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Dialogue (Talon Peak)
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Dialogue (Talon Peak)
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{{Dialogue|info ||advisor=}} ==Bandits== Approach three bandits in [[Talon Peak]]. {{Dialogue}} {{Dialogue|c ||ext=y | code = Dialogue_CutZone_dialog (ba0facc44ba1a7b49bac911db21a305d) | next = Cue_0001 }} {{Dialogue|c ||ext=y ||ind=y | code = Cue_0001 (e4f0f2c962fefe34ab0214571854b34b) | speaker= [[Bandit (Fighter 7) (Talon Peak)]] | text = Heavily armed men are seated around the fire. They chat casually and pass around a flask, obviously not expecting ambush or eavesdropping in a place like this. "Damned {baron/baroness/king/queen} and {his/her} damned guards! Since that ass downed the [[Stag Lord]], honest people got nowhere to go to get themselves some coin! Just look where we ended up — middle of nowhere!" | next = FirstStealthAnswersList }} {{Dialogue|al ||size=3 ||code=FirstStealthAnswersList}} {{Dialogue|a | code = Answer_0002 (c2f39068c12e39141928723b7b580f5f) | text = [Stealth 17] [Hide and eavesdrop on the conversation] | next = Check_0014 }} {{Dialogue|ch ||ind=y | code = Check_0014 (b7fef4ce4c52b5146ae4db7d6e04be14) | text = [[Stealth]] DC 17 | result = {{color|+|+28xp}} | next = ORDER: # {{color|+|Passed:}} CueSequence_0021 # {{color|-|Failed:}} Cue_0013 }} {{Dialogue|a | code = Answer_0003 (7f85d37cbd4a9ad44a536d3285a62eba) | text = [Attack] "Just what I was looking for!" | next = Cue_0015 }} {{Dialogue|cs ||size=7 ||code=CueSequence_0021 (18a988eef777bde4980f9eeb0d0274ff)}} {{Dialogue|c | code = Cue_0024 (7c7400aec09a2a34dbc9209484791eb2) | cond = OR: # [[Unlockable Key Flags#BridgeBandits_Enlisted|BridgeBandits_Enlisted]] is 0 # Unlocked ([[Unlockable Key Flags#VS_BanditAdmirersEnlisted|VS_BanditAdmirersEnlisted]]) # [[Unlockable Key Flags#FakeStagLordFate|FakeStagLordFate]] is 2 | speaker= [[Bandit (Fighter 7) (Talon Peak)]] | text = "Did some of the [[Stag Lord]]'s folks really join the {baron/baroness/king/queen}'s guards? Sounds like life on easy street." }} {{Dialogue|c | code = Cue_0025 (9649bc72930a5c9439e54af229fe2100) | cond = OR: # [[Unlockable Key Flags#BridgeBandits_Enlisted|BridgeBandits_Enlisted]] is 0 # Unlocked ([[Unlockable Key Flags#VS_BanditAdmirersEnlisted|VS_BanditAdmirersEnlisted]]) # [[Unlockable Key Flags#FakeStagLordFate|FakeStagLordFate]] is 2 | speaker= [[Bandit (Rogue 7) (Talon Peak)]] | text = "Yeah, and maybe that's good for them, but I'm not cut out for bootlicking. A sharp sword and a highway — that's the life for me. I'm not gonna end up someone's lapdog!" }} {{Dialogue|c | code = Cue_0005 (e3cbf18807d46d44694cf6344f610b50) | cond = * Not [[Unlockable Key Flags#BridgeBandits_Enlisted|BridgeBandits_Enlisted]] is 0 * Not Unlocked ([[Unlockable Key Flags#VS_BanditAdmirersEnlisted|VS_BanditAdmirersEnlisted]]) * Not [[Unlockable Key Flags#FakeStagLordFate|FakeStagLordFate]] is 2 | speaker= [[Bandit (Rogue 7) (Talon Peak)]] | text = "Damn right... More traders on the roads, and what good of it? Try and pluck them even a bit, and you're locked up in no time!" }} {{Dialogue|c | code = Cue_0006 (86d49553026d2404a831f92e06b2ac22) | speaker= [[Bandit Alchemist (Alchemist 9) (Talon Peak)]] | text = "Enough, cut the whining! We gotta adapt if we wanna survive! This birdy'll bring us more gold than any trader, and then we can sell ourselves as mercenaries, or go treasure hunting... We'll get by!" }} {{Dialogue|c | code = Cue_0031 (4498869e14d29364aaa88e1d6211884f) | speaker= [[Ekundayo]] | text = Ekun silently nods to you and readies his weapon. }} {{Dialogue|c | code = Cue_0041 (4b9eda611aa2e924f8b9ab6539cbe526) | speaker= [[Valerie]] | text = "Bandits..." Valerie whispers, putting her hand on her scabbard. }} {{Dialogue|c | code = SequenceExit_0022 (30dd0df2828d905409bd0752007f3dc5) | next = AnswersList_0023 }} {{Dialogue|al ||size=3 ||code=AnswersList_0023 (5f3c57269282dec498acb5603765adaf)}} {{Dialogue|a | code = Answer_0007 (4c11e18e3db815f4791013555cf935ee) | text = [Stealth 19] [Continue eavesdropping] | next = Check_0016 }} {{Dialogue|ch ||ind=y | code = Check_0016 (5d6301b4178656b4cad7942f4b9fd5f2) | text = [[Stealth]] DC 19 | result = {{color|+|+45xp}} | next = ORDER: # {{color|+|Passed:}} Cue_0008 # {{color|-|Failed:}} Cue_0013 }} {{Dialogue|a | code = Answer_0003 (7f85d37cbd4a9ad44a536d3285a62eba) | text = [Attack] "Just what I was looking for!" | next = Cue_0015 }} {{Dialogue|c ||ext=y ||ind=y | code = Cue_0008 (083997daba8c39d4aa62b0e111a90464) | speaker= [[Bandit (Fighter 7) (Talon Peak)]] | text = "With you in charge, we'll end up with our necks broken! Care to explain what demon possessed you to make us climb up a cliff when there's a neat, safe path on the other side? Why we gotta bother with all these hooks and ropes?" | next = Cue_0017 }} {{Dialogue|c ||ext=y ||ind=y | code = Cue_0017 (25c0eed6f4849e040a84a3f226586ef9) | speaker= [[Bandit Alchemist (Alchemist 9) (Talon Peak)]] | text = "Have you SEEN that path? Spiders everywhere! Just... swarming with spiders, crawling all around! Damned fat, furry beasts... I hate spiders." | next = Cue_0018 }} {{Dialogue|c ||ext=y ||ind=y | code = Cue_0018 (f91c58c6e9cfc594785d402441140a1c) | speaker= [[Bandit (Fighter 7) (Talon Peak)]] | text = "Ha ha ha! Really? You're afraid of spiders?" | next = Cue_0009 }} {{Dialogue|c ||ext=y ||ind=y | code = Cue_0009 (093810189551a9447b9600c1b6ead7dd) | speaker= [[Bandit Alchemist (Alchemist 9) (Talon Peak)]] | text = "I'm not afraid of nothing! It's just... these damned spiders! Rather fight a troll than mess with those ugly beasts!" | next = ThirdStealthAnswersList }} {{Dialogue|al ||size=3 ||code=ThirdStealthAnswersList}} {{Dialogue|a | code = Answer_0010 (8bc93241c95127d4ca3ec362579c1932) | text = [Stealth 21] [Continue eavesdropping] | next = Check_0026 }} {{Dialogue|ch ||ind=y | code = Check_0026 (1bc632965fc61ad4c8f05adf7cbc9c56) | text = [[Stealth]] DC 21 | result = {{color|+|+56xp}} | next = ORDER: # {{color|+|Passed:}} Cue_0019 # {{color|-|Failed:}} Cue_0013 }} {{Dialogue|a | code = Answer_0003 (7f85d37cbd4a9ad44a536d3285a62eba) | text = [Attack] "Just what I was looking for!" | next = Cue_0015 }} {{Dialogue|c ||ext=y ||ind=y | code = Cue_0019 (f420c4c11130f7b4594f2a8af2497d6a) | speaker= [[Bandit (Fighter 7) (Talon Peak)]] | text = "Oh, watch out! There's a spider in your hair!" | next = Cue_0011 }} {{Dialogue|c ||ext=y ||ind=y | code = Cue_0011 (d6afa4c034afcc749843368cae9bfc85) | speaker= [[Bandit Alchemist (Alchemist 9) (Talon Peak)]] | text = "Oh, ha ha. I'm just exploding with laughter. Maybe you should become a bard, huh? Better yet, head straight to the capital, ask the {baron/baroness/king/queen} to hire you as court jester!" | next = Cue_0029 }} {{Dialogue|c ||ext=y ||ind=y | code = Cue_0029 (bbd3e182947fe2449b7ec4f48c1c570f) | speaker= [[Bandit (Rogue 7) (Talon Peak)]] | text = "Just don't go through the front door — there might be spiders inside! Better take a rope and scale the back wall!" | next = ORDER: # CueSequence_0036 # Cue_0027 }} {{Dialogue|cs ||size=4 ||code=CueSequence_0036 (0138c2bd4844f594582752b1e87cde11)}} {{Dialogue|c | code = Cue_0037 (8c637891cf544044b99306acaf4ee5da) | speaker= [[Octavia]] | text = Octavia giggles. | next = Cue_0038 }} {{Dialogue|c ||ind=y | code = Cue_0038 (ba3a7fbe6cd6a714da4d5573f01602cd) | speaker= [[Regongar]] | text = "Octavia, quiet! We're trying to ambush them!" | next = Cue_0039 }} {{Dialogue|c ||ind=y | code = Cue_0039 (3c31ea1331160cb48b041dccc544ff98) | speaker= [[Octavia]] | text = "Oh! Sorry." }} {{Dialogue|c | code = SequenceExit_0040 (476787207bfe1bf4cbeb1bbfcb9d8450) | next = Cue_0013 }} {{Dialogue|c ||ext=y ||ind=y | code = Cue_0027 (579d5da333082cc43a7b49ebd13e0a74) | speaker= [[Bandit Alchemist (Alchemist 9) (Talon Peak)]] | text = "Abyss take you all, you damn jokers! I'm gonna take a leak." The bandit stands and heads toward you on unsteady feet. Pushing him off the cliff would be easy right now. | next = ORDER: # CueSequence_0033 # AnswersList_0032 }} {{Dialogue|cs ||size=2 ||code=CueSequence_0033 (19f9d1b5707d1fb4b928319ca4c28a9e)}} {{Dialogue|c | code = Cue_0034 (816a188c1c388664aa2dc4ff4ab11a77) | speaker= [[Regongar]] | text = "Boo!" Regongar jumps in front of the bandit and tackles him. }} {{Dialogue|c | code = SequenceExit_0035 (3cedb416c67b1f74b9aa60a4f190193d) | next = Cue_0030 }} {{Dialogue|al ||size=3 ||code=AnswersList_0032 (74eecb43c7f068546b1e2d6aa511c42e)}} {{Dialogue|a | code = Answer_0028 (175adff9f9ebd8742af92623be9ba614) | text = [Push the bandit off the cliff] | next = Cue_0030 }} {{Dialogue|c ||ind=y | code = Cue_0030 (b13511187176ad444b9e8ccedb29a180) | speaker= - | text = With a horrible scream, the bandit falls. His accomplices jump up and grab their weapons. | result = Leads to Combat | next = {{color|*|End Dialogue}} }} {{Dialogue|a | code = Answer_0003 (7f85d37cbd4a9ad44a536d3285a62eba) | text = [Attack] "Just what I was looking for!" | next = Cue_0015 }} {{Dialogue|c ||ext=y ||ind=y | code = Cue_0013 (f4cc5a67c6d421d46a1a9628e2e77028) | speaker= [[Bandit (Rogue 7) (Talon Peak)]] | text = "Someone's here! Arm yourselves, lads!" | result = Leads to Combat | next = {{color|*|End Dialogue}} }} {{Dialogue|c ||ext=y ||ind=y | code = Cue_0015 (2476ab3f5a0766742aea76722bc0692d) | speaker= [[Bandit (Rogue 7) (Talon Peak)]] | text = "The {baron/baroness/king/queen}? Is {he/she} everywhere?!" | result = Leads to Combat | next = {{color|*|End Dialogue}} }} |} ==Ancient Roc== Approach Roc's nest in [[Talon Peak]]. {{Dialogue}} {{Dialogue|c ||ext=y | code = Dialogue_Roc_zoneDialog (cf7db311536b44d44bd6cd1665c507ea) | next = Cue_0001 }} {{Dialogue|c ||ext=y ||ind=y | code = Cue_0001 (6b527bf24229f7342be4b86a277dfc71) | speaker= None | text = As soon as you get close to the nest, a huge shadow moves across the sky. | next = Cue_0003 }} {{Dialogue|c ||ext=y ||ind=y | code = Cue_0003 (203da8e21ba74f44b9e0f83365e9136f) | speaker= None | text = With a shrill shriek, a gigantic bird swoops down on you, her flapping wings making a veritable hurricane as she moves to protect her nest to her last breath! | result = Leads to Combat | next = {{color|*|End Dialogue}} }} |}
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