Pathfinder: Kingmaker Wiki

Trigger[]

Approach the river in Nettle's Crossing and talk with Davik Nettle.

Info

  • Cues with Index are initated only by answers and cues, not lists.
  • Orange lines are shown/selected only once. Yellow lines are shown/selected only once per dialogue session.
  • [Show/hide all codes]
List Code Condition Next Speaker Text Result
DavikNettle_Dialog
(de5c167e18ec46747a2fd90274000893)
ORDER:
  1. Cue_0030
  2. Cue_0001
  3. Cue_0009
    Cue_0030
(281aa076dae1eee41901f5d041879c36)
Completed Objective Stolen Land (12_DefeatStagLord) ORDER:
  1. CueSequence_0051
  2. Cue_0054
Davik Nettle
"Stag Lord... is dead... Pharasma awaits... Farewell, {name}..."
CueSequence_0051
(1923067d5fd8e794c98e6ab5902e87a1)
Cue_0053
(7a12630003c16ea4694daf7a273d6bd2)
Tristian "You freed an innocent soul from eternal torment, {name}. Yours is truly a noble soul." Tristian lowers his head and begins whispering a prayer. TristianRomanceCounterValue +5
SequenceExit_0052
(6a6c770f412f59f4985b36bfeb6058c2)
Cue_0054
    Cue_0054
(0ba903a0901b63b4386122ad7c05cfcb)
End Dialogue Davik Nettle
The corpse crumples to the ground.
    Cue_0001
(51f2b5ab9836a1245a20614a0c09d068)
Cue_0003 Davik Nettle
The corpse's face is bloated from being so long in the water. The stench from its toothless mouth is so foul that your eyes begin to water. The hand, clenching a sinister-looking spear, is covered with scabs.
    Cue_0003
(e4fc9b4f4fd74b045824728425f0cc7a)
ORDER:
  1. CueSequence_0033
  2. AnswersList_0004
Davik Nettle
Suddenly you feel faint — as if a cold, wet hand is placed heavy on top of your head. Wet hair sticks to skin, and trickles of icy-cold water run down your face and shirt. A hoarse whisper rises inside your head: "There you are..."
CueSequence_0033
(e5cbc89bc208a8b478bf18819dde1c89)
Cue_0034
(8b71c9c7e1509df449e79ebf8a02e695)
Tristian "I sense evil... But not evil committed by this poor soul, no. He arose on account of some evil done to him."
Cue_0036
(c8fc38b2aa3cdb740a327bbab1e0f56e)
Jaethal Jaethal winces in disgust.
SequenceExit_0035
(65fe7e9b9a4c13b48b8578493ca5c366)
AnswersList_0004
    Cue_0009
(58475ad32f56b2440bf8e445fa915c8e)
AnswersList_0004 Davik Nettle
The bloated face of the drowned man yawns open at you. You feel once more faint, and the invisible wet hand falls upon your brow again. "Greetings, {name}..."
AnswersList_0004
(a885ad6a588f67c40b95091c489c7a72)
Answer_0021
(10fb5e7e99b71404aac8f341aa1845cf)
Selected (Answer_0005) Cue_0024 Player "Very well. I shall mete your vengeance upon the Stag Lord."
Answer_0031
(cf699294987d24344949a5df676277b3)
Unlocked (BookEventSeen) Cue_0032 Player "So it was you who sent me those nightmares?"
    Cue_0032
(53af57dfbb5027743ad3a5d94bf1ac8b)
AnswersList_0004 Davik Nettle
Gurgling, deep-chested laughter pierces your skull, clouding your vision and flooding your ears. All else becomes muffled, as if you are trapped underwater. You shake your head to cast off the apparition.
Answer_0002
(baa584cb8ccaaa84c8eb2bd7971e3eb2)
Cue_0010 Player "Who are you?"
    Cue_0010
(dc4e2f014def5724daa25bb6baf4ad96)
AnswersList_0004 Davik Nettle
"Davik Nettle..." A storm of bright images flashes before your eyes. A long time ago, this person, then a living man, came here from Brevoy, constructed a rope bridge, built a house, and lived in it, collecting payment from those who crossed the river.
Answer_0006
(20ef500275821cd40811cbd17d53ec7e)
Cue_0012 Player "How did you die?"
    Cue_0012
(89c657766ad10064b9254bb7fa7ff2fc)
Cue_0014 Davik Nettle
You see a vision of a lovely spring day. Sunbeams shine warm against your cheeks. Three men approach the house by the bridge, one of them wearing an antlered helm."The Stag Lord"... Angry faces, a quarrel, the glint of an unsheathed sword... Suddenly the Stag Lord's greedy eyes are twisted by surprise. The master of the house has unleashed his hounds!
    Cue_0014
(548f3c55ef685524ea3c8fcca7bcebf6)
AnswersList_0004 Davik Nettle
A burning smell stirs you awake to the sound of loud barking. Flames are crawling up the walls. The sound of breaking glass, the bitter cold night air... you are outside... Outside the house, and something is wrong. An arrow strikes deep in your shoulder. You hear the guffaw of ten throats. You run, already in the middle of the bridge. The man in the antlered helm cuts one of the ropes. An ear-splitting scream fills the air.
Answer_0005
(c9c1beba792a8d3408306fd82ff3a8cd)
Not Selected (Answer_0021) Cue_0011 Player "What do you want from me?"
    Cue_0011
(39d78cf27c1bc094d8bbbbc0dbe15ecb)
ORDER:
  1. CueSequence_0056
  2. AnswersList_0018
Davik Nettle
You see a vision of a man wearing an antlered helm. You hear a muffled groan, and the helm drops to the ground with a loud thud. Your hands are covered with hot blood... too much blood. "Death... to the Stag Lord."
Answer_0046
(dca454c9b7278534abb7dcd77572030f)
Selected (Answer_0007) Cue_0029 Player "I've killed you already. How did you survive?"
Answer_0060
(2e0bb79dabb44d749b28feb964f6ad7e)
Selected (Answer_0046) Cue_0050 Player (Chaotic Neutral) [Attack] "Killing you may be pointless, but I'll do it again anyway just for fun!"
Answer_0007
(8906f76e6fff6994793da7d8a1c3a797)
Unlocked (BookEventSeen) ORDER:
  1. CueSequence_0047
  2. Cue_0050
Player [Attack] "No one dares to trespass inside my head. Die, monster!"
Answer_0008
(9c9ff88a8b321f743adf429b184e5af1)
End Dialogue Player "I'd better go."
    Cue_0029
(01aba337b3ace5046aab53760df53c41)
AnswersList_0004 Davik Nettle
The drowned man grins at you with blue lips.
CueSequence_0047
(dc7dfa5aa09120048955f5fb2f0bad17)
Cue_0048
(8e6096eb6737b4e4fbd24cd92a516c88)
Regongar "Right, no more chatting with corpses! Let's hang him out to dry so he'll stay out of your head!" RegongarRomanceCounterValue +5
Cue_0055
(172fc9c3202a3024da9990e9f5232183)
Tristian "But why? We may have the power to help him!" TristianRomanceCounterValue -5
SequenceExit_0049
(04f201f68ce27c148b3e01486c3b8054)
Cue_0050
    Cue_0050
(d55c883a293a34f4db7eab42a147fa95)
End Dialogue Davik Nettle
Without a sound, the dead man rushes to attack you.
    Cue_0024
(c67fc5c0f618b1343a835956526827ef)
ORDER:
  1. CueSequence_0041
  2. End Dialogue
Davik Nettle
The drowned man, who'd been sitting motionless, nods his head. "Come later... take the spear..."
CueSequence_0041
(1c675a150f5d0f04cbd3d5744b20d9bb)
Cue_0042
(028a219899d74b948a0b2eb8470a425d)
Regongar "Well, at least we won't be doing it for free."
Cue_0043
(cadcdae54655d174484db0de0fec693b)
Cue_0045 Octavia "I would help him even if he wasn't going to pay. He has such a hard life... Well, a hard undeath. That must be even harder!"
    Cue_0045
(afc42930a2009ac4ba9e82fc25239e39)
Regongar
"You're always helping scum like this for free. As if our own lives are easy!"
SequenceExit_0044
(12730f4fc9c8cbb4081393f6044da890)
End Dialogue

"What do you want from me?"[]

List Code Condition Next Speaker Text Result
CueSequence_0056
(14c98e94712f25a46830f9a610652d05)
Cue_0040
(fe0f4a47f509d73458e3d0d056c0c421)
Linzi "Don't you hate it when someone asks you to do something you were going to do anyway? It makes me want to do nothing, just to spite them!"
SequenceExit_0057
(e78d18bdb1a65ce41ad6d329f956c333)
AnswersList_0018
AnswersList_0018
(70790bd21c1aa1b4d8319b755e8b33ef)
Answer_0019
(fa8b0542eb9751c409dd6141f726d5fe)
Cue_0022 Player "Why must I be the one who does it?"
    Cue_0022
(e9c379ea3c773b1429c53b6be187aa54)
AnswersList_0018 Davik Nettle
You feel invisible fingers, cold as stone, draw aside a wet strand of hair from your forehead.
Answer_0061
(399d22c49de5dd94b8abe91b4d6b2f4f)
Player has Urgathoa ORDER:
  1. CueSequence_0070
  2. Cue_0064
Player "Isn't it beautiful that Urgathoa gifted you with undeath so you could see your death avenged?"
Answer_0062
(e17275ca572a5b948836ea6769734bd6)
Player has Calistria ORDER:
  1. CueSequence_0066
  2. Cue_0065
Player "Revenge is a holy pursuit. Calistria would be pleased if I avenged you."
Answer_0063
(942553e4eb647eb4980064027556ea2e)
Player has Pharasma ORDER:
  1. CueSequence_0073
  2. Cue_0065
Player "Becoming undead — such a horrible fate! Pharasma would want me to help you find peace."
Answer_0076
(8d4638c0f453e704f98065f5a193de65)
Player has Sarenrae ORDER:
  1. CueSequence_0073
  2. Cue_0065
Player "Becoming undead — such a horrible fate! Sarenrae would want me to help you find peace."
Answer_0025
(11461b850c870e54b95eb40088b393d6)
Cue_0026 Player "Can't you kill the Stag Lord yourself?"
    Cue_0026
(357806e97c04b594283e5ec3503e6525)
AnswersList_0018 Davik Nettle
You see the Stag Lord and his cutthroats trying to build a new bridge here... Then running madly away from the rotting monster. The Stag Lord has avoided this place ever since.
Answer_0021
(10fb5e7e99b71404aac8f341aa1845cf)
Selected (Answer_0005) Cue_0024 Player "Very well. I shall mete your vengeance upon the Stag Lord."
Answer_0058
(8e19499481ca6e04ea828f0c1b0cdda7)
Not Seen (Cue_0023) ORDER:
  1. CueSequence_0037
  2. Cue_0023
Player (Chaotic Neutral) "I refuse to help you on principle. You shouldn't have messed with my head!"
Answer_0020
(8b61b947b39f37b46b088c8124259499)
ORDER:
  1. CueSequence_0037
  2. Cue_0023
Player "I don't have time for this."
CueSequence_0070
(9f62d0ab7d83ebc44ac42c0f1e0fcf05)
Cue_0071
(e9599f7fc9f38c64ca4fcd8383a2fea2)
Jaethal "I certainly wouldn't call him beautiful, but you're right — there's a reason the goddess bestows her gifts, even on lowly peasants like him."
SequenceExit_0072
(3723a2d9c0bbe2c48982f545e41cb01f)
Cue_0064
CueSequence_0066
(579cc6f465acd42479d525fdc10f3d58)
Cue_0067
(2bedf73e27552cb488985215bb9da676)
Octavia Octavia nods without saying a word.
Cue_0068
(b8780a7469bc5b04cbe8fc12723911b0)
Regongar "Right! Let's go make the goddess proud!"
SequenceExit_0069
(0470c996d9354a84585da3bbf7bfaec2)
Cue_0064
CueSequence_0073
(7c731c89614645249be0aa996d4b24cd)
Cue_0074
(b68a2dbb18da57b4085146f2f2afe3df)
Jaethal Jaethal turns away, scowling.
SequenceExit_0075
(5d1d0500b27ea3f428cf63fbba2139b8)
Cue_0065
    Cue_0064
(04004835bb0e4e747a9368307c3f6b32)
AnswersList_0018 Davik Nettle
A series of visions flash before your eyes — you see the Stag Lord dying in a variety of horrible ways: impaled, beheaded, drowned, immolated... The dead man lets out a moan full of rage and anguish.
    Cue_0065
(74d2ab5f207a33d4192c947bed18c260)
AnswersList_0018 Davik Nettle
The dead man bows his head. For a moment, a vision of a peaceful rural cemetery appears before your eyes.
CueSequence_0037
(01c83e018597a844496b7146fabb0bf4)
Cue_0038
(3ca527325aff7f4458dd25079eef1a71)
Valerie "Why not? Isn't this the very mission that brought us here in the first place?"
SequenceExit_0039
(5ba418dad01494a489d0eb6449e27842)
Cue_0023
    Cue_0023
(b3aa9a4110d65704faf90394f64a9cbd)
AnswersList_0027 Davik Nettle
You are taken in a whirlwind of visions and images, and you see... yourself! You lie with your eyes closed, thrashing in your sleep... finally you scream and wake, drenched in cold sweat.
AnswersList_0027
(8553aa38d3145fe4ea0205483f25fd53)
Answer_0021
(10fb5e7e99b71404aac8f341aa1845cf)
Selected (Answer_0005) Cue_0024 Player "Very well. I shall mete your vengeance upon the Stag Lord."
Answer_0028
(883b0f3f24e96714eaa3effa87c89039)
Cue_0029 Player "My answer is the same."
Answer_0059
(d6752e92929c77f47835925618d0af62)
Cue_0050 Player (Lawful Evil) [Attack] "You dare to threaten me? You're no better than the Stag Lord and his bandits. I'll teach you a lesson!"