Pathfinder: Kingmaker Wiki

Trigger[]

Talk to Gwart at barbarian camp in Flintrock Grassland.

Info

  • Cues with Index are initated only by answers and cues, not lists.
  • Orange lines are shown/selected only once. Yellow lines are shown/selected only once per dialogue session.
  • [Show/hide all codes]
List Code Condition Next Speaker Text Result
Dialogue_Final_Barbarians
(1a5cf5fcd971e7c45b61a7b31242f151)
Cue_0001
    Cue_0001
(4a3b7ea5b522fdc40934ec778e5cf45f)
ORDER:
  1. CueSequence_0002
  2. AnswersList_0007
Gwart
You find Gwart near Armag's tent. When he notices you, he raises his hand to greet you.
CueSequence_0002
(b206a88b5d410ac4cb47eb8090d3d73e)
Cue_0003
(173b845141dd4d34d8b385b47e040e84)
He unties Amiri and Nilak. Both women rise to their feet, rubbing their numb wrists, and exchange smiles of triumph.
Cue_0004
(8dc476e76514e0f4e9d4c40c5d0c61a1)
Amiri He unties Amiri. The barbarian rises to her feet, rubbing her numb wrists and looking down in silence.
Cue_0005
(5e15ed99061efbc489ff74f99d2fe71e)
Not Unlocked (Dugat_Dead) Dugath Dugath greets you with a curt nod.
SequenceExit_0006
(9ee239ee7855bbd4aa9e1a478f04cff8)
AnswersList_0007
AnswersList_0007
(1376f90e9f123974d9bc81057e19b2f3)
Answer_0008
(a0977d063ce0cab488bc66647d61c9f7)
Cue_0015 Player "Greetings, Gwart. Was your riot a success?"
    Cue_0015
(12104d0f39f3c664b973a89366512c60)
ORDER:
  1. CueSequence_0045
  2. AnswersList_0007
Gwart
"Yes and no. Armag's still alive — mad or not, he's still one of the strongest fighters in all Golarion. But that's not important right now. He abandoned his army in the middle of battle — no one here will recognize him as chieftain after that!"
Answer_0016
(573a253501343b746ab1dc428579be62)
Selected (Answer_0008) Cue_0017 Player "So Armag's on his own now?"
    Cue_0017
(9cc21e1bc7318dd48bb87612ec9480fb)
ORDER:
  1. CueSequence_0048
  2. AnswersList_0007
Gwart
"Not at all! There's still an entire army of our brothers and sisters back in Numeria, ready to obey his every word. They'd rather call us traitors than give up the dream of great Armag once more leading them to glory! We can try appealing to their reason, but... I fear this will end with the Tiger Lords splitting into two separate tribes."
Answer_0026
(9c1769d910532b74988eebaa5b2f348b)
Selected (Answer_0008) Cue_0027 Player "Where did he go?"
    Cue_0027
(a594b9658e0ec5447a847e0f061e9368)
AnswersList_0007 Gwart
"That's the creepy part. Our Armag spent a lot of time searching for the tomb of ancient Armag, the hero of the past, whose incarnation he believes himself to be. I don't know if it's true, but I heard rumor that he finally found it. He took a small squad with him, the Sisters opened a portal for them, and that's the last we saw of him. I'd guess he's inside the tomb already, and what he's looking for there could make him terribly powerful. More powerful than any of us can imagine!"
Answer_0028
(71c5184255ba39040a78514bef6f80ba)
Selected (Answer_0026) Cue_0029 Player "Where's his tomb?"
    Cue_0029
(2029930e9e006c4479e1a81c6d672c41)
AnswersList_0007 Gwart
"Only Armag and the Sisters know! You'll have to find it on your own."
Answer_0018
(1470a788ac479384ab301b06f6d586a2)
  • Selected (Answer_0016)
  • Selected (Answer_0026)
Cue_0019 Player "We have to stop this madman."
    Cue_0019
(08d53d3fef018ab4f9af0720f5f0cf63)
AnswersList_0007 Gwart
"Exactly — and you should be the one to do it, because we can't stay any longer. We're retreating to Numeria before another battle with the Brevans can start. So listen to me carefully — find the tomb. Find Armag and kill him. If you don't, he'll be back soon enough with a new army — and then Restov will fall, not to mention your barony!"
Answer_0009
(f3bf49a9e7d873e4e87d149343a6a1a2)
Unlocked (AmiriLeftForHerQuest) ORDER:
  1. Cue_0010
  2. Cue_0011
Player "Amiri, are you all right?"
    Cue_0010
(b344b5f5167d1eb4c8530278863f26cd)
Not Unlocked (AmiriWasCaptured) ORDER:
  1. CueSequence_0035
  2. AnswersList_0007
Amiri
With a sour expression, Amiri shows you the hilt of her broken sword. "Armag was really strong, the dirty piece of crap. But I survived, so hail Gorum, I guess. As for Armag, I'm still going to get him!"
    Cue_0011
(a7903a091a228de4382a324008659d18)
Unlocked (AmiriWasCaptured) ORDER:
  1. CueSequence_0041
  2. AnswersList_0007
Amiri
Without raising her eyes, Amiri silently shakes her head.
Answer_0012
(877b2fe9297662049a13c528435347f1)
ORDER:
  1. Cue_0013
  2. Cue_0014
Player "Dugath! I knew we'd meet again."
    Cue_0013
(7c693c4e0322d4f41a2e1d5387bdc52b)
Ashman_likes_us is in range [1;1000] AnswersList_0007 Dugath
"Heh heh heh, that's right! Old Dugath's not so easy to kill! I'd ask you to share a drink or two with me again, but as you can see, now's not the best time!"
    Cue_0014
(e575829903e0dd946a0ca359d2d9f7f9)
ORDER:
  1. CueSequence_0038
  2. AnswersList_0007
Dugath
The old cleric nods with restraint. "So, the battle rages again, and your people continue killing mine... but I owe you my life. The gods like to play cruel jokes on mortals."
Answer_0021
(8c7908971af95a543bcc6b02b1c3ab1b)
Cue_0022 Player "Nilak, what will happen to your tribe now?"
    Cue_0022
(39eede13989460f4585e7511da186c1a)
AnswersList_0007 Nilak
"An evil spirit still haunts us. We won't survive on our own. We're going back to Numeria with Gwart and the others."
Answer_0023
(72c1ab6963b285d4fa5d8730d4e0bc6a)
Selected (Answer_0018) Cue_0024 Player "Farewell, then. I'll do all I can to stop Armag. I hope you can talk some sense into your tribesmen."
    Cue_0024
(1ace382cf8bdcb449ac987c71519c108)
ORDER:
  1. Cue_0030
  2. Cue_0025
Having exchanged farewell handshakes, the Tiger Lords leave the camp.
    Cue_0030
(9c63759571835f642a32e37e9b9b7a0c)
Not Unlocked (AmiriWasCaptured) Cue_0031 Nilak
"Amiri... thanks for saving me. Desna be my witness, I didn't deserve it. After all I said..."
    Cue_0031
(d77821a779dc3cd4f89e5ae0e9f6d9ab)
Cue_0032 Amiri
"Don't talk rubbish, sis. You think I'd let you die here? I, erm... said a lot of stupid stuff back then, too. Sorry."
    Cue_0032
(a596c341bd2061e47b37ca0c17ef0435)
Cue_0033 Nilak
"I know you don't want to see our tribe anymore, but at least visit us one more time. Many things have changed. We should talk — even if it's just one last time."
Reveals Six Bears Camp (New Location)
    Cue_0033
(34b0aa51476b30244b7626dcfb1b8e99)
Cue_0034 Amiri
"Well, if you say so... Fine. I'll come. But if anyone tries to send me to the women's hut again, I won't be held responsible for what happens!"
    Cue_0034
(2f897fd5177d60343865098c37aeeb6e)
End Dialogue Nilak
"I'll wait for you." Following the Tiger Lords, Nilak leaves the camp.
    Cue_0025
(2a8048b7835a77241b4012ab47529281)
End Dialogue Amiri
"Go. I'll catch up to you later," Amiri says, her voice hoarse. "I must... bury Nilak. And this useless piece of scrap, too." The barbarian looks to the hilt of her broken sword in her hands, then turns away. "Go. Go, I said!"
CueSequence_0045
(7ddfe06bb7366e644a6c921d5e4d22ee)
Cue_0046
(aca67d45f4cb8944d8143935bb8cb2b1)
Valerie "Appalling irresponsibility! Such a person cannot be trusted with an army."
SequenceExit_0047
(102a0ebc1bc6b9f4185334e66a70f44a)
AnswersList_0007
CueSequence_0048
(a1e87cf0b79292341bfa9a3fa6180007)
Cue_0049
(3db03f424f836db46b2af435561ea3b2)
Jaethal "You hear that? A valuable lesson for the {baron/baroness}. If you're a hero for even an hour, whatever you do later, you'll always have companions — people who will find it easier to accuse the whole world of lying rather than admit they were wrong about you."
SequenceExit_0050
(6f113e96917cdc64585eb5c29a1223d3)
AnswersList_0007
CueSequence_0035
(2f5ed95e65cfb224ab9b69242a55deee)
Cue_0037
(1bea0d1e399771a42b7ce39d12118102)
Valerie "Oh, Amiri... How many times have I told you that disobeying orders and acting on a whim can lead to nothing good? I am glad to see you alive, though."
SequenceExit_0036
(7d9c7dd6d4ab8504b93afd3354e4193d)
AnswersList_0007
CueSequence_0041
(201d99aaac1f053478bcf3d3136b917f)
Cue_0043
(82d83ba29d0a5b24580426cecc3f9526)
Cue_0044 Tristian Tristian sighs heavily. "I... I feel her grief. You should not have wasted time helping me back then, {name}. Then perhaps this tragedy could have been avoided..."
    Cue_0044
(7f7e7ec5be197c443af6f462d518b19a)
Amiri
Amiri looks up and glares unkindly at Tristian for a moment, but she says nothing.
SequenceExit_0042
(ab2bff11971cff545bc6b374d0ca3796)
AnswersList_0007
CueSequence_0038
(6a8d0c4cebf9139408eeb92bb339c727)
Cue_0040
(1477f383abe6a3544a92c285f3a4d7c3)
Ekundayo "No one to blame but yourself. No one else called your people to bring their swords to these lands."
SequenceExit_0039
(baaf6f903d7e29c4fac67bfae12a3587)
AnswersList_0007