic Healing) spell: +1 per 4 caster levels (normally, up to +5, but can be higher) | ||
+1-X | Item/Ring | Ring of Triumphant Advance doubles all of the wearer's morale bonuses | ||
Enhancement | +2-8 | Item/Belt |
| |
+4-8 | Item/Boots |
| ||
+1-5 | Class Feat | Wizard with specialty in Transmutation | ||
+2-4 | Class Feat | Brown-Fur Transmuter's additional bonus when casting any Transmutation spells that give enhancement bonus to Dexterity | ||
+4 | Spell | Cat's Grace or Cat's Grace, Mass | ||
+4 | Spell | Transformation | ||
+4 | Spell | Aspect of the Wolf | ||
+6 | Spell | Fiery Body | ||
+1 | Mythic | Trickster's Knowledge (Arcana) 1 trick that increases enhancement bonuses of all identified relevant items | ||
+2-4 | Class Feat | Magic Deceiver (Magic Inventor) (Fake Enchantment / True Enchantment): +2-4 bonus to all equipped items with Enhancement bonuses | ||
Size | +2 | Spell | Reduce Person or Reduce Person, Mass | |
+6 | Mythic | Trickster's Microscopic Proportions spell | ||
+2-4 | Class Feat | Brown-Fur Transmuter's additional bonus when casting any Transmutation spells that give size bonus to Dexterity | ||
+2-6 | Class Feat | Elemental Overflow of Kineticist | ||
Polymorph | +2 | Class Ability | Weretouched Shifter (Wererat form) | |
+2-4 | Spell | Polymorph for +2, Polymorph, Greater for +4 | ||
+2-6 | Spell | Elemental Body I/II/III/IV | ||
+2-6 | Spell | Shapechange | ||
+2-4 | Spell Mythic |
Demon's Forms:
| ||
+2-4 | Class Feat | Brown-Fur Transmuter's additional bonus when casting any Transmutation spells that give polymorph bonus to Dexterity | ||
Meal | +4 | Food | Conflagrant Taco | |
Insight | +1 | Item/Armor | Chainmail of Dragonfly: activated ability for all allies for 1 minute |
Statistic | Bonus Type | Bonus Size | Source Type | Source |
---|---|---|---|---|
Constitution | Racial | +2 | Race | |
+2 | Class Feat | Dragon Disciple - at 6th level | ||
+2-4 | Class Feat | Shifter's Wolverine Form (major): +2 at levels 1 and 15 | ||
+2 | Item/Robe | Bestial Rags - for Shifters while in major form | ||
+2 | Special | Lann's Poison Eater quest bonus | ||
Inherent | +2-6 | Class Feat | Hunter's Animal Focus for their animal companion or themselves, +2 at levels 1, 8 and 15 | |
+2-6 | Class Feat | Shifter's Bear Form (minor): +2 at levels 1, 8 and 15
| ||
+1 | Item/Consumable | Potion of Humanity | ||
+2 | Item/Consumable | Manual of Bodily Health +2 | ||
+4 | Item/Consumable | Tome of Ancient Perfection | ||
+4 | Item/Ring | The Seven Virtues of a True Ruler | ||
Untyped | +2 | Item/Amulet | Vellexia's Magnifying Amulet: +2 to the highest ability score (or several of them if their base values are identical) | |
+1-8 | Class Ability | Winter Child's bonuses for their Animal Companion: up to +8 for Blizzard Servant or up to +4 for other pets. | ||
+4 | Mythic | Master Shapeshifter: +4 to Constitution when polymorphed | ||
+1-6 | Mythic | Mythical Beast: bonus to animal companion's Constitution equal to half of mythic rank +1 | ||
+4 | Mythic | Legend | ||
+1-X | Mythic | Gold Dragon's Perfect Body & Perfect Mind | ||
+1-X | Mythic | Aeon's Perfect Form spell: all ability scores before modifiers become as high as the highest of them (also before modifiers, i.e. 23 max). | ||
+1-7 | Mythic | Demon's Aspect of Balor (up to +6 by default and another +1 with The Bound of Possibility) | ||
+2-6 | Special | Accord of Balance story bonus in Inevitable Excess DLC | ||
Morale | +2 | Spell | Rage | |
+1-X | Mythic | Azata's Believe in Yourself (or Chaotic Healing) spell: +1 per 4 caster levels (normally, up to +5, but can be higher) | ||
+1-X | Item/Ring | Ring of Triumphant Advance doubles all of the wearer's morale bonuses | ||
Alchemical | +2 | Item/Potion | Elixir of Inconceivable Transmutations of Body, and Soul, and Also Mind | |
+4-8 | Class Feat | Mutagen of Alchemist class, from +4 by default to +6 at lvl 12 and +8 at lvl 16
| ||
Armor | +8 | Item/Armor | Life Infuser | |
Luck | +2 | Item/Ring | Colossus Ring | |
Profane | +4-6 | Special | Profane Ascension | |
+2 | Special | Unclean Gift | ||
+2 | Mythic | Demonic Overlord: Profane Invocation (Demon path only) | ||
Enhancement | +2-8 | Item/Belt |
| |
+2 | Item/Armor | Half-plate of Vigor | ||
+6 | Item/Amulet | Life Veil | ||
+1-5 | Class Feat | Wizard with specialty in Transmutation | ||
+2-4 | Class Feat | Brown-Fur Transmuter's additional bonus when casting any Transmutation spells that give enhancement bonus to Constitution | ||
+2 | Spell | Geniekind | ||
+4 | Spell | Bear's Endurance or Bear's Endurance, Mass | ||
+4 | Spell | Transformation | ||
+1 | Mythic | Trickster's Knowledge (Arcana) 1 trick that increases enhancement bonuses of all identified relevant items | ||
+2-4 | Class Feat | Magic Deceiver (Magic Inventor) (Fake Enchantment / True Enchantment): +2-4 bonus to all equipped items with Enhancement bonuses | ||
Size | +4 | Spell | Righteous Might | |
+4 | Spell | Legendary Proportions | ||
+4 | Spell | Frightful Aspect | ||
+4 | Spell | Animal Growth | ||
+2-4 | Class Feat | Brown-Fur Transmuter's additional bonus when casting any Transmutation spells that give size bonus to Constitution | ||
+2-6 | Class Feat | Elemental Overflow of Kineticist | ||
Polymorph | +2 | Class Ability | Weretouched Shifter (Weretiger form) | |
+2 | Spell | Beast Shape IV | ||
+2-6 | Spell | Polymorph for +2, Polymorph, Greater for +2-6 | ||
+2-8 | Spell | Elemental Body I/II/III/IV | ||
+2-8 | Spell | Shapechange | ||
+2-8 | Spell | Dragonkind I/II/III | ||
+2-8 | Spell Mythic |
Demon's Forms:
| ||
+8 | Mythic | Gold Dragon's Form | ||
+2-4 | Class Feat | Brown-Fur Transmuter's additional bonus when casting any Transmutation spells that give polymorph bonus to Constitution | ||
Meal | +4 | Food | Conflagrant Taco |
Statistic | Bonus Type | Bonus Size | Source Type | Source |
---|---|---|---|---|
Intelligence | Racial | +2 | Race | |
+2 | Class Feat | Dragon Disciple - at 8th level | ||
Inherent | +1 | Item/Consumable | Potion of Humanity | |
+2 | Item/Consumable | Tome of Clear Thought +2 | ||
+4 | Item/Consumable | Tome of Ancient Perfection | ||
+4 | Item/Ring | The Seven Virtues of a True Ruler | ||
+1-4 | Class Feat | Enlightened Philosopher's Mental Acuity | ||
Untyped | +2 | Item/Amulet | Vellexia's Magnifying Amulet: +2 to the highest ability score (or several of them if their base values are identical) | |
+6 | Item/Robe | Treacherous Flame: +6 for 3 rounds after killing an enemy with a fire spell | ||
+6 | Item/Weapon | Sin Mage's Staff: +6 bonus to Intelligence (DLC 6) | ||
+2 | Class Feat | Alchemist - Awakened Intellect (Grand Discovery) at lvl 20 | ||
+2 | Class Ability | Shadowcaster - Shadowform at lvl 20 | ||
+4 | Mythic | Legend | ||
+1-X | Mythic | Gold Dragon's Perfect Body & Perfect Mind | ||
+1-X | Mythic | Aeon's Perfect Form spell: all ability scores before modifiers become as high as the highest of them (also before modifiers, i.e. 23 max). | ||
+1-7 | Mythic | Demon's Aspect of Coloxus (up to +6 by default and another +1 with The Bound of Possibility) | ||
+4-XX | Mythic | Swarm-That-Walks's The Swarm (MR 10): a bonus to Intelligence equal to 4 + swarm size | ||
+2-6 | Special | Accord of Balance story bonus in Inevitable Excess DLC | ||
Alchemical | +2 | Item/Potion | Elixir of Inconceivable Transmutations of Body, and Soul, and Also Mind | |
+2-6 | Class Feat | Mental Overflow of Psychokineticist | ||
+4-8 | Class Feat | Cognatogen of Alchemist class, from +4 by default to +6 at 12th lvl and +8 at 16th lvl | ||
Profane | +1-5 | Class Feat | Shadowcaster Wizard | |
+6 | Class Feat | Bloodseeker Slayer (lvl 20) | ||
+2 | Special | Demon Origin (Woljif only) | ||
+4-6 | Special | Profane Ascension (Player only) | ||
+2 | Item/Helmet | Draven's Hat | ||
+2 | Mythic | Demonic Overlord: Profane Invocation (Demon path only) | ||
Morale | +2-6 | Class Feat | Court Poet's Insightful Contemplation song (+2 at levels 1, 8 and 16) | |
+1-X | Mythic | Azata's Believe in Yourself (or Chaotic Healing) spell: +1 per 4 caster levels (normally, up to +5, but can be higher) | ||
+1-X | Item/Ring | Ring of Triumphant Advance doubles all of the wearer's morale bonuses | ||
Competence | +2 | Item/Robe | Glasses of Undeniable Truth when equipped together with Robe of Unspeakable Truth | |
Enhancement | +2-8 | Item/Helmet |
| |
+8 | Item/Face | Razmir's Mask | ||
+8 | Item/Ring | Razmir's Ring | ||
+4 | Spell | Fox's Cunning or Fox's Cunning, Mass | ||
+2-4 | Class Feat | Brown-Fur Transmuter's additional bonus when casting any Transmutation spells that give enhancement bonus to Intelligence | ||
+1 | Mythic | Trickster's Knowledge (Arcana) 1 trick that increases enhancement bonuses of all identified relevant items | ||
+2-4 | Class Feat | Magic Deceiver (Magic Inventor) (Fake Enchantment / True Enchantment): +2-4 bonus to all equipped items with Enhancement bonuses | ||
Meal | +4 | Food | Conflagrant Taco |
Statistic | Bonus Type | Bonus Size | Source Type | Source |
---|---|---|---|---|
Wisdom | Racial | +2 | Race | |
Inherent | +1 | Item/Consumable | Potion of Humanity | |
+2 | Item/Consumable | Tome of Understanding +2 | ||
+4 | Item/Consumable | Tome of Ancient Perfection | ||
+4 | Item/Ring | The Seven Virtues of a True Ruler | ||
Untyped | +2 | Item/Amulet | Vellexia's Magnifying Amulet: +2 to the highest ability score (or several of them if their base values are identical) | |
+6 | Item/Robe | Treacherous Flame: +6 for 3 rounds after killing an enemy with a fire spell | ||
+4 | Mythic | Legend | ||
+1-X | Mythic | Gold Dragon's Perfect Body & Perfect Mind | ||
+1-X | Mythic | Aeon's Perfect Form spell: all ability scores before modifiers become as high as the highest of them (also before modifiers, i.e. 23 max). | ||
+1-7 | Mythic | Demon's Aspect of Shadow Demon (up to +6 by default and another +1 with The Bound of Possibility) | ||
+4-XX | Mythic | Swarm-That-Walks's The Swarm (MR 10): a bonus to Wisdom equal to 4 + swarm size | ||
+2-6 | Special | Accord of Balance story bonus in Inevitable Excess DLC | ||
Alchemical | +2 | Item/Potion | Elixir of Inconceivable Transmutations of Body, and Soul, and Also Mind | |
+2-6 | Class Feat | Mental Overflow of Psychokineticist | ||
+4-8 | Class Feat | Cognatogen of Alchemist class, from +4 by default to +6 at 12th lvl and +8 at 16th lvl | ||
Profane | +4-6 | Special | Profane Ascension | |
+2 | Mythic | Demonic Overlord: Profane Invocation (Demon path only) | ||
Morale | +1-X | Mythic | Azata's Believe in Yourself (or Chaotic Healing) spell: +1 per 4 caster levels (normally, up to +5, but can be higher) | |
+1-X | Item/Ring | Ring of Triumphant Advance doubles all of the wearer's morale bonuses | ||
Competence | +2 | Item/Robe | Robe of Unspeakable Truth | |
Rage | +2-4 | Class Ability | Instinctual Warrior while in Focused Rage | |
Enhancement | +2-8 | Item/Helmet |
| |
+4 | Item/Robe | Robe of Angelic Prudence | ||
+4 | Item/Belt | Timely Assistance | ||
+6-8 | Item/Face |
| ||
+8 | Item/Ring | Razmir's Ring | ||
+4 | Spell | Owl's Wisdom or Owl's Wisdom, Mass | ||
+2-4 | Class Feat | Brown-Fur Transmuter's additional bonus when casting any Transmutation spells that give enhancement bonus to Wisdom | ||
+1 | Mythic | Trickster's Knowledge (Arcana) 1 trick that increases enhancement bonuses of all identified relevant items | ||
+2-4 | Class Feat | Magic Deceiver (Magic Inventor) (Fake Enchantment / True Enchantment): +2-4 bonus to all equipped items with Enhancement bonuses | ||
Meal | +4 | Food | Conflagrant Taco |
Statistic | Bonus Type | Bonus Size | Source Type | Source |
---|---|---|---|---|
Charisma | Racial | +2-4 | Race | |
Inherent | +1 | Item/Consumable | Potion of Humanity | |
+2 | Item/Consumable | Tome of Leadership and Influence +2 | ||
+4 | Item/Consumable | Tome of Ancient Perfection | ||
+4 | Item/Ring | The Seven Virtues of a True Ruler | ||
Untyped | +2 | Item/Amulet | Vellexia's Magnifying Amulet: +2 to the highest ability score (or several of them if their base values are identical) | |
+6 | Item/Robe | Treacherous Flame: +6 for 3 rounds after killing an enemy with a fire spell | ||
+4 | Mythic | Legend | ||
+1-X | Mythic | Gold Dragon's Perfect Body & Perfect Mind | ||
+1-X | Mythic | Aeon's Perfect Form spell: all ability scores before modifiers become as high as the highest of them (also before modifiers, i.e. 23 max). | ||
+4-XX | Mythic | Swarm-That-Walks's The Swarm (MR 10): a bonus to Charisma equal to 4 + swarm size | ||
+1-10 | Mythic | Lich's Lord Beyond the Grave: bonus to all undead under Lich's command equal to half of the mythic rank +1 (and another +4 with The Bound of Possibility cloak) | ||
+2-6 | Special | Accord of Balance story bonus in Inevitable Excess DLC | ||
Alchemical | +2 | Item/Potion | Elixir of Inconceivable Transmutations of Body, and Soul, and Also Mind | |
+2-6 | Class Feat | Mental Overflow of Psychokineticist | ||
+4-8 | Class Feat | Cognatogen of Alchemist class, from +4 by default to +6 at 12th lvl and +8 at 16th lvl | ||
Profane | +4-6 | Special | Profane Ascension | |
+2 | Mythic | Demonic Overlord: Profane Invocation (Demon path only) | ||
Morale | +2 | Special | Ember's Good Ending bonus feature Secret of Serenity (Ember only) | |
+2-6 | Class Feat | Court Poet's Insightful Contemplation song (+2 at levels 1, 8 and 16) | ||
+1-X | Mythic | Azata's Believe in Yourself (or Chaotic Healing) spell: +1 per 4 caster levels (normally, up to +5, but can be higher) | ||
+1-X | Item/Ring | Ring of Triumphant Advance doubles all of the wearer's morale bonuses | ||
Circumstance | +2 | Item/Cloak | Grand Festival Cloak | |
Enhancement | +2-8 | Item/Helmet |
| |
+2 | Item/Gloves | Gloves of the Ambassador | ||
+4 | Item/Robe | Robe of Angelic Prudence | ||
+6-8 | Item/Face |
| ||
+8 | Item/Ring | Razmir's Ring | ||
+4 | Spell | Eagle's Splendor or Eagle's Splendor, Mass | ||
+2-4 | Class Feat | Brown-Fur Transmuter's additional bonus when casting any Transmutation spells that give enhancement bonus to Charisma | ||
+1 | Mythic | Trickster's Knowledge (Arcana) 1 trick that increases enhancement bonuses of all identified relevant items | ||
+2-4 | Class Feat | Magic Deceiver (Magic Inventor) (Fake Enchantment / True Enchantment): +2-4 bonus to all equipped items with Enhancement bonuses | ||
Meal | +4 | Food | Conflagrant Taco |
Other[]
Statistic | Bonus Type | Bonus Size | Source Type | Source |
---|---|---|---|---|
Armor Class | Dexterity | +1-X | Dexterity | Dexterity and its Bonuses are one of the main sources of AC. As long as the character's armor and encumbrance allow it and (s)he is not flat-footed, all Dexterity bonuses automatically become AC bonuses (+1 AC for every 2 DEX above 10) |
+1-X | Intelligence | Student of War uses Intelligence instead of Dexterity | ||
+1-X | Charisma | Nature Oracle / MD Living Deity with Nature's Whispers revelation uses Charisma instead of Dexterity | ||
Armor | +1-14 | Item/Armor | Body Armor is the main source of Armor bonus to AC
| |
+1 | Feat | Armor Focus for +1 AC with chosen type(s) of armor (stacking) | ||
+1-10 | Item/Bracers Item/Shirt |
Bracers of Armor is the main alternative of Armor bonus to AC for lightly armored characters
| ||
+4-15 | Spell Mythic Item/Robe |
Mage Armor (+4)
| ||
+4 | Class Ability | Armored Mask Arcanist exploit (+4) by Arcanists, Exploiter Wizards or Arcane Enforcer Slayers | ||
+4-12 | Class Ability | |||
+4-12 | Class Ability | Water Kineticist's Shroud of Water for 4 + 1 per 4 lvls after the 2nd + up to 50% bonus if you accept burn | ||
+1 | Mythic | Trickster's Knowledge (Arcana) 1 trick that increases enhancement bonuses of all identified relevant items | ||
+1-2 | Class Feat | Magic Deceiver (Magic Inventor) (Fake Enchantment / True Enchantment): +1-2 bonus to all equipped items with Enhancement bonuses | ||
Shield | +1-9 | Item/Shield | Shields are the main source of Shield bonus to AC
| |
+1-5 | Item/Armor | Perfect Storm armor adds weapon's enhancement bonus as Shield bonus to AC if the wearer wields weapon(s) without a shield | ||
+1-2 | Feat | Shield Focus and Greater Shield Focus for +1 each (stacking with an actual shield) | ||
+2 | Feat | Aldori Dueling Mastery - Dueling Sword feat | ||
+1-2 | Feat | Shield Wall (Teamwork Feat) | ||
+1-5 | Feat | Mounted Shield: adds your base shield bonus (including the bonus from Shield Focus but not including enhancement bonuses) to your mount’s AC | ||
+4 | Spell | Shield | ||
+2-9 | Class Ability | Water Kineticist's Shroud of Water for 2 + 1 per 4 lvls after the 2nd + up to 50% bonus if you accept burn | ||
+6 | Mythic | Lich's Bone Shield spell | ||
+1-X | Special | Seelah's special Shielding Friend ability at the end of her quest line: giving all allies Shield bonus to AC equal to Seelah's Charisma | ||
+1 | Mythic | Trickster's Knowledge (Arcana) 1 trick that increases enhancement bonuses of all identified relevant items | ||
+1-2 | Class Feat | Magic Deceiver (Magic Inventor) (Fake Enchantment / True Enchantment): +1-2 bonus to all equipped items with Enhancement bonuses | ||
Size | +1 | Race | Gnome/Halfling | |
+1 | Spell | Reduce Person or Reduce Person, Mass | ||
+2 | Mythic | Trickster's Microscopic Proportions spell | ||
Insight | +2 | Class Ability | Inspiring Command from Nobility Domain | |
+2-4 | Class Ability | Spell Dancer's Dance of Avoidance and Greater Dance of Avoidance | ||
+2 | Spell | Foresight | ||
+2-5 | Mythic | Aeon's Perfect Prediction spell | ||
Morale | +1-2 | Class Ability | Warrior of the Holy Light's Power of Faith | |
+1-3 | Class Ability | Hellknight's Order of The Godclaw (only against chaotic enemies) | ||
+1-4 | Class Ability | Tranquil Whisperer Bard's Inspire Tranquility: +1 AC at levels 1, 5, 11, 17 | ||
+1-3 | Item/Helmet | Helmet of Comradery | ||
+2 | Item/Gloves | Hammer Fists | ||
+3 | Item/Belt | Lizard Tail - when polymorphed | ||
+1-X | Item/Ring | Ring of Triumphant Advance doubles all of the wearer's morale bonuses | ||
Sacred | +2 | Spell | Eaglesoul | |
+5 | Spell | Oath of Peace | ||
+2 | Class Ability | Ecclesitheurge's Blessing of the Faithful: +2 to AC for 1 turn | ||
+1-3 | Class Ability | Warpriest's Increased Defense (Protection Blessing) | ||
+1-5 | Class Ability | Inquisitor's Protection Judgement: +1 to AC and another +1 for every 5 levels | ||
+1-X | Class Feat & Item | Aroden's Wrath item AND Paladin's Smite Evil: adds Charisma bonus to Sacred (instead of Deflection) AC agaisnt the attacks of the chosen evil foe
| ||
Profane | +2 | Item/Helmet | Shy Lily's Helmet | |
+2 | Mythic Item/Cloak |
Lich's Cloak of Darkest Rites | ||
Luck | +1 | Item/Usable | Lucky Dice | |
+1 | Item/Bracers | Engraved Lucky Bracers | ||
+3 | Item/Gloves | Embroidered Gloves | ||
+3 | Special | Favor of the Gods (Crusade) | ||
Cover | +8 | Spell | Seamantle | |
Alchemical | +1-X | Class Ability | Drunken Master's Drunken Combat: +1 AC for every 2 Drunken Ki | |
Competence | +1 | Item/Weapon | Quarterstaff of Slip | |
+3 | Item/Amulet | Amulet of Deep Roots - against Huge and bigger enemies | ||
+1-X | Class Ability | Order of Cockatrice Cavalier's Moment of Triumph ability adds Charisma bonus to AC for 1 round | ||
+1 | Special | Lexicon of Paradox, Part Two - against demons (Main Character only) | ||
Circumstance | +2 | Item/Amulet | Half of the Pair | |
+2 | Item/Helmet | Owl's Cowl when worn together with Cat's Boots | ||
Untyped | +1-5 | Class Feat | Defensive Parry of Aldori Defenders and Aldori Swordlords: +1 AC per several levels against melee attacks until the next turn after making a full attack with a duelling sword | |
+1-X | Class Feat | Monk can add his Wisdom bonus (Charisma bonus if Scaled Fist) to AC when unarmed and unencumbered, plus another +1 to AC for every 4 levels (up to +5 at lvl 20) | ||
+1-X | Class Feat | Instinctual Warrior can add his Wisdom bonus to AC when unarmored and not wielding a shield, plus another +1 to AC for every 4 levels (up to +5 at lvl 20) (doesn't stack with monk's similar bonus, even with Scaled Fist's one) | ||
+1-X | Class Feat | Most Shifter archetypes can add their Wisdom bonus to AC when unarmored and not using a shield, plus another +1 to AC for every 4 levels (up to +5 at lvl 20) (doesn't stack with monk's similar bonus, even with Scaled Fist's one) | ||
+1-X | Class Feat | Imitator Slayer (Monk Stance, lvl 2+) can add half of his INT bonus to AC when unarmored for 1 minute | ||
+4 | Class Ability | Divine Guardian Paladin's Divine Troth | ||
+1 | Item/Amulet | Ward Master's Amulet: whenever casting any ward spell (such as Death Ward) | ||
+1-5 | Item/Amulet | Voracious Spirit | ||
+2 | Item/Ring | Ring of the Mad Duelist - against 1 chosen enemy | ||
+1-5 | Class Feat Mythic |
Defensive Study mythic ability and Slayer's Studied Target: +1 to AC against selected enemy, and another +1 for every 5 levels | ||
+1 | Mythic | Trickster's Stat Focus feat | ||
+1-6 | Mythic | Angel's Angelic Halo: half of the mythic rank plus 1 to AC against evil creatures | ||
Deflection | +1-7 | Item/Ring |
| |
+2-5 | Spell | Shield of Faith: +2 by default and +1 for every 6 levels of the caster (up to +5 at lvl 18) | ||
+5 | Item/Bracers | Legendary Bracers | ||
+1-X | Class Feat | Paladin's Smite Evil: adds Charisma bonus to Deflection AC agaisnt the attacks of the chosen evil foe
| ||
+1-X | Class Feat | Hellknight's Smite Chaos: adds Charisma bonus to Deflection AC agaisnt the attacks of the chosen chaotic foe | ||
+1-4 | Class Ability | Aura of Protection from Protection Domain: +1 to Deflection AC and another +1 for every 4 levels starting with lvl 8 for all allies within 30 feet | ||
+1-X | Class Ability/Various | Incorporeal: +X Deflection bonus to AC equal to Charisma modifier
| ||
+1 | Spell | Stunning Barrier | ||
+2 | Spell | Protection from Alignment or Protection from Alignment, Communal - only works against creatures of chosen alignment | ||
+2-4 | Spell | Angelic Aspect for +2 or Angelic Aspect, Greater for +4 | ||
+4 | Spell | Holy Aura/Unholy Aura/Shield of Law/Cloak of Chaos | ||
+2-6 | Mythic | Angel's Shield from Demonkind spell: Deflection bonus against demons | ||
Racial | +1-10 | Class Ability | Weretouched Shifter (Weretiger form) (1/2 class level) | |
Natural Armor (Untyped) | +1 | Race | Shackleborn Tiefling | |
+1 | Racial Feat | Ironhide of Dwarves and Half-Orcs | ||
+2 | Item/Belt | War-Kilt of Sarenrae | ||
+1 | Class Feat | Lizard familiar of Wizard, Witch, Shaman, Kineticist, Rogue/Slayer/Loremaster (advanced rogue tricks), Sorcerer with Arcane Bloodline, Unlettered Arcanist | ||
+1-3 | Class Feat | Dragon Disciple at 1st, 4th, 7th levels (for a total of +3) | ||
+1-4 | Class Feat | Fiendflesh Shifter (+1 at levels 2, 4, 12 and 20) or Rageshaper Shifter (+2 at levels 2 and 20) | ||
+2-4 | Class Feat | Shifter's Mammoth Form (major): +2 at levels 1 and 15 | ||
+1-4 | Class Feat |
| ||
+1-5 | Class Feat | Hag-Riven Bloodrager (+1 at levels 7, 10, 13, 16, 19) | ||
+1-6 | Class Feat | Barbarian's or Skald's or Primalist's Beast Totem grants +1 to natural armor and another +1 for each 4 levels while raging | ||
+2-4 | Class Feat Item/Ring |
Witch's or Shaman's or Sylvan Trickster's or Hexcrafter's Iceplant: +2 to AC (and another +2 with Icy Protector ring) | ||
+2-8 | Class Feat | Alchemist's Mutagen/Cognatogen: from +2 AC by default to +4 at lvl 12, +6 at lvl 16 and finally +8 at lvl 20 if True Mutagen is chosen as Grand Discovery
| ||
+2 | Class Ability | Arcanist's Wooden Flesh | ||
+1 | Spell | Bone Fists | ||
+2 | Spell | Animal Growth | ||
+2 | Special | Unclean Gift (MC only) | ||
+2 | Mythic | Trickster's Glorious Beard spell | ||
+2-5 | Mythic | Demon's Aspects of Kalavakus (up to +4 by default and another +1 with The Bound of Possibility) | ||
Natural Armor (Polymorph) | +2-4 | Class Ability | Shifter's Major Forms:
| |
+2-4 | Spell | Beast Shape I or Beast Shape II for +2, Beast Shape III or Beast Shape IV for +4 | ||
+2-6 | Spell | Polymorph for +2-4, Polymorph, Greater for +4-6 | ||
+2-6 | Spell | Elemental Body I/II/III/IV | ||
+4-8 | Spell | Dragonkind I/II/III | ||
+4 | Spell | Transformation | ||
+6 | Spell | Frightful Aspect | ||
+6 | Spell | Legendary Proportions | ||
+2-8 | Spell Mythic |
Demon's Forms:
| ||
+8 | Mythic | Gold Dragon's Form | ||
Natural Armor Enhancement | +2 | Special | Demongraft from Battlebliss Arena (MC or Nenio only) | |
+1-7 | Item/Necklace | Amulet of Natural Armor (+1-6) is the most common source of Natural Armor Enhancement bonus to AC | ||
+5 | Item/Bracers | Legendary Bracers | ||
+2-5 | Spell | Barkskin: +2 by default and +1 for every 3 levels of the caster above 3rd (up to +5 at lvl 12) | ||
+2 | Spell | Aspect of the Bear | ||
+2 | Spell | Righteous Might | ||
+4 | Spell | Geniekind | ||
+2-5 | Class Ability | Sensei Advice: Barkskin: +2 by default and +1 for every 3 levels of the caster above 3rd (up to +5 at lvl 12)
| ||
+1-X | Mythic Spell |
Demon's Abyssal Skin personal spell: 1 + 1/3 caster levels | ||
Dodge | +2-X | Core Ability Feats |
Fighting Defensively: adds +2 Dodge bonus to AC, or +3 if the character has 3 or more ranks in Mobility
| |
+1-2 | Feat Mythic |
Dodge (another +1 with Dodge (Mythic) | ||
+1-3 | Item/Robe |
| ||
+1 | Item/Weapon | Defense by Offense (Kama) | ||
+1 | Spell | Haste (and another +1 with Ronneck's Sacrifice boots) | ||
+1-X | Class Feat | Canny Defense of Sword Saints and Duelists grants them +1 to Dodge AC for every Intelligence bonus point per 1 class level while wearing light or no armor, using no shield and wielding the chosen weapon (stacks when multiclassing in both classes) | ||
+1-4 | Class Feat | Stalwart Defenders receive +1 to Dodge AC at levels 1, 4, 7 and 10 | ||
+1-5 | Class Feat | Tandem Executioner's Elusive Pair (+1/4 hunter level for the hunter and their pet when they're within 10 feet from each other) | ||
+1-6 | Class Ability | Barbarian's or Skald's or Primalist's Guarded Stance grants +1 to Dodge AC and another +1 for each 4 levels while raging | ||
+1-6 | Class Ability | Mantis Zealot's Red Shroud | ||
+2-8 | Class Ability | Shifter's Spider Form (minor): +2 at levels 1, 8 and 15
| ||
+1-6 | Class Ability | Order of the Lion Cavalier's Challenge | ||
+1-5 | Feat | Combat Expertise grants +1 to Dodge AC and another +1 for each 4 levels at the cost of melee attack penalty | ||
+3 | Racial Feat | Wings for Aasimar against melee attackers | ||
+4 | Class Ability | Bard's or Martyr's Inspire Heroics | ||
+1-4 | Class Ability | Chelaxian Diva's Blazing Rondo | ||
+3 | Class Feat | Wings for Sorcerer/Eldritch Scion/Dragonheir Scion with Celestial/Draconic Bloodline or Alchemist or Mutation Warrior Fighter or Fiendflesh Shifter against melee attackers | ||
+3 | Mythic | Wings for certain mythic paths (Angel, Demon, Gold Dragon, Devil?) against melee attackers | ||
The Rest/Sacred | +2 | Spell | Veil of Heaven - against evil outsiders only | |
+2 | Spell | Veil of Positive Energy - against undead only | ||
The Rest/Untyped | +1-4 | Feat | Ray Shield feat: add shield's base bonus to your AC against touch attacks | |
+4-9 | Class Feat | Tower Shield Specialist with Tower Shield Defense adds his tower shield bonus against touch attacks | ||
+1-9 | Mythic | Shield Focus (Mythic) feat: add shield's full bonus to your AC against touch attacks (doesn't work atm) | ||
+8 | Spell | Acid Fog - against ranged attacks only | ||
Penalty to enemy's AB | -1 | Spell | Prayer | |
-2 | Spell | Archon's Aura | ||
-2-4 | Class Ability | Witch's or Shaman's or Sylvan Trickster's or Hexcrafter's Evil Eye (AB): -2 penalty to enemy's AB (and another -2 at level 8) | ||
-1-4 | Class Ability | Fake Celebrity Magic Deceiver's Inhibit Courage / Inhibit Greatness | ||
-2-8 | Class Ability | Rogue's Disorienting Injury: -2 penalty to enemy's AB (additional -2 for the Rogue, another -2 for the Rogue at level 10 & 16) | ||
-1-10 | Class Ability | Vision of Madness from Madness Domain | ||
-2 | Item/Weapon | Crippling Kiss | ||
-2 | Mythic | Demon's Profane Hymn | ||
-1-6 | Mythic | Aeon's Enforcing Gaze (Attack) | ||
-1-XX | Mythic Spell |
Lich's Corrupt Magic: -1 to AB for every dispelled buff |
Statistic | Bonus Type | Bonus Size | Source Type | Source |
---|---|---|---|---|
Attack Rolls | Base Attack Bonus | +1-20 | Class | Class-dependent Base Attack Bonus is one of 2 main sources of Attack Roll bonuses. Classes with High BAB Growth Rate (see BAB article) have the highest BAB (up to 20)
|
+1-X | Spell | Transformation: makes caster's Base Attack Bonus equal to his character level, thus effectively turning the caster into a full-BAB warrior | ||
+1-X | Mythic | Trickster's Athletic 3 trick: increasing BAB to match the rank in Athletics, or the rank + 5 if it already does | ||
Strength/Dexterity (WIS/INT as exception) |
+1-X | Strength/Dexterity | Either Strength or Dexterity (depending on the weapon used) and their respective bonuses (Strength, Dexterity) are the second main source of the character's Attack. The character's Strength/Dexterity ability modifiers automatically become Attack bonuses (+1 Attack for every 2 STR/DEX above 10)
| |
Inherent | +2 | Special | Demongraft from Battlebliss Arena (MC or Nenio only) | |
Untyped | +2 | Core Mechanic | Flanking: +2 to AB when 2 or more characters threaten the same target (in real-time-with-pause mode de facto only works when 2 or more characters specifically attack the same target, not just threaten it) | |
+1-4 | Feat Mythic |
Weapon Focus and Greater Weapon Focus for +1 each to Attack Rolls with a chosen weapon
| ||
+1-2 | Feat Mythic |
Point-Blank Shot: +1 attack with ranged weapons within 30 feet
| ||
+1 | Feat | Throw Anything: +1 attack with thrown splash weapons | ||
+2-3 | Feat | Crane Style: when fighting defensively it reduces the penalty to Attack from 4 to 2, Crane Riposte reduces it further to 1 | ||
+2 | Feat | Outflank (Teamwork Feat): flanking bonus to Attack increases from 2 to 4 | ||
+4 | Feat | Critical Focus: +4 bonus on attack rolls to confirm critical hits | ||
+1-X | Class Ability | Paladin's Smite Evil: adds Charisma bonus to all attack rolls against chosen evil foe
| ||
+1-X | Class Ability | Hellknight's Smite Chaos: adds Charisma bonus to all attack rolls against chosen chaotic foe | ||
+1-X | Class Ability | Champion of the Faith Warpriest's Smite: adds Charisma bonus to all attack rolls against chosen foe of opposite alignment | ||
+1-X | Class Ability | Cavalier's Knight's Challenge (Order of the Sword's): adds Charisma bonus to all attack rolls against the target of his challenge | ||
+2 | Class Ability | Freebooter's Bond: +2 to Attack when flanking | ||
+1-4 | Class Ability | Chelaxian Diva's Blazing Rondo | ||
+1-5 | Class Ability | Slayer's/Sanctified Slayer's/Tandem Executioner's/Divine Scion's Studied Target: +1 to Attack against selected enemy, and another +1 for every 5 levels | ||
+1-5 | Class Ability | Imitator Slayer's Imitation (Fighter Stance): +1 AB by default and +1 AB per 5 Slayer levels for 1 minute | ||
+1-5 | Class Ability | Freebooter's Bane: +1 to Attack for all allies against selected enemy, and another +1 for every 5 levels | ||
+1-10 | Class Ability | Vision of Madness from Madness Domain | ||
+2-19 | Class Ability Items |
Barbarian's or Skald's or Primalist's Rage: +2 while raging (+3 at lvl 13, +4 at lvl 20); +1 with Reckless Stance (and another +1 for every 4 levels, up to +6 at lvl 20)
(Due to errors in the code, some bonuses may not work with some rages, such as Instinctual Warrior's rage) | ||
+1-6 | Class Feat |
| ||
+2-10 | Class Feat | Ranger's Favored Enemy: +2 against favored enemy type at levels 1, 5, 10, 15, 20
| ||
+2 | Class Feat | Tower Shield Specialist's Tower Shield Specialist feat removes -2 penalty to Attack for using tower shield | ||
+1 | Spell | Haste (and another +1 with Ronneck's Sacrifice boots) | ||
+2 | Item/Ring | Promise of Power ability of Bane of Spirit ring | ||
+2 | Item/Weapon | Ashmaker quarterstaff: +2 to Attack rolls | ||
+3 | Item/Weapon | Balanced Defender longsword: +3 to Attack rolls when wielding a shield in another hand | ||
+1-10 | Mythic | Ever Ready mythic ability: bonus to attack rolls for attacks of opportunity equal to mythic rank | ||
+1-10 | Mythic | Ranging Shots mythic ability: +1 to Attack rolls with ranged weapons against the same enemy for every miss, up to the maximum of mythic rank | ||
+1-8 | Mythic | The Bigger They Are mythic ability: +X to Attack rolls with ranged weapons equal to the enemy's size penalty to AC | ||
+1-X | Mythic | Flawless Attacks mythic feat: decreases the penalty for iterative attacks from -5 to -4 | ||
+2 | Mythic | Rapid Shot (Mythic) mythic feat: removes the -2 penalty for using Rapid Shot Feat | ||
+2 | Mythic | Two-Weapon Fighting (Mythic) mythic feat: reduces the penalty for fighting with 2 weapons by 2 | ||
+1 | Mythic | Trickster's Stat Focus feat | ||
+1-6 | Mythic | Aeon's Enforcing Gaze (Attack) for all allies | ||
+2-14 | Mythic | Demon's Demonic Rage (+2-5) (up to +4 by default and another +1 with The Bound of Possibility)
| ||
+1-X | Mythic | Lich's Power from Death spell: +1 to AB for every dead enemy (blown-up corpses don't count) around you (up to maximum of 3 + 1 per 5 caster levels). It's a persistent buff (you cast it once while surrounded by dead bodies, it calculates the bonus and it lasts until the spell's duration ends). | ||
Size | +1 | Race | Gnome/Halfling | |
+1 | Spell | Reduce Person or Reduce Person, Mass | ||
+2 | Mythic | Trickster's Microscopic Proportions spell | ||
Morale | +1 | Spell | Bless | |
+1 | Spell | Aid | ||
+1-2 | Class Ability | Oracle's / MD Living Deity's revelation Battlecry from Battle Mystery | ||
+2 | Spell | Heroism | ||
+2 | Spell | Good Hope | ||
+2 | Class Ability | Inspiring Word from Nobility Domain | ||
+2 | Class Ability | Aura of Heroism from Glory Domain | ||
+1-3 | Class Ability | Hellknight's Order of The Godclaw (only against chaotic enemies) | ||
+1-3 | Class Ability | Oracle's / MD Living Deity's revelation Blood of Heroes from Ancestor Mystery | ||
+1-4 | Class Ability | Cavalier's Banner: +1-4 to AB of all allies within 60 feet for charge attacks | ||
+2-4 | Class Ability | Shaman's Fury hex | ||
+1-6 | Class Ability | Order of the Shroud / Order of the Sword Cavalier's Challenge | ||
+1-X | Class Ability | Order of the Star Cavalier's For the Faith ability adds Charisma bonus to all attack rolls for 1 round (all allies within 30 feet receive half of this bonus) | ||
+4 | Spell | Heroism, Greater | ||
+4 | Spell | Heroic Invocation | ||
+1-4 | Mythic | Battle Meditation mythic ability | ||
+4-10 | Mythic | Azata's Incredible Might superpower | ||
+5 | Item/Belt | Belt of Bloodlust/Daredevil's Belt for a single attack after landing killing blow | ||
+1-X | Item/Ring | Ring of Triumphant Advance doubles all of the wearer's morale bonuses | ||
Sacred | +1-10 | Class Ability | Touch of Good from Good Domain: +1/2 of the caster's level to Attack for 1 round | |
+1 | Spell | Burst of Glory | ||
+2 | Spell | Challenge Evil: +2 bonus on all melee attacks against an evil creature | ||
+2 | Class Ability | Ecclesitheurge's Blessing of the Faithful | ||
+2 | Class Ability | Warrior of the Holy Light Paladin's Shining Light: +2 to Attack for good creatures for 1 turn | ||
+1-5 | Class Ability | Inquisitor's Justice Judgement: +1 to Attack and another +1 for every 5 levels | ||
+5 | Item/Belt | Belt of the Last of the First Humans | ||
Luck | +1 | Spell | Prayer | |
+2 | Class Ability | Divination Wizard's Foretell (Aid) | ||
+1-3 | Spell | Divine Favor: +1 to Attack for every 3 levels (max +3) | ||
+1-6 | Spell | Divine Power: +1 to Attack for every 3 levels | ||
+1-4 | Class Feat | Archaeologist's Luck: +1 attack at levels 1, 5, 11, 17 | ||
+1 | Item/Usable | Lucky Dice | ||
+3 | Special | Favor of the Gods (Crusade) | ||
+2 | Mythic | Angel's Holy Hymn spell | ||
Profane | +4 | Mythic | Lich's Fear Control power | |
Alchemical | +1-3 | Class Ability | Incense Synthesizer's Incense Fog for +1 Attack (and up to another +2 with Improved Incense) | |
+1-X | Class Ability | Drunken Master's Drunken Combat: +1 AB for every 2 Drunken Ki | ||
Competence | +1 | Spell | Guidance | |
+1-5 | Class Feat | Tandem Executioner's Working in Tandem (+1/4 hunter level for the hunter and their pet when they attack the same target and within 10 feet from each other) | ||
+1-4 | Class Ability | Bard's or Sensei's or Martyr's Inspire Courage: +1 attack at levels 1, 5, 11, 17 | ||
+1-6 | Class Ability | Barbarian's or Skald's or Primalist's Lethal Stance: +1 to Attack (and another +1 for every 4 levels, up to +6 at lvl 20) | ||
+1-X | Class Ability | Guarded Hearth from Community Domain: all allies in the area gain bonus to Attack Rolls equal to the caster's Wisdom modifier | ||
+1-X | Class Ability | Order of the Lion Cavalier's once-per-combat For the King ability adds Charisma bonus to all attack rolls of all allies within 30 feet for 1 round | ||
+1-X | Class Ability | Order of the Star Cavalier's Calling ability adds Charisma bonus to the next attack roll | ||
+1-X | Class Ability | Order of Cockatrice Cavalier's Moment of Triumph ability adds Charisma bonus to all attack rolls for 1 round | ||
+1-2 | Item/Bracers |
| ||
+2 | Item/Ring | Ring of Imminent Demise: +2 for melee two-handed weapons | ||
Circumstance | +2 | Class Ability | Magus's True Magus (level 20) | |
+2 | Item/Amulet | Half of the Pair | ||
+2 | Item/Ring | Zaoris's Beauty (Bugged?) | ||
+1-3 | Item/Weapon | Hammer Of Masterpiece | ||
Insight | +2 | Class Ability | Inspiring Command from Nobility Domain | |
+2-4 | Class Ability | Ranger's or Slayer's Quarry: +2 to Attack at lvl 11 and another +2 at lvl 19 | ||
+1-10 | Class Ability | Divination Wizard's Diviner's Fortune: + 1/2 Wizard's level to AB for 1 round | ||
+1-X | Class Ability | Magus's Arcane Accuracy: a bonus to AB equal to INT (or CHA for Eldritch Scion) modifier for 1 turn | ||
+20 | Spell | True Strike | ||
+1 | Item/Face | Goggles of Piercing Gaze: +1 to Attack rolls against outsiders | ||
+2 | Item | Precious Treat: +2 to Attack rolls for the wearer's animal companion | ||
+3 | Item/Gloves | Savage Unity: +3 to Attack rolls for both Hunter and their animal companion as long as Animal Focus is active | ||
+4 | Mythic | Aeon's The Bound of Possibility cloak | ||
Enhancement | +1-5 | Item/Weapon | Standard enhancements of magical weapons
| |
+1-5 | Class Ability |
| ||
+2 | Class Ability | Inquisitor's Bane | ||
+1-10 | Class Ability | Strength Surge from Strength Domain (stacks with weapon enhancement) | ||
+1 | Spell | Magic Weapon | ||
+1-5 | Spell | Greater Magic Weapon | ||
+1 | Spell | Magic Fang: +1 to Attack for all natural weapons and unarmed strikes | ||
+1-5 | Spell | Magic Fang, Greater: +1 to Attack per 4 levels for all natural weapons and unarmed strikes | ||
+2 | Spell | Crusader's Edge giving a melee weapon Bane: stackable enhancement bonus against evil outsiders | ||
+1 | Item/Gloves | Claws of a Sacred Beast: +1 to Attack | ||
+1-3 | Item/Necklace | Amulet of Agile Fists: +1-3 to Attack for all natural weapons and unarmed strikes | ||
+1-5 | Item/Necklace | Amulet of Mighty Fists: +1-5 to Attack for all natural weapons and unarmed strikes | ||
+5 | Item/Robe | Robe of Malice: +5 to Attack for all natural weapons and unarmed strikes | ||
+1 | Mythic | Trickster's Knowledge (Arcana) 1 trick that increases enhancement bonuses of all identified relevant items | ||
+1-2 | Class Feat | Magic Deceiver (Magic Inventor) (Fake Enchantment / True Enchantment): +1-2 bonus to all equipped items with Enhancement bonuses | ||
Mythic | +2 | Mythic | Enforced Vigor mythic ability | |
+1-3 | Mythic | Main Character's Inevitable Fate mythic ability (+1 per 3 mythic ranks) | ||
Meal | +1 | Food | Curse Pilaff | |
+3 | Food | Demon Slayer Soup | ||
Penalty to enemy's AC | -1-X | Standard | Attacking the enemy's flat-footed AC (negates the enemy's Dexterity and Dodge bonuses to AC):
| |
-1-X | Standard | Attacking the enemy's touch AC (negates the enemy's Armor, Shield and Natural bonuses to AC):
| ||
-1-X | Item/Weapon | Brilliant Energy weapons bypass enemies' Armor and Shield bonuses to AC | ||
-2 | Spell | Archon's Aura | ||
-2 | Spell/Debuff | Blind or Stunned (e.g. Blindness, Shout) | ||
-2-4 | Class Ability | Witch's or Shaman's or Sylvan Trickster's or Hexcrafter's Evil Eye (AC): -2 penalty to enemy's AC (and another -2 at level 8) | ||
-4 | Class Ability | Fake Celebrity Magic Deceiver's Inhibit Heroics | ||
-2-8 | Class Ability | Rogue's Bewildering Injury: -2 penalty to enemy's AC (additional -2 for the Rogue, another -2 for the Rogue at level 10 & 16) | ||
-1-5 | Mythic | Distracting Shots mythic ability gives penalty to target's AC against melee attacks | ||
-4 | Mythic | Angel's Guide of the Faithful (Sword of Heaven) | ||
-1-XX | Mythic Spell |
Lich's Corrupt Magic: -1 to AC for every dispelled buff |
Statistic | Bonus Type | Bonus Size | Source Type | Source |
---|---|---|---|---|
Saving Throws | Core | +1-X | Class | Saving throws increase when characters gain new levels, but the bonuses are different for different classes |
Dexterity | +1-X | Dexterity | Dexterity and its Bonuses are one of the main sources of a character's Reflex save (+1 for every 2 DEX above 10) | |
Constitution | +1-X | Constitution | Constitution and its Bonuses are one of the main sources of a character's Fortitude save (+1 for every 2 CON above 10) | |
Wisdom | +1-X | Wisdom | Wisdom and its Bonuses are one of the main sources of a character's Will save (+1 for every 2 WIS above 10) | |
Untyped | +2-4 | Feat | Great Fortitude and Improved Great Fortitude: +2 Fortitude saving throws each | |
+2-4 | Feat | Lightning Reflexes and Improved Lightning Reflexes: +2 Reflex saving throws each | ||
+2-4 | Feat | Iron Will and Improved Iron Will: +2 Will saving throws each | ||
+1-4 | Feat | Shake It Off (Teamwork Feat): +1 to Fortitude, Reflex, Will saving throws for each adjacent ally with this feat | ||
+1 | Mythic | Mythic Resolve mythic feat: +1 Fortitude, Reflex, Will saving throws | ||
+2 | Feat | Dragon Style: +2 to saving throws against Sleep, Paralysis and Stun effects | ||
+4 | Feat | Endurance: +4 to saving throws against Fatigue and Exhaustion effects | ||
+1-5 | Class Feat | Fighter:
| ||
+1-X | Class Feat | Paladin's Divine Grace: the character adds their Charisma bonus to Fortitude, Reflex, Will saving throws | ||
+1-X | Class Feat | Enlightened Philosopher Oracle's level 20 capstone: a bonus to the Oracle's Fortitude, Reflex, Will saving throws equal to the Oracle's Charisma modifier | ||
+2-4 | Class Feat | Barbarian's or Bloodrager's Rage: +2-4 to Will saving throws (yet another +4 for Barbarian with Indomitable Will against Enchantment spells) | ||
+1-6 | Class Feat | Barbarian's or Skald's or Primalist's Reflexive Dodge: +X to Reflex saving throws equal to Guarded Stance's Dodge bonus to AC | ||
+1-6 | Class Feat | Skald's Inspired Rage: +1-6 to Will saving throws | ||
+2 | Class Feat | Barbarian's or Skald's or Primalist's Greater Celestial Totem: +2 to Fortitude, Reflex, Will saving throws against evil creatures | ||
+2 | Class Feat | Wizard, Witch, Shaman, Kineticist, Rogue/Slayer/Loremaster (advanced rogue tricks), Sorcerer with Arcane Bloodline, Unlettered Arcanist with the following familiar:
| ||
+2 | Class Feat | Loremaster's secrets:
| ||
+2 | Class Feat | Barbarian's or Skald's or Primalist's Lesser Daemon Totem: +2 to saving throws against acid, death effects, disease and poison | ||
+2-6 | Class Feat | Hellknight's Force of Will: up to +6 to saving throws against charm, compulsion or fear | ||
+1-10 | Class Ability | Vision of Madness from Madness Domain: +1/2 of the caster's level to Fortitude, Reflex, Will saving throws | ||
+1-X | Spell | Bestow Grace of the Champion: the Lawful Good target adds their Charisma bonus to Fortitude, Reflex, Will saving throws (as if they were a Paladin) | ||
+4 | Spell | Seamantle: +4 Reflex saving throws | ||
+1-5 | Item/Amulet | Voracious Spirit: up to +5 to Fortitude and Will saving throws | ||
+2 | Item/Cloak | Lone Wolf's Cloak: +2 to Fortitude, Reflex, Will saving throws when there is no enemies or allies in the vicinity | ||
+2 | Item/Robe | Loremaster's Robe: +2 to Reflex saving throws | ||
+2 | Item/Belt | Belt of the Venerated Champion: +2 to Fortitude saving throws | ||
+2 | Item/Ring | Ring of the Mad Duelist: +2 to Fortitude, Reflex, Will saving throws against 1 chosen enemy | ||
+4 | Item/Ring | Martyr's Testament: +4 to Will saving throws | ||
+4 | Item/Armor | Royal Messenger's Chainshirt: +4 to Reflex saving throws | ||
+5 | Item/Armor | Flowing Half-Plate: +5 to Reflex saving throws | ||
+4 | Item/Helmet | Headband of the Wise Negotiator: +4 to saving throws against mind-affecting conditions. | ||
+4 | Item/Ring | Bane of Spirit: +4 to saving throws against mind-affecting effects, emotions, confusion, fear, death, and compulsion effects | ||
+1-4 | Item/Ring | Elemental Protector: +4 bonus to saving throws against cold, +3 bonus on saving throws against electricity, +2 bonus on saving throws against fire, +1 bonus on saving throws against acid | ||
+2 | Item/Robe | Robe of Transmutation: +2 to saving throws against Evocation spells | ||
+4 | Item/Robe | Calming Warden: +4 to saving throws against Necromancy spells | ||
+5 | Item/Helmet | Clear Vision: +5 to saving throws against Illusion spells | ||
+1-6 | Mythic | Inspirational Leader mythic ability: +1-6 to saving throws against mind-affecting abilities | ||
+1-X | Mythic | Gold Dragon's Perfect Body: a bonus to Fortitude, Reflex, Will saving throws if they're lower than 5 + mythic rank (before modifiers) | ||
+1-3 | Mythic | Azata's Moral Support spell: +1 for every 6 caster levels to Fortitude, Reflex, Will saving throws | ||
+2-6 | Mythic | Angel's Angelic Halo: half of the mythic rank plus 1 to Fortitude, Reflex, Will saving throws against evil creatures | ||
+2-5 | Mythic | Demon's Aspect of Nabasu: up to +5 to Fortitude, Reflex, Will saving throws | ||
+3-10 | Mythic | Aeon Immunities: a bonus to Fortitude, Reflex, Will saving throws against chaotic creatures equal to Aeon's mythic rank | ||
+1-X | Mythic | Lich's Power from Death spell: +1 to Fortitude, Reflex, Will saving throws for every dead enemy (blown-up corpses don't count) around you (up to maximum of 3 + 1 per 5 caster levels). It's a persistent buff (you cast it once while surrounded by dead bodies, it calculates the bonus and it lasts until the spell's duration ends). | ||
+2 | Special | Bloody Meat from Latverk or DLC 3: +2 to Fortitude saving throws | ||
Racial | +1 | Race | Halflings: +1 to Fortitude, Reflex, Will saving throws (also another +2 against Fear effects) | |
+1 | Race | Unstoppable Dwarves: +1 to Fortitude saving throws | ||
+1 | Race | Craven Halflings: +2 to Reflex saving throws | ||
+1 | Race | Dual-Heritage Half-elves: +2 to Will saving throws | ||
+2-4 | Race | Dwarves: +2 to saving throws against Poison, spells and spell-like abilities (and another +2 with Steel Soul feat) | ||
+2 | Race | Faultspawn Tieflings, Elves and Half-elves: +2 to saving throws against Enchantment spells | ||
+2 | Race | Blightborn Elves: +2 to saving throws against Necromancy spells, spell-like abilities and curses | ||
+2 | Race | Dhampirs: +2 to saving throws against diseases and mind-affecting effects | ||
+2 | Race | Gnomes: +2 to saving throws against Illusion spells | ||
+2 | Spell | Geniekind: +2 to saving throws against Paralysis, Poison, Sleep and Stun effects | ||
Inherent | +2 | Special | Demongraft: +2 to Fortitude, Reflex, Will saving throws | |
+2-6 | Class Feat | Shifter's Boar Form (minor): +2 to Fortitude saving throws at levels 1, 8 and 15 | ||
+2-6 | Class Feat | Shifter's Lizard Form (minor): +2 to Reflex saving throws at levels 1, 8 and 15 | ||
Insight | +2 | Spell | Foresight: +2 to Reflex saving throws | |
+1-10 | Class Ability | Divination Wizard's Diviner's Fortune: + 1/2 Wizard's level to Fortitude, Reflex, Will saving throws for 1 round | ||
+2 | Item | Precious Treat: +2 to Fortitude, Reflex, Will saving throws for the wearer's animal companion | ||
+2 | Item/Shield | Light Aura of The Undying Love of the Hopebringer: +2 to Fortitude, Reflex, Will saving throws for all the companions | ||
+20 | Item/Helmet | Mask of Nothing (the bad one) or Mask of the Most Worthy (the safe one): +20 to Fortitude, Reflex, Will saving throws | ||
+4 | Mythic | Aeon's The Bound of Possibility cloak: +4 to Fortitude, Reflex, Will saving throws | ||
Dodge | +1 | Spell | Haste: +1 to Reflex saving throws (and another +1 with Ronneck's Sacrifice boots) | |
+1-4 | Class Ability | Chelaxian Diva's Blazing Rondo: +1 to Reflex saving throws | ||
Competence | +1 | Spell | Animal Aspect, Greater: +1 to Fortitude saving throws | |
+5 | Spell | Transformation: +5 to Fortitude saving throws | ||
+1-X | Class Ability | Order of the Star Cavalier's Calling ability adds Charisma bonus to the next saving throw | ||
+1-X | Class Ability | Order of Cockatrice Cavalier's Moment of Triumph ability adds Charisma bonus to all saving throws for 1 round | ||
+1-5 | Class Feat | Tandem Executioner's Elusive Pair (+1/4 hunter level for the hunter and their pet's Reflex saving throws when they're within 10 feet from each other) | ||
+2 | Class Feat | Duelist: +2 to Reflex saving throws | ||
+3 | Item/Amulet | Amulet of Combat Awareness: +3 to Reflex saving throws | ||
+4 | Item/Armor | Panther's Grace: +4 to Reflex saving throws | ||
+4 | Item/Belt | Belt of Alacrity: +4 to Reflex saving throws | ||
+10 | Item/Shield | Spellbreaker: +10 to saving throws against Evocation spells | ||
Luck | +1 | Spell | Prayer: +1 to Fortitude, Reflex, Will saving throws | |
+2 | Class Ability | Divination Wizard's Foretell (Aid): +2 to Fortitude, Reflex, Will saving throws | ||
+1-4 | Class Ability | Archaeologist's Luck: +1 to Fortitude, Reflex, Will saving throws at levels 1, 5, 11, 17 | ||
+1 | Race | Tribal Half-orcs: +1 to Fortitude, Reflex, Will saving throws | ||
+1 | Item/Ring | Ring of Luck: +1 to Fortitude, Reflex, Will saving throws | ||
+1 | Item/Bracers | Engraved Lucky Bracers: +1 to Fortitude, Reflex, Will saving throw | ||
+3 | Item/Gloves | Embroidered Gloves: +3 to Fortitude, Reflex, Will saving throw | ||
+1-5 | Mythic |
| ||
Morale | +4 | Class Feat | Bard's or Martyr's Inspire Heroics: +4 to Fortitude, Reflex, Will saving throws | |
+1-2 | Class Ability | Oracle's revelation Battlecry from Battle Mystery: +1-2 to Fortitude, Reflex, Will saving throws | ||
+2 | Class Ability | Inspiring Word from Nobility Domain: +2 to Fortitude, Reflex, Will saving throws | ||
+1-6 | Class Ability | Order of the Star Cavalier's Challenge: 1-6 to Fortitude, Reflex, Will saving throws against the target of the challenge | ||
+2 | Spell | Heroism: +2 to Fortitude, Reflex, Will saving throws | ||
+2 | Spell | Good Hope: +2 to Fortitude, Reflex, Will saving throws | ||
+4 | Spell | Heroism, Greater: +4 to Fortitude, Reflex, Will saving throws | ||
+2 | Item/Bracers | Bracers of Bravery: +2 to Will saving throws | ||
+1-3 | Class Ability | Oracle's revelation Blood of Heroes from Ancestor Mystery: +1-3 to saving throws against Fear, Shaken and Frightened effects | ||
+2-4 | Class Ability | Inspire Tranquility from Tranquil Whisperer Bard: +2-4 against mind-affecting effects starting at level 7 | ||
+1 | Spell | Bless: +1 to saving throws against Fear effects | ||
+2 | Spell | Blessing of Courage and Life: +2 to saving throws against Fear and Death effects | ||
+2-4 | Spell | Blessing of Luck and Resolve: +2-4 to saving throws against Fear effects | ||
+4 | Spell | Remove Fear: +4 to saving throws against Fear effects | ||
+4 | Spell | Death Ward: +4 to saving throws against Death effects | ||
+4 | Spell | Remove Sickness: +4 to saving throws against Disease, Nausea and Sickened effects | ||
+4 | Spell | Unbreakable Heart: +4 to saving throws against Mind-Affecting, Fear, Compulsion, Shaken, Frightened, Confused, Petrified and Negative Emotion effects | ||
+1-X | Item/Ring | Ring of Triumphant Advance doubles all of the wearer's morale bonuses | ||
Sacred | +1-3 | Class Ability | Warpriest's Increased Defense (Protection Blessing): +1-3 to Fortitude, Reflex, Will saving throws | |
+1-5 | Class Ability | Inquisitor's Purity Judgement: +1 to Fortitude, Reflex, Will saving throws and another +1 for every 5 levels | ||
+1-X | Class Ability | Oracle's and Shaman's Friend to Animals: all animals within 30 feet receive bonus to Fortitude, Reflex, Will saving throws equal to the Oracle's/Shaman's Charisma modifier (yes, for the Shaman it's also Charisma)
| ||
+1-X | Spell | Bestow Grace: the Good target adds their Charisma bonus to Fortitude, Reflex, Will saving throws | ||
+1-10 | Class Ability | Touch of Good from Good Domain: +1/2 of the caster's level to Fortitude, Reflex, Will saving throws for 1 round | ||
+1 | Spell | Burst of Glory: +1 to saving throws against Fear effects | ||
+2 | Class Ability | Ecclesitheurge's Blessing of the Faithful: +2 to Fortitude, Reflex, Will saving throws for 1 turn | ||
+2 | Class Ability | Warrior of the Holy Light Paladin's Shining Light: +2 to Fortitude, Reflex, Will saving throws for good creatures for 1 turn | ||
+2 | Item/Armor | Mallander's Penance: +2 to Fortitude saving throws | ||
+4 | Item/Armor | Haramaki of Divine Guidance: +4 to Fortitude, Reflex, Will saving throws | ||
Circumstance | +2 | Racial | Aasimar's Halo: +2 to saving throws against Blindedness and Daze | |
Resistance | +1-7 | Item/Cloak |
| |
+5 | Item/Bracers | Legendary Bracers: +5 to Fortitude, Reflex, Will saving throws | ||
+2 | Spell | Protection from Alignment or Protection from Alignment, Communal: +2 to Fortitude, Reflex, Will saving throws against creatures of chosen alignment | ||
+2-4 | Spell | Angelic Aspect or Angelic Aspect, Greater: +2-4 respectively to Fortitude, Reflex, Will saving throws against evil creatures | ||
+4 | Spell | Holy Aura/Unholy Aura/Shield of Law/Cloak of Chaos: +4 to Fortitude, Reflex, Will saving throws | ||
+8 | Spell | Mind Blank: +8 to saving throws against Mind spells and effects | ||
+8 | Spell | Protection from Spells: +8 to saving throws against spells and spell-like abilities | ||
+1-X | Class Ability | Guarded Hearth from Community Domain: all allies in the area gain bonus to Fortitude, Reflex, Will saving throws equal to the caster's Wisdom (with all the bonuses!) | ||
Alchemical | +2-6 | Class Ability | Incense Synthesizer's Incense Fog with Clarifying Incense: up to +2x3 to saving throws against mind-affecting effects | |
+2-6 | Class Ability | Incense Synthesizer's Incense Fog with Rallying Incense: up to +2x3 to saving throws against fear effects | ||
+2-6 | Class Ability | Incense Synthesizer's Incense Fog with Neutralizing Incense: up to +2x3 to saving throws against poisons | ||
Mythic | +1 | Mythic | Enforced Vigor mythic ability: +1 Fortitude, Reflex, Will saving throws | |
Meal | +1 | Food | Onion Soup: +1 to Fortitude, Reflex, Will saving throws | |
+3 | Food | Demon Slayer Soup: +3 to Fortitude, Reflex, Will saving throws |
Fully negating the damage from spells on successful saving throw:
- Fortitude: Inquisitor's level 11 Stalwart
- Reflex: Rings of Evasion/Flowing Half-Plate, Evasion feat (Rogue, Ranger, Monk, Archaeologist, Forester, Tower Shield Specialist), Sensei's Advice, Aerial Evasion (Air Kineticist), Animal Focus: Mouse (Hunter)
- Will: Ring of Devastating Will, Inquisitor's level 11 Stalwart, Student of War's level 3 Anticipate
- Spells with Evil descriptor: Sacred Nimbus spell
Statistic | Bonus Type | Bonus Size | Source Type | Source | MC only |
---|---|---|---|---|---|
Caster Level | Base | 1-30 | Base | Base Caster Level:
|
No |
Universal | +2 | Feat | Spell Specialization | No | |
+2 | Class Ability | Arcanist's or Exploiter Wizard's Potent Magic: +2 CL for the next spell (works on their own spell list only) | No | ||
+2 | Class Ability | Divination Wizard's Foretell: an aura for +2 CL checks (e.g. spell penetration, Dispel, Greater Dispel) | No | ||
+4 | Class Ability | Spell Master's Focused Spells: +4 CL for the next spell (works on any spell list) | No | ||
+1-4 | Class Ability | Ley Line Guardian's Conduit Surge: +1d4 CL for the next spell (works on any spell list) | No | ||
+1-3 | Item/Weapon |
|
No | ||
+2 | Item/Cloak | Cloak of Arcane Reserves (only after suffering ability damage) | No | ||
+3 | Item/Robe | Robe of the Seven Sins | No | ||
+1 | Mythic | School Mastery mythic feat: only affects 1 school every time you learn it but can be learned for any school | No | ||
+2 | Mythic | Lich's Dark Rites aura | No | ||
+1-4 | Mythic | Aeon's Enforcing Gaze | No | ||
+2-4 | Mythic Item/Cloak |
Angel's Sword of Heaven (+2 and another +2 with The Bound of Possibility) - only affects damage or healing spells | No | ||
+2 | Mythic Item/Cloak |
Gold Dragon's version of The Bound of Possibility | Yes | ||
+2-5 | Mythic | Demon's Demonic Rage (up to +4 by default and another +1 with The Bound of Possibility) | No | ||
+4-5 | Mythic | Devil's Hell's Decree | No | ||
+2 | Special | Storyteller's Knowledge special bonus given to the main character for finishing Storyteller's diary quest (i.e. collecting most of the pages except for the one in Threshold) | Yes | ||
+1 | Food | Yogurt | No | ||
+2 | Class Ability | Way of the Charlatan Magic Deceiver's Supreme Hoax | No | ||
Divination | +4 | Class Feat | Ancestor Oracle's / MD Living Deity's Final Revelation | No | |
+1 | Scroll | Scroll of Divination | No | ||
Enchantment | +1 | Book | Xanthir Vang, "On the Nature of Demons" | Yes | |
Evocation | +2 | Item/Weapons | Ashmaker (quarterstaff) | No | |
Illusion | +3 | Item/Weapons | Phantasmal Guide (quarterstaff) | No | |
Transmutation | +1 | Item/Helmet | Headband of Reshaping | No | |
+1-2 | Item/Weapons |
|
No | ||
Spell Penetration only | +2 | Racial | Elven Spirit racial trait of Half-elves | No | |
+2-3 | Racial | Elven Magic racial trait of Elves
|
No | ||
+2 | Feat | Allied Spellcaster: +2 for a maximum of 1 adjacent ally with this feat | No | ||
+2-4 | Feat | Spell Penetration and Greater Spell Penetration | No | ||
+1-10 | Mythic | Spell Penetration (Mythic) Feat | No | ||
+1-10 | Mythic | Aeon's Aeon Bane | Yes | ||
+4 | Spell | Symbol of Vulnerability (as penalty to enemy's spell resistance) | No | ||
+1-10 | Spell | Magic Deceiver's Peer into Spell Resistance (as penalty to enemy's spell resistance) | No | ||
+2 | Class Ability | Sorcerer's Fey Bloodline (level 15) | No | ||
+2 | Class Ability | Magus's True Magus (level 20) | No | ||
+1-4 | Class Ability | Overwhelming Mage's Overwhelming Penetration | No | ||
+1-7 | Class Ability | Inquisitor's Piercing Judgement | No | ||
+1-X | Class Ability | Magic Deceiver:
|
No | ||
+1 | Item/Face | Goggles of Pure Sight | No | ||
+2 | Item | The Covenant of the Inheritor | No | ||
+2 | Item/Ring | Ring of Pyromania | No | ||
+2 | Item/Armor | Mystic Grace | No | ||
+2-8 | Item/Robe |
|
No | ||
+4-5 | Item/Weapons |
|
No | ||
+1-4 | Item/Helmet | Gnawing Magic: +1 to spell penetration for 3 rounds every time the wearer casts a spell that affects the enemy | No | ||
+5 | Item/Weapons | Pocket Lightning (starknife): the enemy loses 5 SR for 1 round after the wielder lands a sneak attack | No | ||
+X | Item/Weapons | Sound of Void (punching dagger): the enemy loses all SR for 1d4 rounds after being attacked while flat-footed or helpless | No | ||
Scrolls/Potions | +1 | Item/Belt | Specialist's Belt: +1 caster level for all scrolls/potions the wearer uses | No | |
+4 | Item/Cloak | Librarian's Cloak: +4 caster level for all scrolls the wearer uses | No | ||
+1-10 | Mythic | Trickster's Use Magic Device 1 trick | Yes | ||
Other | +2 | Racial Feat | Gnome's Shadowplay, only affects spells with shadow descriptor | No | |
+1-2 | Class Feat | Winter Witch's Freezing Cold at levels 3 and 6, only affects spells with cold descriptor | No | ||
+2 | Class Feat | Priest of Balance's Energy Equilibrium, only affects inflict wounds and cure spells | No | ||
+2 | Item/Glasses | Goggles of Mind Control: for mind-affecting spells only | No | ||
+1 | Item/Robe | Web Strider - only affects spells from Druid's spellbook. | No | ||
+2 | Item/Armor | Delamere's Armor - only affects spells from Plant Domain | No |
Statistic | Bonus Type | Bonus Size | Source Type | Source |
---|---|---|---|---|
Spell DC | Base | 10 | Base | Base DC for all spells is 10 |
Spell Level | 1-10 | Your Spellbook | Depending on the default level of the spell in your book (1-9 for normal casters, up to 10 for merged Angel and Lich), the spell gets extra DC (i.e. +5 for level 5 spell) | |
+1-9 | Metamagic | Heighten Spell - the only metamagic that not only increases the spell's level but also the associated DC bonus (so level 1 spell heightened to level 5 now adds +5 DC instead of +1)
| ||
Casting Stat | +1-XX | Intelligence or Wisdom or Charisma or other |
Depending on the spellcaster's casting stat, spell's DC is increased by +1 per every 2 points of the casting stat above 10. Casting stats are the following:
| |
+1-10 | Mythic Rank | Unmerged Mythic spellbooks (and Mythic spellbooks only) do not use casting stat. Instead, they add your mythic rank to the spell's DC as a substitute for the casting stat. | ||
Universal | +1-4 | Feat Mythic |
Spell Focus (+1) & Greater Spell Focus (+1) - for all spells from a chosen school. Mythic Spell Focus doubles the bonuses. | |
+1-2 | Class Ability | Arcanist's or Exploiter Wizard's Exploits: +1 DC for 1 point from Arcane Reservoire (+1 more with Potent Magic) | ||
+1-3 | Class Ability | Overwhelming Mage Sorcerer's Overwhelming Spell: +1-3 DC for sacrificing a spell (1/3 of a spell's level) | ||
+2 | Class Ability | Level 20 Magus: +2 DC from True Magus | ||
+2 | Class Feat | Sorcerer with Arcane Bloodline: at level 15 he can choose a school and get +2 DC for all spells from this school | ||
+1-4 | Item/Weapon |
| ||
+1 | Item/Robe |
| ||
+3 | Item/Amulet | Heartstone of the Night Hag Queen - DLC6 | ||
+2 | Item/Face | Razmiri Infiltrator Magic Deceiver's Razmiri Mask: +2 DC to all fused spells | ||
+1-3 | Special | Inevitable Fate (Main character's special mythic ability for passing DLC1) | ||
+2 | Special | Demongraft (Main character and Nenio only) | ||
+2 | Mythic Item/Cloak |
Cloak of Darkest Rites (Lich only) | ||
+2 | Mythic | Azata's Songs of Steel spell | ||
+1-4 | Mythic | Aeon's Save DC Gaze | ||
+4-5 | Mythic | Devil's Hell's Decree | No | |
+2-9 | Mythic | Demon's Demonic Rage: +2-5 depending on mythic rank
| ||
+1-2 | Meal |
| ||
+2 | Class Ability | Way of the Charlatan Magic Deceiver's Supreme Hoax | ||
+4 | Consumable | Shadowblood for 1 hour (Mythic Demon only) | ||
Spells from specific schools | Various | Various | Conjuration:
Enchantment:
Evocation:
Illusion:
Necromancy:
Transmutation:
| |
Spells with specific Saves | Various | Various | Fortitude:
Reflex:
Will:
| |
Spells with specific descriptors | Various | Various | Acid:
Charm:
Cold:
Compulsion:
Curse:
Death:
Disease:
Electricity:
Fear:
Fire:
Mind-affecting:
Poison:
Sonic:
| |
Other | +2 | Item/Helmet | Jester Cap - for fused spells | |
+2 | Item/Goggles | Eye Sealed in Crystal - for gaze attacks | ||
+2 | Mythic | Angel's Unfailing Beacon (Halo improvement) - affects AoE spells only | ||
Penalties | Various | Various | Indirectly, you can increase your effective spell DC by reducing enemies' saves. The following items/spells/effects can help with that.
Ability score debuffs:
Abilities/spells/feats:
Mythic abilities/spells:
Items:
|
Statistic | Source Type | Bonus Size | Source Subtype | Source |
---|---|---|---|---|
Initiative | Base | 0 | Base | Base Initiative is 0. Unlike bonuses for other stats, Initiative bonuses are usually untyped and stack. |
Ability Scores | +1-X | Dexterity | Dexterity is the main (and only) ability score that always affects Initiative. For every 2 points of Dexterity above 10 you get +1 to Initiative. | |
+1-X | Other Ability Scores | Certain Classes learned to also use Wisdom to increase their Initiative even further (+1 for every 2 points of Wisdom above 10):
Similarly, Sword Saints (lvl 7) learned to use Intelligence the same way to increase their Initiative. | ||
Racial | +2 | Race | Hasty Halfling | |
Inherent | +2-6 | Class Feat | Shifter's Dinosaur Form (minor): +2 at levels 1, 8 and 15 | |
Backgrounds | +2 | Feat | Pickpocket | |
Feats | +4 | Feat | Improved Initiative | |
+1-10 | Mythic Feat | Improved Initiative (Mythic): +1 for each mythic rank | ||
+1-5 | Mythic Feat | Inspirational Leader: +1 for each 2 mythic ranks to all allies within 50 feet | ||
+1 | Feat | Warrior Priest | ||
+2 | Feat | Aldori Dueling Mastery | ||
Classes | +4 | Class Feat | Hare familiar of Wizard, Witch, Shaman, Kineticist, Rogue/Slayer/Loremaster (advanced rogue tricks), Sorcerer with Arcane Bloodline, Unlettered Arcanist | |
+1-10 | Class Feat | Some classes add +1/2 of class level to Initiative rolls: | ||
+2-4 | Class Feat | Duelist's Improved Reaction | ||
+2-8 | Class Feat | Ranger's Favoured Terrain | ||
Spells | +2 | Spell | Eaglesoul | |
Items | +X | - | Weapons:
Headgear:
Goggles:
Amulets:
Rings:
Boots:
| |
Rolls | - | Always 20 | The following cases always roll 20 on Initiative checks:
| |
- | Rerolling | See Bonuses (WotR)/Rerolls: being able to reroll Initiative multiple times and pick a better result significantly increases your average initiative rolls |
Statistic | Type | What Is Rerolled | Source Type | Source |
---|---|---|---|---|
Rerolling Dice | Buff | Fortitude save | Mythic | Great Fortitude (Mythic) mythic feat: you reroll every time and take the better result |
Buff | Reflex save | Mythic | Lightning Reflexes (Mythic) mythic feat: you reroll every time and take the better result | |
Buff | Will save | Mythic | Iron Will mythic feat: you reroll every time and take the better result | |
Buff | Concealment | Feat | Blind Fight feat: you reroll all your melee attacks that missed because of enemy's concealment 1 more time | |
Buff | Trips | Feat | Tandem Trip Teamwork Feat: you reroll all your Trip attempts | |
Buff | Skill Checks | Food | Lucky Hand Sandwich: you roll all your skill checks twice and take the better result | |
Buff | Every d20 roll | Class Ability | Luck Domain abilities: you reroll every time and take the better result
| |
Buff | Attack Rolls Saving Throws Ability/Skill Checks |
Class Ability | Fortune Hex: you reroll every time and take the better result (Witch/Shaman/Sylvan Trickster/Hexcrafter) | |
Buff | Enemy's Attack Rolls | Class Ability | Protective Luck Hex: the enemy has to reroll every attack roll against you and take the worse result (Witch/Shaman/Sylvan Trickster/Hexcrafter) | |
Debuff | Attack Rolls Saving Throws Ability/Skill Checks |
Class Ability | Misfortune Hex (Will save negates): the enemy has to reroll every time and take the worse result (Witch/Shaman/Sylvan Trickster/Hexcrafter) | |
Debuff | Attack Rolls Saving Throws Ability/Skill Checks |
Class Ability | Unlucky Enemy (lvl 10) of Warpriest's Luck Blessing: for 1 round the enemy has to reroll every time and take the worse result | |
Debuff | Attack Rolls Saving Throws Skill Checks |
Class Ability | Misfortune of Dual-Cursed Oracle: once per day every enemy within 30 feet rerolls the die if they roll natural 20 | |
Debuff | Every d20 roll | Class Spell | Ill Omen of Dual-Cursed Oracle: the enemy has to reroll the next 1+1/4 caster levels d20 rolls and take the worse result | |
Debuff | Every d20 roll | Class Ability | Touch of Chaos from Chaos Domain: the enemy has to reroll every time and take the worse result | |
Debuff | Saving Throws | Class Ability | Eldritch Font Arcanist's Greater Surge: the enemy has to reroll the saving throw twice and take the worse result | |
Debuff | Saving Throws | Feat | Persistent Metamagic: the enemy has to reroll every saving throw twice and take the worse result | |
Debuff | Saving Throws | Mythic | Azata's Favourable Magic Superpower: the enemy has to reroll every saving throw twice and take the worse result
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Debuff | Every d20 roll | Mythic | Azata's Winds of the Fall spell: the enemy has to reroll every time and take the worse result (May still be bugged and have no effect) | |
Debuff | Saving Throws | Mythic | Demon's Aspect of Socothbenoth: the enemy has to reroll every saving throw twice and take the worse result | |
Buff | Initiative | Class Ability | Oracle's / MD Living Deity's War Sight Revelation from Battle Mystery: you reroll all your initiative rolls twice (thrice - since level 11) | |
Buff | Attack Rolls | Class Ability | Monk's Perfect Strike: you reroll your next attack roll and take the better result | |
Buff | Spell Penetration | Class Ability | Wizard's Specialist School - Evocation: at level 20 you reroll twice on all spell penetration checks for Evocaiton spells |
Statistic | Type | Subtype | Spells | Class Abilities | Items | Mythic | Other |
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Immunities | Damage | Any |
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Physical |
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Critical Hits |
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Acid |
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Cold |
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Electricity |
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Fire |
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Sonic | |||||||
Force | |||||||
Holy | |||||||
Unholy | |||||||
Negative Energy |
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Death |
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Gazes |
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Breath Attacks |
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Clouds/Vapors/etc. |
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Magic | Resistable Spells |
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Targeted Spells | |||||||
Damage Spells w/ Saves |
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Pit Spells | Huge and larger creatures are immune to Pit spells. Legendary Proportions are the easiest way to achieve such size. | ||||||
Ability/lvl Damage/Drain | Energy Drain |
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Ability Score Damage |
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Ability Score Drain |
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Negative Levels |
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Negative Effects | Difficult Terrain |
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Mind-affecting |
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Compulsion |
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Fear |
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Blinded |
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Charmed |
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Confused |
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Curse |
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Dazed | See Mind-Affecting Immunities | ||||||
Dazzled |
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Diseased |
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Dominated | |||||||
Entangled |
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Exhausted |
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Fatigued |
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Flanked |
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Nauseated |
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Poison |
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Paralized |
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Petrified |
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Prone |
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If Prone condition stems from bad terrain (e.g. Grease spell), then Freedom of Movement, Winds of Vengeance and Wings make you immune to it. Otherwise (e.g. Sirocco, Hideous Laughter, retaliatory effect from Winds of Vengeance, Trip), they don't. Not just winged, but Airborne creatures like Gargoyles are hard immune to prone. | |||||||
Sickened |
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Sleeping |
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Slowed |
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Staggered |
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Stunned |
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Statistic | Bonus Type | Bonus Size | Source Type | Source |
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Any Skill | Skill Rank | +1-20 (or 40) | Skill Points | Skill Rank reflects the actual number of skill points you spent on a particular skill during level-ups. In some cases (like Killing Pace bow) only skill rank matters. Usually the maximum skill rank is 20, but Legend can increase skills up to 40. |
Class | +3 | Various | Having a certain skill as your class skill adds +3 to it the moment you learn its first rank. There are many different sources that can make a skill your class skill, such as backgrounds, classes & archetypes, their specific parts (bloodlines, kineticist's elements and so on) and particular feats (e.g. some rogue feats). See Skills (WotR) for some of them. | |
Ability Score | +X | Ability Score | Each skill is based on a certain ability and its ability score is automatically added to (or subtracted from) a skill. See Skills (WotR). | |
Untyped | +3-6 | Feat | Skill Focus | |
+1-10 | "Expertise" | Certain classes are so good at particular skills that they add half of their class level to respective skills. See Skills (WotR). | ||
+1-10 | Class Ability | Vision of Madness from Madness Domain | ||
+1 | Item | Grand Owl of Wisdom | ||
+1 | Class Feat | Bard's Jack of All Trades (level 10) | ||
+1-5 | Mythic | Trickster's Knowledge (World) 1 trick (affects almost all skills, except for Knowledge (World)) | ||
+1-6 | Mythic | Azata's Moral Support spell | ||
+1-10 | Mythic | Gold Dragon's Perfect Mind | ||
Sacred | +1-10 | Class Ability | Touch of Good from Good Domain | |
+2 | Class Ability | Ecclesitheurge's Blessing of the Faithful | ||
+2 | Class Ability | Warrior of the Holy Light Paladin's Shining Light: +2 to skill checks for good creatures for 1 turn | ||
Morale | +1-2 | Class Ability | Oracle's revelation Battlecry from Battle Mystery | |
+2 | Spell | Heroism or Good Hope | ||
+4 | Spell | Heroism, Greater | ||
+1-X | Item/Ring | Ring of Triumphant Advance doubles all of the wearer's morale bonuses | ||
Luck | +1 | Spell | Prayer | |
+2 | Class Ability | Divination Wizard's Foretell (Aid) | ||
+1-4 | Class Ability | Archaeologist's Luck: +1 at levels 1, 5, 11, 17 | ||
+2 | Mythic | Azata's Sweet Sleep | ||
+2 | Mythic | Angel's Holy Hymn | ||
Insight | +2 | Class Ability | Inspiring Command from Nobility Domain | |
+1-10 | Class Ability | Divination Wizard's Diviner's Fortune: +1/2 Wizard's level to skill checks | ||
+2 | Item/Shield | Light Aura of The Undying Love of the Hopebringer | ||
+4 | Item/Ring | The Seven Virtues of a True Ruler (Humility) | ||
Competence | +1 | Spell | Guidance | |
+1-6 | Class Ability | Bard's or Sensei's Inspire Competence song | ||
+1-X | Class Ability | Order of Cockatrice Cavalier's Moment of Triumph ability adds Charisma bonus to all skill checks for 1 round | ||
+1-X | Class Ability | Order of Star Cavalier's Calling ability adds Charisma bonus to the next skill check | ||
Circumstance | +3 | Mythic | Bit of Fun => MR2 Creative Approach | |
+5 | Item | Signet of House Vespertilio | ||
Meal | +1-4 | Food | Hearty Meal (+1), Moss Pottage (+3), Mulled Wine (+4), Lucky Hand Sandwich (+5, DLC3) or Demon Slayer Soup (+3) | |
Athletics | Untyped | +2 | Feat | Endurance |
+3 | Class Feat | Familiar (Jerboa, Tarantula) | ||
+10 | Item/Boots | Ronneck's Sacrifice | ||
+2 | Other | Bloody Meat from Latverk or DLC 3 | ||
Racial | +2 | Racial | ||
Competence | +5-12 | Item |
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+4 | Spell | Animal Aspect (Monkey) | ||
+4-8 | Class Ability | Hunter's Animal Focus (Monkey) | ||
Enhancement | +1-10 | Class Ability | Strength Surge from Strength Domain (may still be bugged) | |
Luck | +1-6 | Spell | Divine Power | |
Rage | +1-10 | Class Ability | Skald's Song of Strength | |
Mobility | Untyped | +2-4 | Feat | Stealthy |
+3 | Class Feat | Familiar (Monkey) | ||
+10 | Item/Boots | Ronneck's Sacrifice | ||
Racial | +2 | Racial | ||
Competence | +5-12 | Item |
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+4 | Spell | Animal Aspect, Greater (Monkey) | ||
Enhancement | +4 | Item/Weapon | Numerian Greatsword | |
Stealth | Untyped | +2-4 | Feat | Stealthy |
+3 | Class Feat | Familiar (Cat) | ||
+4-8 | Spell | Chameleon Stride and Chameleon Stride, Greater (stacking) | ||
+20-40 | Spell | Invisibility and Greater Invisibility (stacking) | ||
Racial | +2 | Racial | ||
Competence | +3-15 | Item |
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+2-4 | Spell | Animal Aspect/Animal Aspect, Greater (Racoon) | ||
+4-8 | Class Ability | Hunter's Animal Focus (Owl) | ||
Profane | +2 | Item | Devil, Imp | |
Insight | +1 | Item | "Know Thy Enemy! A Crusader's Brief" book | |
Trickery | Untyped | +2-8 | Feat | |
Competence | +5-10 | Item |
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+2-4 | Spell | Animal Aspect/Animal Aspect, Greater (Racoon) | ||
Racial | +2 | Racial |
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Profane | +2 | Item | Devil, Imp | |
Insight | +3 | Item/Helmet | Mask of Nothing | |
Lockpicker's Kit | +1-3 | Item | Lockpicker's Kit I or Lockpicker's Kit II or Lockpicker's Kit III | |
Knowledge (Arcana) | Untyped | +2 | Racial Feat | Elf's/Dwarf's/Gnome's Breadth of Knowledge |
+2 | Item | Scroll of Angelic knowledge (Duality of Conjuration and Summoning) | ||
+2 | Background | Nexian Scholar | ||
Racial | +2 | Racial | ||
Competence | +3-15 | Item |
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Insight | +3 | Item/Robe | Loremaster's Robe | |
+3 | Item/Helmet | Mask of Nothing | ||
+3 | Item | Pipefox | ||
Knowledge (World) | Untyped | +2 | Racial Feat | Elf's/Dwarf's/Gnome's Breadth of Knowledge |
+3 | Class Feat | Familiar (Duck) | ||
+2 | Item | Scroll of Angelic knowledge (Duality of Conjuration and Summoning) | ||
+2 | Background | Osirian Historian | ||
Racial | +2 | Racial | ||
Competence | +5-15 | Item |
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Insight | +3 | Item/Robe | Loremaster's Robe | |
+3 | Item/Helmet | Mask of Nothing | ||
+1 | Item | "An Unfinished Draft of a Letter" Book | ||
Lore (Nature) | Untyped | +2 | Racial Feat | Elf's/Dwarf's/Gnome's Breadth of Knowledge |
+3 | Class Feat | Familiar (Dog) | ||
+1-10 | Class Ability | Court Poet's Song of Inspiration | ||
+2 | Item | Scroll of Angelic knowledge (Duality of Conjuration and Summoning) | ||
Racial | +2 | Racial | ||
Competence | +4-15 | Item |
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Insight | +3 | Item/Robe | Loremaster's Robe | |
+3 | Item/Helmet | Mask of Nothing | ||
+1 | Item | "The History of the Worldwound" Book | ||
Lore (Religion) | Untyped | +2 | Racial Feat | Elf's/Dwarf's/Gnome's Breadth of Knowledge |
+1-10 | Class Ability | Court Poet's Song of Inspiration | ||
+2 | Item | Scroll of Angelic knowledge (Duality of Conjuration and Summoning) | ||
Racial | +2 | Racial | ||
Competence | +5-15 | Item |
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Insight | +3 | Item/Robe | Loremaster's Robe | |
+3 | Item/Helmet | Mask of Nothing | ||
+1 | Item | "The History of the Worldwound" Book | ||
Perception | Untyped | +2-8 | Feat | |
+2 | Class Feat | Familiar (any) | ||
+4 | Class Feat | Canny Observer (Rogue Talent) | ||
+1-10 | Class Ability | Court Poet's Song of Inspiration | ||
Racial | +2 | Racial | ||
Competence | +5-10 | Item |
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+2 | Spell | Animal Aspect, Greater (Gorilla) | ||
+3 | Spell | Aspect of the Falcon | ||
+4-8 | Class Ability | Hunter's Animal Focus (Falcon) | ||
Insight | +2 | Item | Pipefox | |
+3 | Item/Helmet | Mask of Nothing | ||
+1 | Item | "Know Thy Enemy! A Crusader's Brief" book | ||
Persuasion | Untyped | +2-8 | Feat | |
+X | Feat | Intimidating Prowess | ||
+3 | Class Feat | Familiar (Raven, Viper) | ||
+2-4 | Class Feat | Oracle's Demonic and/or Hellbound curses (Intimidation and Bluff only) | ||
+1-20 | Class Ability | Touch of Glory from Glory Domain | ||
+1-Х | Mythic | Demon's spell Consume Fear: +X to Intimidation equal to caster level | ||
+2 | Item/Gloves | Oppressor's Gloves (Intimidation only) | ||
+2 | Item | Scroll of Demonic Intimidation (Duality of Conjuration and Summoning) (Intimidation only) | ||
Racial | +2 | Racial |
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Competence | +4-15 | Item |
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Circumstance | +2 | Item/Face | Razmiri Infiltrator Magic Deceiver's Razmiri Mask (Bluff only) | |
+5 | Item/Cloak | Grand Festival Cloak (Bluff only) | ||
Morale | +5 | Item/Weapon | Ceremonial Falcata | |
+5 | Item/Cloak | Scarlet Allure | ||
Sacred | +5 | Spell | Eaglesoul (Intimidation against evil creatures only) | |
Insight | +7 | Item/Armor | Overlord's Chainmail (Intimidation only) | |
Use Magic Device | Untyped | +2 | Racial Feat | Elf's or Half-Elf's Discerning Eye |
+2-4 | Feat | Deft Hands | ||
+1-20 | Class Ability | Touch of Glory from Glory Domain | ||
Racial | +2 | Racial | ||
Competence | +5-10 | Item |
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Insight | +3 | Item/Helmet | Mask of Nothing |