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===[Mobility 21]=== {{Dialogue}} {{Dialogue|bp ||size=5 | code = BookPage_76162 (53a5de6d65ec9ed44969dc07109decce) }} {{Dialogue|c | code = Cue_76165 (5f04ade412b6f6a4b82dfdd7ae5e3c84) | speaker= - | text = Climbing in the darkness is a difficult task: it's not a joke when you try to catch a stable rock and hear the small stones crumble under your feet! }} {{Dialogue|c | code = Cue_76168 (1bea4abf32f428f409e4a79dfcd297c5) | cond = OR: # {{color|+|Passed}} (Check_76108) # {{color|+|Passed}} (Check_76167) | speaker= - | text = Several times it seemed our heroes were out of luck, but their stubbornness — and the thought of the runaway cultist gloating about eluding them — gave them strength. Moments later, we were at the top! }} {{Dialogue|c | code = Cue_76169 (16972774428c181428370fa3ba48d26e) | cond = * {{color|-|Not Passed}} (Check_76108) * {{color|-|Not Passed}} (Check_76167) | speaker= - | text = On second thought, the idea of hasty climbing a treacherous slope in the dark was not a good one... and, um, to save the good name of the {baron/baroness} I'll strike out the details of how we got down from that height, simply saying we arrived... tattered and bruised.<br/>There was no choice left — we had to make a detour, and precious time was lost. Our humbled band had to seek out the cultist among the rocks or at the edge of the stone plateau. }} {{Dialogue|a | code = Answer_76170 (784656900fbf41e4e92a9f5d9739e693) | text = Continue. | next = ORDER: # BookPage_76222 # BookPage_76182 }} {{Dialogue|bp ||size=8 | code = BookPage_76182 (dce0b91d919796c4b8153eb0baec870e) | cond = Seen (Cue_76168) }} {{Dialogue|c | code = Cue_76127 (216d1e37b2fb93c49ba85f9d335ccd9e) | speaker= - | text = So our heroes found themselves at the top — and just in time! The cultist, barely visible in the darkness, was threading his way through the gorge directly beneath them!<br/>It seemed the cultist was so focused on finding his footing he didn't notice his pursuers perched above him, giving the {baron/baroness} a chance to strike! What will our heroes do next? }} {{Dialogue|a | code = Answer_76117 (27c8bae1e3e8469418fc8d35c72bab7a) | text = [Strength 18] [Choose character] Trigger an avalanche over the runaway's head, frightening him? | next = Check_76130 }} {{Dialogue|ch ||ind=y | code = Check_76130 (64ca205ff2d7a96448f3ad7963b92fca) | text = [Chosen character] [[Strength]] DC 18 | result = {{color|+|+33xp}} | next = ORDER: # {{color|+|Passed:}} BookPage_76228 # {{color|-|Failed:}} Check_76240 }} {{Dialogue|ch ||ind=y | code = Check_76240 (28bd6a2c01af24149a8dad3e705ab07c) | text = [Chosen character] [[Intimidate]] DC 20 | result = {{color|+|+45xp}} | next = BookPage_76228 }} {{Dialogue|a | code = Answer_76121 (3e94047f0970d6249b750c0be0cb6fcf) | text = [Dexterity 18] [Choose character] Or send the swiftest and most agile ahead down the unstable slope in the hopes of cutting the runaway off? | next = Check_76131 }} {{Dialogue|ch ||ind=y | code = Check_76131 (46006e42f931c8948afded000c1bb60e) | text = [Chosen character] [[Dexterity]] DC 18 | result = {{color|+|+33xp}} | next = ORDER: # {{color|+|Passed:}} BookPage_76228 # {{color|-|Failed:}} Check_76239 }} {{Dialogue|ch ||ind=y | code = Check_76239 (fcb909ccffe230943839b810b0370ea1) | text = [Chosen character] [[Perception]] DC 20 | result = {{color|+|+45xp}} | next = BookPage_76228 }} {{Dialogue|bp ||size=7 | code = BookPage_76228 (1eab3c5198db25049af178e6e773168f) }} {{Dialogue|c | code = Cue_76132 (9510812721d426f46893d55ed3b48503) | cond = OR: # AND: #* UNKNOWN #* {{color|+|Passed}} (Check_76130) # AND: #* UNKNOWN #* {{color|+|Passed}} (Check_76240) | speaker= - | text = The boulders rumbling down the slope, the column of dust, and the triumphant cries from above — that would be enough for Lamashtu herself to turn tail! The cultist wasn't any better — he lost his footing, and his escape turned into an awkward tumble, causing him to trip and stumble amongst the rocks. }} {{Dialogue|c | code = Cue_76230 (100843d88e641be4a8e5eee6c2a51400) | cond = * UNKNOWN * {{color|-|Not Passed}} (Check_76130) * {{color|-|Not Passed}} (Check_76240) | speaker= - | text = The boulders proved to be heavier than {name} thought — while {he/she} grunted and pushed, trying to move at least one of them, the runaway heard the exertions from above and panicked, broke into a run!<br/>Before our heroes knew it, the villain vanished into the darkness. The only thing left to do was to try and follow the trail, which led towards the edge of stony plateau where the flatlands stretched forth. }} {{Dialogue|c | code = Cue_76229 (629427480cbc15c4189fae2bc08e9df8) | cond = OR: # AND: #* UNKNOWN #* {{color|+|Passed}} (Check_76131) # AND: #* UNKNOWN #* {{color|+|Passed}} (Check_76239) | speaker= - | text = {name} appeared from the darkness like a spirit! The runaway clearly hadn't been expecting that — {name} barely had time to react, when the cultist burst into a sprint! }} {{Dialogue|c | code = Cue_76231 (02d1d5f7c6fc83f4998ae4630f855204) | cond = * UNKNOWN * {{color|-|Not Passed}} (Check_76131) * {{color|-|Not Passed}} (Check_76239) | speaker= - | text = As soon as {he/she} set a foot on the treacherous sand-and-gravel slope, {name} started to slide down helplessly downwards in a cloud of dust.<br/>No wonder, that when {he/she} finally reached the bottom and the dust had settled, the cultist was long gone. The only hope was that the runaway had been forced to slow down at the edge of the plateau and we could catch him there. | result = }} {{Dialogue|c | code = Cue_76233 (c91fb01c9d3677645905f5caf9f7c78e) | cond = OR: # Seen (Cue_76132) # Seen (Cue_76229) | speaker= - | text = Darkness failed to cover the peculiar way the runaway walked — the robed figure was limping badly, dragging their right leg. Despite that, the cultist vanished in the darkness without a trace. The party followed — to the edge of the plateau, where the flatlands began. | result = {{color|+|+180xp}} }} {{Dialogue|a | code = Answer_76234 (94a877ff994ba5248a5d7356385ff91d) | text = Continue. | next = BookPage_76178 }} |}
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