Pathfinder: Kingmaker Wiki

Trigger[]

Enter Whitish Hills location.

Info

  • Cues with Index are initated only by answers and cues, not lists.
  • Orange lines are shown/selected only once. Yellow lines are shown/selected only once per dialogue session.
  • [Show/hide all codes]

First Part[]

List Code Condition Next Speaker Text Result
VS_BookEvent_KoboldTrail
(ed28705fe03142347a90fa17fbefcce6)
ORDER:
  1. BookPage_26059
  2. BookPage_27543
  3. BookPage_21948
BookPage_27543
(cf47448e7a4f3dd41ab8cbc577c92b2a)
BookPage_27543
(cf47448e7a4f3dd41ab8cbc577c92b2a)
Not Unlocked (VS_KoboldTrail_Finished) AnswersList_19882
Cue_KoboldTrail_ReturnAfterSwim
(f938263efa18111479f974aa6b0eca74)
Ekun had pointed this place out on the map first. "Kobold territory. Pale Hills. Kobolds share paths with trolls now. Maybe here, too."
Cue_KoboldTrail_ReturnAfterSwim 4
(740da5ceb3fe9fc4b858641bd3c400ec)
When we'd just started looking for the trolls' lair, Ekun had strongly recommended visiting this hidden corner of the wilds. Since we'd already dealt with the lair and didn't want to miss a local landmark, we decided to go for a walk.
Cue_KoboldTrail_ReturnAfterSwim 5
(a9eb58c819a4092488a6a920aa27fede)
The hills seemed pleasant, even welcoming — no gray doom and gloom, just walking along the path and enjoying the view of all the cute little white pyramids, built out of pebblestone — or wait, was it pebblestone?
Horror of horrors, what I mistook for pebbles were polished bones! All along the path, the grass was riddled with pyramids made of polished kobold remains.
It got us to thinking — is it wise to follow such a grim path, the way marked by death itself?
AnswersList_19882
(5281168a84af77d48b82d8c6b0a176ac)
Answ_KoboldTrail_Follow
(01c10e320c017d147b796c3e34074253)
BookPage_00570 Player Defying all danger, we followed the path.
Answ_KoboldTrail_Leave
(d785e2e3072d0f945a270d42a61f2596)
BookPage_26619 Player We left the strange path be and turned back.
BookPage_26619
(79af0b4d6d0282f4b937bbe24257d00a)
BookPage_26619
(79af0b4d6d0282f4b937bbe24257d00a)
Cue_77098
(7d6acbb5b71d2fb41b7a3d4799b35fec)
What would we find if we followed this strange path, surrounded by all these piles of kobold bones? Nothing good was my bet! On the {baron/baroness}'s orders, we turned back, leaving the Pale Hills behind us.
Answer_99108
(1e30b8a3b59ef074aad5e2e857477fc8)
Close Book Event Player Close.

Second Part[]

List Code Condition Next Speaker Text Result
BookPage_26059
(b55518b0c9eae224f83b231a10463b1e)
BookPage_26059
(b55518b0c9eae224f83b231a10463b1e)
VS_KoboldTrail_Finished is 0 AnswersList_76875
Cue_KoboldTrail_BridgeFoundSuccess 1
(98eab92c8f195db4983eeb410a1a46b4)
Trying to brush away thoughts on who may have polished the kobold vertebrae and why, we quickly moved along the path leading through the Pale Hills. It didn't take long for us to reach a mountain river with a bridge crossing over it.
Cue_KoboldTrail_NarrowLog 1
(3a8acf8645cd7874d867625549323b0b)
Well, "bridge" may be a bit generous — it was actually just a long branch, about as thick as an arm, spanning from one bank to the other. It may have been enough for a kobold to cross, since we could see another of those small bone pyramids on the far side, but it didn't look nearly strong enough for our party to cross.
BookPage_00570
(9b4600e3eda98bb4d8beeca7e7304fb3)
BookPage_00570
(9b4600e3eda98bb4d8beeca7e7304fb3)
AnswersList_76875
Check_39335
(1ecce3b72aea8df4883878e3713e3dd2)
ORDER:
  1. Passed: Cue_KoboldTrail_BridgeFoundSuccess
  2. Failed: Cue_KoboldTrail_BridgeFoundFail
Lore (Nature) DC 15 +18xp
    Cue_KoboldTrail_BridgeFoundSuccess
(29248af9c44d4624e9f7053abdabeecc)
Trying to brush away thoughts on who may have polished the kobold vertebrae and why, we quickly moved along the path leading through the Pale Hills. It didn't take long for us to reach a mountain river with a bridge crossing over it.
    Cue_KoboldTrail_BridgeFoundFail
(2869e3dfdeb595f44bd44ea21ac9e1b8)
I don't know how, but we lost the trail and began wandering aimlessly. I blame those cryptic pyramids — I think they dampened our spirits. It took a few hours for us to find the path again and make it to a mountain river crossing.
3 hours pass
Cue_KoboldTrail_NarrowLog
(36c33958ee6d7ec449aa505a623ae426)
Well, "bridge" may be a bit generous — it was actually just a long branch, about as thick as an arm, spanning from one bank to the other. It may have been enough for a kobold to cross, since we could see another of those small bone pyramids on the far side, but it didn't look nearly strong enough for our party to cross.
AnswersList_76875
(f983b78a4fa6034458a88b81685dd745)
Answ_KoboldTrail_ExamineRiver
(d9a27a1a1200bc44fa2772b80cfaf939)
BookPage_01013 Player Before deciding how to proceed, we carefully examined the river.
Answ_KoboldTrail_ExamineLog
(32accf7b575d7194bac9d0f6eebf30aa)
BookPage_21314 Player We carefully examined the branch that would help us cross the river.
Answ_KoboldTrail_VolunteerRope
(0ee70990d987eb644b331780a9fcd94b)
Have Rope BookPage_43143 Player Precautions were definitely in order. We readied a rope to ensure the daredevil's safety.
Answ_KoboldTrail_VolunteerNoRope
(5496eb4c731fe154bb6194af53aaf796)
BookPage_62369 Player [Choose a character] We talked it over and chose a volunteer to try crossing the river.
Answ_KoboldTrail_LeaveBeforeRiver
(35c7a9ee92cb7df4bac3a93cf1464eb8)
Close Book Event Player We turned and went back the way we'd come, leaving the Pale Hills behind. VS_KoboldTrail_Finished: set to 0
BookPage_01013
(4296564f9c1d1e54a96c64ed683e4a9d)
BookPage_01013
(4296564f9c1d1e54a96c64ed683e4a9d)
AnswersList_76875
Cue_KoboldTrail_ExamineRiver
(5ada0b6f49fa4d444afad3a93ceadf17)
We quickly discovered that the river was quite deep — I plunged my arm shoulder-deep into the water and couldn't even feel the bed! It was fast, too — the current pulled a dried leaf off my sleeve, and it was gone from my sight in a blink! And it was cold — very, very cold. Frankly, none of us were interested in taking a swim.
BookPage_21314
(22258712255ab0e49928ae72e8628863)
BookPage_21314
(22258712255ab0e49928ae72e8628863)
AnswersList_76875
Cue_KoboldTrail_ExamineLog
(0cfbb27f203cd9f46b063f577437adb9)
The branch did have one thing going for it, though — being so thick, it happened to be quite sturdy. But that didn't make the flimsy crossing any less slippery or challenging to anyone daring to set foot on it. I wonder how many kobolds have slipped on the wet bark and found a watery grave in the ice-cold river?
BookPage_43143
(7bfe3198e0b419a4e91f9cabc46b4525)
BookPage_43143
(7bfe3198e0b419a4e91f9cabc46b4525)
AnswersList_76875
Cue_68683
(bbdf981b934716248bdc6f1795695294)
Foresight had always been among our esteemed {baron/baroness}'s strongest virtues.
With the practiced motions of a seasoned adventurer, {he/she} pulled a length of rope out of {his/her} pack and prepared it to be tied around the waist of whoever would prove brave enough to step on the branch and attempt to cross the river. That would at least help reduce the risk of drowning!

Third Part[]

List Code Condition Next Speaker Text Result
BookPage_62369
(875e49d1fff5f2e45af2758b24e334a0)
BookPage_62369
(875e49d1fff5f2e45af2758b24e334a0)
Cue_KoboldTrail_GettingAcross
(4c87f157899effc40b4c150092e25113)
{name} was unperturbed by the thin branch and the speeding current. After a deep breath, our volunteer set forth along the precarious crossing. One step, then another... a few feet crossed with no trouble, and I started to think that maybe things would be fine. That's when the branch jerked and started to shake — it was rolling over! With no time to think, all {name} could do was...
Answ_KoboldTrail_TryToGetQuickly
(e95b4636b3048da46afc2d707512890a)
Check_90737 Player [Mobility 15] ...jump to the other side.
    Check_90737
(e4b2518643af1054395a13c02e3ea596)
ORDER:
  1. Passed: BookPage_77050
  2. Failed: BookPage_68815
[Chosen Character] Mobility DC 15 +18xp
Answ_KoboldTrail_HoldStill
(1a0c9f6eb6999794aa1e3675eab7a741)
BookPage_72562 Player ...flail {his/her} arms about wildly, trying to regain {his/her} balance.
BookPage_68815
(d3413337d09f60e48a96dfcfcf265a03)
BookPage_68815
(d3413337d09f60e48a96dfcfcf265a03)
FallingAnswersList
Cue_KoboldTrail_LogAcrobaticsFallen
(28b0e09e0254ce24798537c5ecfccd18)
Some days we rise, some days we fall. Today seemed to be one of the falling ones — the branch flipped out from under {name}'s feet.
A desperate scream, a splash, and {name} disappeared beneath the water before we knew it, a victim of {his/her} own bravery.
BookPage_72562
(6457e18d65f72ac4595724f9d2163c61)
BookPage_72562
(6457e18d65f72ac4595724f9d2163c61)
FallingAnswersList
Cue_KoboldTrail_HoldStillFallen
(c2ead88e92c92a448b814566022e01fd)
Some days we rise, some days we fall. Today seemed to be one of the falling ones — the clumsy jump ended with a plunge into the ice-cold water.
A desperate scream, a splash, and {name} disappeared beneath the water before we knew it, a victim of {his/her} own bravery.
FallingAnswersList
Answ_KoboldTrail_PullHimOut
(904390a61c3031c4ab7003fee952d9a4)
Unlocked (VS_KoboldTrail_RopeTied) Check_35942 Player [Strength 15] We instantly began pulling the rope, praying that {name} would be able to hold on!
    Check_35942
(4e6da67f95a074242982528f4b9a6533)
ORDER:
  1. Passed: BookPage_33931
  2. Failed: BookPage_26068
[Chosen Character] Strength DC 15 +18xp
Answ_KoboldTrail_SwimBack
(4e9a4166586a1ae46b1a877b55e54443)
Check_05230 Player [Athletics 15] All we could do was pray to every god we could think of and wait for the outcome of this unexpected swim.
    Check_05230
(3e8f402a6e7b91f4bbe61b9fd200ed2c)
ORDER:
  1. Passed: BookPage_99112
  2. Failed: BookPage_99113
[Chosen Character] Athletics DC 15 +18xp
BookPage_33931
(76a36f41e438e51499e6820c6388a046)
BookPage_33931
(76a36f41e438e51499e6820c6388a046)
AnswersList_93914
Cue_KoboldTrail_PullHimOutSuccess
(c319b33c0f8fadd4cb0fe119591229e6)
Drowning in a river out in the middle of nowhere is a grim idea, and the thought of it must have given our companion strength. Holding fast to the rope tied about {his/her} waist, {name} didn't let go until we'd pulled {him/her} back onto firm ground.
Only once {name} was back on the bank with us did we notice that the treacherous branch was gone — most likely flipped over by someone's foot during all the chaos. It must have fallen into the river and floated away. Our only hope of reaching the other bank was no more.
BookPage_99112
(9dedb337903e04844802b05dfa78ebb8)
BookPage_99112
(9dedb337903e04844802b05dfa78ebb8)
AnswersList_93914
Cue_KoboldTrail_SwimBackSuccess
(5bd5b857238c91a46a22c3111db1c187)
Gods favor the brave — or is {name} just a good swimmer?
Whatever the case, our fearless {hero/heroine}'s head appeared above the water a few moments later, this time much closer to shore! {Name} finally set foot on firm ground a short while later, quivering from the cold and trying to shake off the water.
BookPage_26068
(ae2e2cd096dcc7b409958ec0184e346a)
BookPage_26068
(ae2e2cd096dcc7b409958ec0184e346a)
AnswersList_80782 VS_KoboldTrail_DamageRecieved: set to 0
Cue_KoboldTrail_PullHimOutFail
(a66dcf681b97b0844b356a10e83b206d)
Alas, this wasn't the last misfortune to befall us. Keeping hold of the rope in the middle of the raging current as {his/her} companions tried to pull {him/her} out was no easy task, and it proved too much for the unskilled swimmer. To make things worse, the rope also separated — whether it snapped or simply untied from {his/her} waist, our unfortunate friend started moving down the river.
Cue_KoboldTrail_PullHimOutFail 2
(f66007ef18d19244cabf9d0280bc783d)
And if that weren't enough, someone must have knocked the flimsy bridge down during all the chaos, and it had fallen into the water. No longer spanning the two banks, the thick branch was rapidly moving toward our swimmer, who was still busy fighting the current!
BookPage_99113
(337cb8b4f6f7b154bb80118edac0c798)
BookPage_99113
(337cb8b4f6f7b154bb80118edac0c798)
AnswersList_80782 VS_KoboldTrail_DamageRecieved: set to 0
Cue_KoboldTrail_SwimBackFail
(774c662807b58e44aabdc291feb3e749)
A few agonizing moments and — oh, joy! — {name} emerged from the water, barely breathing, exhausted, but very much alive!
Cue_KoboldTrail_PullHimOutFail 1
(0c2ed727b990c1b4faa4864624caf03a)
And if that weren't enough, someone must have knocked the flimsy bridge down during all the chaos, and it had fallen into the water. No longer spanning the two banks, the thick branch was rapidly moving toward our swimmer, who was still busy fighting the current!
AnswersList_80782
(27a141dd1794ab348aaf7aa5149cd87e)
Answ_KoboldTrail_NarrowLogCatch
(348952d08cef9ae409e359f7365d7e32)
BookPage_94340 Player The {hero/heroine} tried to grab on to the floating branch.
Answ_KoboldTrail_NarrowLogDive
(c1525a9eddd613840bf79e8e504bab72)
BookPage_15843 Player The only option left was to hold {his/her} breath and attempt to dive under the oncoming branch.
BookPage_94340
(551057a19742300418aac7a5a28ecf4a)
BookPage_94340
(551057a19742300418aac7a5a28ecf4a)
AnswersList_93914
Check_64334
(861fe25c1f825c3488694c407a8ad65a)
ORDER:
  1. Passed: Cue_KoboldTrail_LogCatchSuccess
  2. Failed: Cue_KoboldTrail_LogCatchFail
[Chosen Character] Mobility DC 15 +18xp
    Cue_KoboldTrail_LogCatchSuccess
(65e28afb59c07fb4bac8734ed7c1a59b)
{Name} nimbly caught on to the branch as it floated by. Having caught {his/her} breath, {he/she} swam toward the bank.
    Cue_KoboldTrail_LogCatchFail
(bda4340b84f3daa4898059f4c9a20b01)
{Name} reached out to catch the branch, but the treacherous limb flipped, turning it sharp knags toward the swimmer. A hit — deep red gashes bloomed across the poor {fellow/thing}'s shoulders!
VS_KoboldTrail_DamageRecieved2: set to 0
Cue_KoboldTrail_ReturnAfterSwim 1
(7fcac310a32935c4facfc06cae46fd25)
At last, after a few agonizing moments, {name} made it to shore.
Cue_95068
(78fd3c2599070b04c82d03b591970c71)
We were surprised and relieved to see that {name} had escaped, shaken but unscathed. {He/She} was perfectly fine, even after such a violent swim in the raging river!
Check_75895
(d9e4a6a4bab491f4ebab510ca74cdeb2)
OR:
  1. Unlocked (VS_KoboldTrail_DamageRecieved)
  2. Unlocked (VS_KoboldTrail_DamageRecieved2)
ORDER:
  1. Passed: Cue_95068 2
  2. Failed: Cue_95068 8
[Chosen Character] Fortitude DC 20 +45xp
    Cue_95068 2
(515b480b0a9c49842af636a9e8edc7b9)
Of course, such an intense swim would have a cost. {name} was practically freezing, and bloody scratches covered {his/her} skin.
Nevertheless, the consequences could have been far worse, and {name} was ready to continue.
    Cue_95068 8
(de5296326d3ddad46a41754ba4b7e895)
The ordeal had cost our {hero/heroine} dearly — {name} was freezing, and {his/her} head and shoulders were bleeding from hitting stones in the river. {His/Her} gaze was distant and distracted, and {he/she} was having trouble speaking. It would clearly take some time, care, and patience before {name} would be back to {himself/herself} again.
Chosen Character gets debuff Shakes
Cue_95068 3
(4cbfb1ca1715f9b4e801484309cd728d)
It was time to decide on our next step.
BookPage_15843
(2a4a36aa8d5eb8c4d9619c6754c78932)
BookPage_15843
(2a4a36aa8d5eb8c4d9619c6754c78932)
AnswersList_93914
Check_61561
(69e8cb26327d27844a9ec76493bfdd66)
ORDER:
  1. Passed: Cue_KoboldTrail_LogDiveSuccess
  2. Failed: Cue_KoboldTrail_LogDiveFail
[Chosen Character] Athletics DC 15 +18xp
    Cue_KoboldTrail_LogDiveSuccess
(42bd0263eae97c8458ee51afe23d8fdd)
{Name} held {his/her} breath and dove beneath the branch as it raced toward {him/her}. A heartbeat later, and we saw {him/her} emerge on the other side of the floating threat!
    Cue_KoboldTrail_LogDiveFail
(1628afa4e0419784fb1913be6c4d539b)
{Name} dove beneath the rapidly approaching branch, but {he/she} reemerged too soon. The branch, swirling wildly in the current, hit {him/her} with its sharp knags and gouged {him/her}.
VS_KoboldTrail_DamageRecieved2: set to 0
Cue_KoboldTrail_ReturnAfterSwim 2
(653cd203e6f72384eaa49d9a11cbe85d)
At last, after a few agonizing moments, {name} made it to shore.
Cue_95068 4
(1cdf1a11e1ce54141bd073d6e466f059)
We were surprised and relieved to see that {name} had escaped, shaken but unscathed. {He/She} was perfectly fine, even after such a violent swim in the raging river!
Check_75895 1
(6ca59c798e7d0ec4c84d17ca1e431175)
OR:
  1. Unlocked (VS_KoboldTrail_DamageRecieved)
  2. Unlocked (VS_KoboldTrail_DamageRecieved2)
ORDER:
  1. Passed: Cue_95068 5
  2. Failed: Cue_95068 6
[Chosen Character] Fortitude DC 20 +45xp
    Cue_95068 5
(f8e53bc0bad9e534d93dbafa31509f5d)
Of course, such an intense swim would have a cost. {name} was practically freezing, and bloody scratches covered {his/her} skin.
Nevertheless, the consequences could have been far worse, and {name} was ready to continue.
    Cue_95068 6
(96128fa3ef2aa664a847cc38522b7201)
The ordeal had cost our {hero/heroine} dearly — {name} was freezing, and {his/her} head and shoulders were bleeding from hitting stones in the river. {His/Her} gaze was distant and distracted, and {he/she} was having trouble speaking. It would clearly take some time, care, and patience before {name} would be back to {himself/herself} again.
Chosen Character gets debuff Shakes
Cue_95068 7
(6a9685a2fd673d446878e6431e5815a8)
It was time to decide on our next step.
AnswersList_93914
(96d1ad6c5f546b749b0a44690baf068d)
Answ_KoboldTrail_FindOtherWay
(ca8d068b9159ee74788f0d2512b50561)
BookPage_11507 Player Refusing to give up, we went in search of another way to cross the river.
Answ_KoboldTrail_LeaveAfterSwim
(fb911938ec3c24345837bc17afde3dce)
Close Book Event Player We decided we'd had enough adventure for one day and turned back. VS_KoboldTrail_Finished: set to 1

Last Part[]

List Code Condition Next Speaker Text Result
BookPage_21948
(932821f2e4cdd1749928cb668941f3e8)
BookPage_21948
(932821f2e4cdd1749928cb668941f3e8)
VS_KoboldTrail_Finished is 1 Answ_KoboldTrail_GoToShrine
Cue_KoboldTrail_AnotherWayFound 1
(adc40323009ded440b207c92a49b916a)
Seek and ye shall find, even if it takes a couple hours to get there! After a long walk down the stream, we managed to find a crossing — not very convenient, but at least it seemed to be safe. Soaking wet and at risk of falling ill, we finally managed to cross that accursed river and get back to the mysterious trail marked with those sinister bone pyramids. 2 hours pass
BookPage_11507
(d38c31d0ff7bd2e4bb558e805176836a)
BookPage_11507
(d38c31d0ff7bd2e4bb558e805176836a)
Answ_KoboldTrail_GoToShrine
Cue_KoboldTrail_AnotherWayFound
(7192fb73b418ceb4e9ae711fb08d97c1)
Seek and ye shall find, even if it takes a couple hours to get there! After a long walk down the stream, we managed to find a crossing — not very convenient, but at least it seemed to be safe. Soaking wet and at risk of falling ill, we finally managed to cross that accursed river and get back to the mysterious trail marked with those sinister bone pyramids. 2 hours pass
    Answ_KoboldTrail_GoToShrine
(97fe4f8f701cc224fa4e64e6616d20e2)
BookPage_41116 Player It wasn't long before we found where the mysterious kobold path led.
BookPage_77050
(33314ba9f3c6e4e4bb28cef8deccb8a3)
BookPage_77050
(33314ba9f3c6e4e4bb28cef8deccb8a3)
Cue_KoboldTrail_FoundStatue
(cd07e25d99c4f35419f2a609bef23424)
Oh, the lengths we'll go to in our efforts to keep our pride untarnished and our pants dry! One incredible jump, and {name} was on the other bank!
Cue_KoboldTrail_LogAcrobaticsFallen 1
(f46b4a0c3dbee1e419381cc5ef605c17)
Unlocked (VS_KoboldTrail_RopeTied) {name} took a moment to catch {his/her} breath and turned {his/her} attention back to the crossing. As soon as the rope was securely fixed on both banks, the branch didn't seem as much a deathtrap as it had before.
Cue_KoboldTrail_LogAcrobaticsFallen 2
(36613b56c68044344bba2a05fb84c871)
Not Unlocked (VS_KoboldTrail_RopeTied) {name} took a moment to catch {his/her} breath and turned {his/her} attention back to the crossing. A nearby shrub concealed an amusing kobold contraption — a crooked ladder, built from random planks and sticks. It seems the kobolds crossed the river in much the same way we had — sending their most agile companion across to fling the ladder over to the other side.
Answer_41214
(3992b686d6ed69b4ba320c42d5fc048c)
BookPage_41116 Player Losing no more time, we crossed the river.
BookPage_41116
(bc9bb4e3265e8944394f93d201c4adbc)
BookPage_41116
(bc9bb4e3265e8944394f93d201c4adbc)
AnswersList_52813
Cue_KoboldTrail_FoundStatue2
(8b894eb7ec518464f805f3df11900d07)
One small pyramid made of polished kobold bones may be a bit spooky, but it's not unbearable. But how about thousands?
We found ourselves looking over a proper kobold graveyard, each little pyramid a mark of a kobold death, and that mark made out of their own remains. Yeesh!
The real enigma, though, waited in the heart of the burial ground. The centerpiece was made of hundreds, maybe even thousands of polished bones, all put together to form the head of an enormous dragon. Imagine it — these small, nonsensical reptiles somehow managed to create a sculpture both fearsome and magnificent. Such might, and yet — such frailty, as well. If a single bone were to be removed from the foundation, this beautiful statue would crumble to dust. And I even spotted one such flimsy bone...
Regardless, we'd come face-to-face with irrefutable proof — the kobolds, for better or worse, were changing. This news had no impact on our search for the trolls, though — the land was clearly sacred to the kobolds, and it seemed unlikely they would bring their new friends here.
But how would the {baron/baroness} deal with the structure we found in {his/her} realm?
AnswersList_52813
(fa95eee6bfd241242af2a58d970e2197)
Answ_KoboldTrail_EndFix
(0fb1e71b3f388294eacaa26f2e351c2b)
BookPage_54313 Player (Neutral Good) The {baron/baroness} deemed it proper to respect the kobold shrine. VS_KoboldTrail_Finished: set to 4
Answ_KoboldTrail_EndLeave
(b0eeedca7290c8843b65f74e0dec449d)
BookPage_09687 Player (Neutral) The {baron/baroness} left, leaving the kobold shrine untouched. VS_KoboldTrail_Finished: set to 2
Answ_KoboldTrail_EndTake
(4980b4d536b9a714e8ad8f40dc02b92f)
BookPage_61123 Player (Chaotic Evil) The {baron/baroness} decided to destroy the kobold shrine. VS_KoboldTrail_Finished: set to 3
BookPage_54313
(230fc04ce312c6b4db9a43d6fa26c42a)
BookPage_54313
(230fc04ce312c6b4db9a43d6fa26c42a)
Cue_33028
(65b446bd804a1874f8f8e04ac6400d8f)
Following my advice, the {baron/baroness} adjusted the dangerously loose bone in the hope of reinforcing the remarkable composition. {His/Her} Grace was standing to leave when a glint from the dragon's jaw drew {his/her} attention.
Carefully reaching inside, the {baron/baroness} pulled out what seemed to be a dirty stone. Beneath an outer layer of clay, we found a large, finely cut emerald — it seemed the kobold spirits decided to grant us a gift!
Stowing the offering in {his/her} bag, the {baron/baroness} turned and left. We dutifully followed our leader, and soon the bizarre kobold burial ground was far behind us.
Receive Emerald
Answer_99109
(8de68b61353c56c4c9e98e9148848c41)
Close Book Event Player Close.
BookPage_09687
(4e835ece85c3b14419252e472a6b233d)
BookPage_09687
(4e835ece85c3b14419252e472a6b233d)
Cue_15765
(34bf7568b32c9b641b29ce6fd0157cff)
Without a word, the {baron/baroness} turned and followed the same trail of dead that had led us to the heart of the Pale Hills. Let time, the elements, and the gods decide what to do about the kobolds, their strange religion, and their nascent artistic ability — {His/Her} Grace would just watch from a distance.
We didn't waste any time with the dragon head, and on our way back, our luck finally turned. A family of wild boars had decided to take a rest right in the middle of what they must have thought was a long-abandoned path. One lucky shot and a plump piglet made its way to our backpacks, soon to be a hearty meal.
Receive Camping supplies and rations x6
Answer_99110
(b4ad2afb969a68b4baadf673197ef64c)
Close Book Event Player Close.
BookPage_61123
(20b8b177d49c4bc409d9ec87dfc8660b)
BookPage_61123
(20b8b177d49c4bc409d9ec87dfc8660b)
Cue_62569
(8f1f2796317fbed419e70d926d90f28e)
There's no place for idolatry in our {baron/baroness}'s lands! One good hit to the foundation of the dragon head and the kobold creation fell to a formless pile of bones at our feet. And good riddance!
Amid the rubble, we noticed a dimly glittering stone. It seems the kobolds had been hiding a small treasure in their construct! We pulled a large ruby from the ruins of the dragon head, then headed back.
Receive Ruby
Answer_99111
(ba936a43600a30f4a8454bbc8adf62c7)
Close Book Event Player Close.

Unused / Unfound[]

List Code Condition Next Speaker Text Result
BookPage_99107
(e711782134da07e4190ecb7be4357c97)
BookPage_99107
(e711782134da07e4190ecb7be4357c97)