There are twelve companions in Pathfinder: Kingmaker. At any time you can have six characters in your party, including the protagonist. Companions have their own personalities and attitudes, as well as unique character development paths. However, you can customize them in-depth - but this doesn't extend to their personality. If they don't like you, they can and will hit the road.
In addition to the pre-built companions, you can hire new mercenaries to join your party by speaking to Anoriel Eight Eyes. Each new mercenary will have the same character level as the main character.
|Name||Race||Starting Class||Description||Alignment||Favorite foods|
|Amiri||Human||Barbarian||Iconic Barbarian.||Chaotic Neutral|
|Jubilost Narthropple||Gnome||Alchemist||Cantankerous gnome Alchemist, returning from the original AP.||Chaotic Neutral|
|Valerie||Human||Tower Shield Specialist||Brevoy human Tower Shield Specialist, failed Paladin of Shelyn. Expect the spurned goddess to take revenge on her.||Lawful Neutral|
|Octavia||Half-Elf||Wizard / Rogue||Half-elf Wizard/Rogue. Former bonded servant of Numeria's Technic League. Lover of Regongar.||Chaotic Good|
|Regongar||Half-Orc||Eldritch Scion||Half-orc Eldritch Scion and escapee from Numeria, together with Octavia.||Chaotic Evil|
|Ekundayo||Human||Ranger||Thuvian human Ranger from Absalom.||Lawful Good|
|Nok-Nok||Goblin||Knife Master||Allegedly loyal goblin Knife Master.||Chaotic Evil|
|Harrim||Dwarf||Cleric||Dwarven Cleric of Groetus.||Chaotic Neutral|
|Tristian||Human||Ecclesitheurge||Human Ecclesitheurge of Sarenrae.||Neutral Good|
|Jaethal||Elf||Inquisitor||Undead Elven Inquisitor of Urgathoa.||Neutral Evil|
|Linzi||Halfling||Bard||Halfing Bard that wants to record your story.||Chaotic Good|
|Kalikke / Kanerah||Tiefling||Kineticist||A pair of tiefling Kineticists on a journey to remove their curse. Part of The Wildcards DLC.||Lawful Evil / Chaotic Good|
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