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Captain Martyn
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Chaotic Neutral (Human)
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15 Rogue
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Size Medium
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Speed 30 ft.
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Initiative +7
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STR 10
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DEX 24
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CON 14
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INT 16
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WIS 10
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CHA 10
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Skills
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25 Mobility
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27 Perception 25 Stealth
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480 experience points
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Defense
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113 Hit points
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AC 31
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Flat-footed 18
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Touch 27
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Fortitude +9
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Will +7
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Reflex +18
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Offense
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Melee: Black Salt Range: 2 ft. Attack: +26/+21/+16 Damage: 16-21 Piercing 1d6+15 plus Bewildering Injury, Disorienting Injury
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BASE ATTACK BONUS +11/+6/+1/-
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COMBAT MANEUVER
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+14 Bonus
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38 Defense
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Features and Abilities
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Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Acid Splash, Ray of Frost, Jolt (Spell), Daze, Resistance, Touch of Fatigue, Light, Disrupt Undead, Flare Fighting Defensively, Acrobatics (Mobility), Bewildering Injury, Disorienting Injury, Hampering Injury, Crane Style Human, Feat, Skilled, Coup de Grace, Weapon Finesse, Trapfinding, Cantrips (Eldritch Scoundrel), Eldritch Scoundrel, Simple Weapon Proficiency, Detect Magic, Accomplished Sneak Attacker, Combat Casting, Evasion, Sneak Attack, Finesse Training, Danger Sense, Dodge, Finesse Training (Rapier), Rogue Talent, Debilitating Injury, Double Debilitation, Improved Unarmed Strike, Crane Style, Combat Trick, Crane Wing, Advanced Talents, Crane Riposte, Metamagic (Quicken Spell), Improved Critical (Rapier)
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Analyze Skill: Lore (Nature) DC 27
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CaptainMartyn (9d5dd367ec6f69949916b0056ca9c05e)
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Captain Martyn is a character in Pathfinder: Kingmaker.
Biography[]
Interactions[]
If you fight him and his crew, when he dies 8 Specters appear to fight you.
Loot[]