Trigger[]
Talk to Gwart in Flintrock Grassland during Hour of Rage.
Info
- Cues with Index are initated only by answers and cues, not lists.
- Orange lines are shown/selected only once. Yellow lines are shown/selected only once per dialogue session.
- [Show/hide all codes]
List | Code | Condition | Next | Speaker | Text | Result |
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Dialogue_AmiriFirst (59e445a72d27812499fe1cf54def2e14) |
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ORDER:
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Cue_0008 (54de2e4afc089514faa7f0ad82b3df22) |
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Cue_0013 | Amiri |
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Cue_0009 (351da85ba60bca04e9ce367072779db5) |
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Cue_0013 | Amiri |
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Cue_0010 (047208c51b931ae4f99bed223613ceaa) |
Not Unlocked (AmiriLeftForHerQuest) | Cue_0014 | Gwart |
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Cue_0013 (067a7245e7f175f4aac1bf8fbcea3d33) |
Cue_0014 | Amiri |
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Cue_0014 (36fd246fcca5f7c42a9614c65ce857b5) |
ORDER:
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Gwart |
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CueSequence_0068 (d6fc6fc54272ea3489472e1a2145caf2) | ||||||
Cue_0083 (be7916c6944546d49a47082805cec584) |
Jubilost | "The voice of reason? I certainly didn't expect that here. I suppose even Numerian barbarians can be capable of looking for 'boring peace' over a good round of carnage!" | ||||
Cue_0071 (c35bd3a97baa63c4ebfaa849d61c1941) |
OR:
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Linzi | "We leave Amiri alone for just a little while, and she goes and starts a rebellion! Sounds about right!" | |||
Cue_0084 (40dd260b25a40b84a8fc39cbe050edcb) |
Kanerah | "I'm looking at this, and I don't know whether to laugh or cry. With such lack of discipline and jumbled ideas, the barbarian horde will splinter into small groups and slaughter each other sooner or later. Poor, poor Armag – it's not easy to rule such subjects as this!" | ||||
SequenceExit_0069 (2be420e33c993554d8322eb831e832a7) |
AnswersList_0015 | |||||
Cue_0011 (7d7d42a5756f9be49ad50ece34e7fb26) |
Unlocked (AmiriLeftForHerQuest) | AnswersList_0015 | Amiri |
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Cue_0012 (c26c95d9f58f6f34388d1168c44e3bc2) |
Not Unlocked (AmiriLeftForHerQuest) | AnswersList_0015 | Gwart |
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AnswersList_0015 (4913e390177c1e24da9beef27bb2cd0e) | ||||||
Answer_0061 (56105bd5ff9fc4f44b5a5192821a080a) |
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Cue_0062 | Player | [Requires Chaotic] "You make me sick. Are you barbarians, or scared seamstresses? You want to sneak around because you don't have the guts for an open riot! Armag's right to treat you like dirt — you deserve it!" | ||
Cue_0062 (7342f85ca58c78d4d8a1c8794f8519bc) |
Cue_0063 | Gwart |
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Cue_0063 (f5976596c92efd948b951041bc6cba0a) |
Cue_0064 | Amiri |
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Cue_0064 (424649b01ba420d49abc975af545ddaf) |
End Dialogue | Gwart |
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Answer_0016 (5ba49dbcccc335646bc2954f2a8cb5fd) |
Cue_0021 | Player | "Why are you unhappy with Armag?" | |||
Cue_0021 (bca186fdd47b6ac4f8bcf6e370746405) |
ORDER:
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Gwart |
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Cue_0040 (86da62ff93a3ebe489ba5cee52cacf85) |
AnswersList_0042 | Gwart |
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Cue_0041 (ddce9dd1a2993fa4e9a17486c91b6c03) |
AnswersList_0015 | Gwart |
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Answer_0057 (f7df6fb5a9d948a40983dcc8067d134f) |
Selected (Answer_0016) | Cue_0058 | Player | "I thought your goal was to seize and plunder Restov." | ||
Cue_0058 (93dc4f4e73b5c264fa86e72c8f1748dc) |
ORDER:
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Gwart |
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Answer_0059 (274cf8597ed464540b83f7b16340ee30) |
Cue_0060 | Player | "Numeria's pretty far away from here. How did you find yourselves near Rostland borders?" | |||
Cue_0060 (8d238eb2bbd75d849948ab585647a8fd) |
AnswersList_0015 | Gwart |
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Answer_0018 (3547d715523b30d4da69f10d996894a1) |
Selected (Answer_0016) | ORDER:
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Player | "If you get rid of Armag, who will be your new chieftain?" | ||
Cue_0025 (5f119e1342df91647a9bb51405270d24) |
Not Unlocked (Dugat_Dead) | ORDER:
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Gwart |
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Cue_0030 (ac61b618684f260478c960804bb4ea68) |
ORDER:
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Gwart |
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Cue_0031 (918d78eea789ca645849fb5f88c67ae8) |
AnswersList_0015 | Gwart |
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Answer_0017 (46211e2f02ace3c45b4a918fe8df5881) |
ORDER:
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Player | "What's the plan?" | |||
Cue_0022 (9e3e797bce647a6418015fb9da683851) |
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Cue_0035 | Amiri |
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AmiriLeftForHerQuest: set to 0 | |
Cue_0023 (7c6aa5ad37379424b8cabde6dfb8c665) |
Unlocked (AmiriLeftForHerQuest) | Cue_0035 | Amiri |
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AmiriLeftForHerQuest: set to 0 | |
Cue_0024 (c3e60db60fd0ed34ba5394172e262153) |
Cue_0035 | Gwart |
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Cue_0035 (ec4be624303ce2648aaa30e852f5184f) |
AnswersList_0015 | Gwart |
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Answer_0038 (188283054f35c4b40b95e2b45b3858d5) |
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Cue_0039 | Player | "Is that all? I feel like you're keeping something from me, Amiri." | ||
Cue_0039 (04f47f6efd0cece4580264aa88f8c4c3) |
AnswersList_0015 | Amiri |
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Answer_0032 (628c0b93281398e4ab0227c53acea035) |
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Cue_0033 | Player | "Maybe we should all sneak into the camp together. Are you sure you can deal with Armag on your own?" | ||
Cue_0033 (79d368883d70a0541b073ec3f4e95f7a) |
Cue_0034 | Amiri |
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Cue_0034 (0c04da40d203acc46bb7fac729283d1b) |
AnswersList_0015 | Gwart |
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Answer_0019 (99e44d516159ae34fa43cbe1eb02b0ba) |
Selected (Answer_0017) | Cue_0026 | Player | "We're ready." | ||
Cue_0026 (4d748e0f37bb58143aee8514337daf68) |
ReadyAnswersList | Gwart |
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Answer_0020 (6645794982964a14abfbb71eb9b535ca) |
Cue_0037 | Player | "Wait here. I need to prepare." | |||
CueSequence_0072 (f4bc268de525b3745a17b4501ed60fd5) | ||||||
Cue_0074 (9f56951bcb0275b4994e5f5c688d6ee1) |
Cue_0075 | Ekundayo | "I hear the voice of greed, not honor and valor. The only thing between these people and violence is lack of payment. If someone paid for it, they'd gladly take up arms against a peaceful village." | |||
Cue_0075 (d77ca1b452980c34882dcb31763edc9e) |
Cue_0076 | Gwart |
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Cue_0076 (83b24f064a1b5d245a536c39596a2922) |
Ekundayo |
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SequenceExit_0073 (f14093252883a2e45b1c4c4654cdb7fa) |
AnswersList_0015 | |||||
CueSequence_0077 (afad79fe4711fe9418ec7d5539ef5c33) | ||||||
Cue_0079 (929321a295a328841a05c2b6cb012f78) |
Completed Along the Cold Trail | Jaethal | Jaethal speaks softly so the barbarians won't hear her. "Bad. This Dugath thinks too highly of himself. He's proud and uncontrollable. Better to give this horde to another chief — a more... convenient one. Of course, nothing prevents us from agreeing to their plan now and changing our minds later." | |||
Cue_0085 (57878570ac9e8fd43b7830c00c9df549) |
Completed Along the Cold Trail | Kanerah | "A stubborn priest of Gorum commanding a wild horde? What's in it for us? After five years he'll decide it's high time to deliver his god another bloody sacrifice, and he'll march this army out again to butcher his neighbors." | |||
SequenceExit_0078 (3a6bb935105bd6643ae1ee5bcbd9af76) |
Cue_0031 | |||||
CueSequence_0080 (bac2f88cf1b7d8d4184b505812b60a30) | ||||||
Cue_0082 (e95fd40d4f52072419275038cbaa1c34) |
Valerie | "They are ready to start chaos in their ranks. They worry not in the least for the consequences, not even the identity of their new chief. This is a deadly mindlessness, bordering on insanity." | ||||
SequenceExit_0081 (d0c5517e82375f24f9b528debab0e5db) |
Cue_0031 | |||||
ReadyAnswersList | ||||||
Answer_0027 (b10678445b3b8e1499f7170356f0bf08) |
End Dialogue | Player | "Yes. Let's go." |
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Answer_0028 (ca29c885371c41d469ae68972466d92e) |
Cue_0037 | Player | "No, wait. We have to take care of something else first." | |||
Cue_0037 (985d66645353acc4d80cd581a76d69c5) |
End Dialogue | Gwart |
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"Why are you unhappy with Armag?"[]
List | Code | Condition | Next | Speaker | Text | Result |
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AnswersList_0042 (7d02b1e9e32601f46a955ce1913a1379) | ||||||
Answer_0043 (c9759a288acfc1348b18147cd9e4b950) |
Cue_0050 | Player | (Lawful Good) "If my commander orders it, I'll jump. But I won't force my people to follow. This is about personal choices — theirs and mine." | |||
Cue_0050 (80ccbf4ea4940434f9a9e489f20301d5) |
Cue_0056 | Gwart |
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Answer_0044 (b8dac02f6a2929f40a159228054dc811) |
Cue_0051 | Player | (Chaotic Good) "A leader like that should be thrown off the cliff instead, before he kills all his people!" | |||
Answer_0045 (317abaffb7e71c04890c7963b7891e08) |
Cue_0052 | Player | (Lawful Neutral) "A commander's orders are not debatable. If someone I've sworn to obey gives such an order, they must have a good reason. These are my principles, and I expect the same principles from my subjects." | |||
Cue_0052 (3fc945aed0797824097da5950e1feb76) |
Cue_0056 | Gwart |
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Answer_0048 (dad33504459ca5143af5275103df29e0) |
Cue_0054 | Player | (Neutral) "It's hard to say. Maybe he's right, maybe he's not. All the circumstances would need to be taken into consideration." | |||
Cue_0054 (f7b67da446426b540938d27559819b9d) |
Cue_0056 | Gwart |
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Answer_0046 (e52cb3ff0fbec784ca6ce2f308e78cda) |
Cue_0051 | Player | (Chaotic Neutral) "What? He can go straight to the Abyss, with orders like that!" | |||
Cue_0051 (5dbdb0f2a6f506045bde426995a99fa7) |
Cue_0056 | Gwart |
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Answer_0047 (63f2d587d1ca45d4e9f9151306047f81) |
ORDER:
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Player | (Neutral Evil) "I'd send my men in first while I tried to figure out the situation — maybe it wouldn't be necessary for me to jump as well." | |||
CueSequence_0065 (dbfaead2b2cab7e4e9c1b224fe1663a4) | ||||||
Cue_0066 (af2366051627b844f8790bed0d2113d0) |
Octavia | Octavia frowns. "Are you serious? I hope that was just a stupid joke..." | OctaviaRomanceCounterValue -5 | |||
SequenceExit_0067 (8965399c6520ca04d911803d870e362a) |
Cue_0053 | |||||
Cue_0053 (821f7c7f1bca9494987123da2c1ce9b5) |
Cue_0056 | Gwart |
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Cue_0056 (c9298c0c7ac890049ba0a86cf74fd10b) |
AnswersList_0015 | Gwart |
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