Cure Moderate Wounds is a spell in Owlcat Pathfinder Games.
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Cure Moderate Wounds |
Conjuration |
When laying your hand upon a living creature, you channel positive energy that cures 2d8 points of damage + 1 point per caster level (maximum +10). Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.
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When laying your hand upon a living creature, you channel positive energy that cures 2d8 points of damage + 1 point per caster level (maximum +10). Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage. | ||
Spell List |
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Saving Throw | Will half if used to damage | ||
Descriptors | Cure, Restore Health | ||
Action Type | Standard Action | ||
Metamagic (Wrath) |
Maximize, Quicken, Heighten, Reach, CompletelyNormal | ||
Metamagic (Kingmaker) |
Empower, Maximize, Quicken, Heighten, Reach | ||
Crafting | Rainbow Quartz, Bezoar
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Blueprint | CureModerateWoundsCast (6b90c773a6543dc49b2505858ce33db5) |