Trigger[]
Exit Armag's Tomb to the outside part after dealing with Armag.
Info
- Cues with Index are initated only by answers and cues, not lists.
- Orange lines are shown/selected only once. Yellow lines are shown/selected only once per dialogue session.
- [Show/hide all codes]
List | Code | Condition | Next | Speaker | Text | Result |
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Dialogue_Elders (0eea7aa8b87b33844b755c80d4121d2e) |
CueSequence_0001 | |||||
CueSequence_0001 (1fa75daf68a19b848ac3a2c9052a8aea) | ||||||
Cue_0002 (6dd1e439ec7613646972e947c89f7820) |
It's noisy at the tomb's exit — many Tiger Lords tribesmen have gathered here. They're arguing and bickering, and the discussion is so heated that some participants have began punching their opposition or drawing weapons, while more level heads work to calm them down. | |||||
Cue_0003 (935fbdc14d661784cadf11a85ea16e32) |
ArmagsFate is 2 | Armag | The crowd is greatest around Armag. The deposed chieftain's escort holds their hands on their weapons, throwing nervous glances toward their tribesmen. | |||
Cue_0004 (909eaffa1e88f3a4ca947988dfc95f84) |
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Amiri | Amiri stands apart from the crowd, contemplating something intensely. Her arms are crossed over her chest, and she's biting her lip. | |||
Cue_0005 (27970b819ef9b8c46a9a21131b665494) |
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Dugath | Dugath is here too. Noticing you, he stops speaking and gives you a warm smile. | |||
Cue_0007 (00b3baab142f45b4abfcd6209df4c19f) |
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Dugath | Dugath is here too. Noticing you, he turns away. | |||
SequenceExit_0006 (f740030b0c9f8a143a6a883ea140af22) |
ORDER:
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Cue_0008 (d1e5644288466f54cb6612aca5c3e55e) |
ArmagsFate is 1 | AnswersList_0010 |
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AnswersList_0010 (71bcc739e1910784ba6dce9fa1723e18) | ||||||
Answer_0011 (58c9539106747b243865c6a43ba50081) |
Cue_0014 | Player | "Armag didn't lie to you — the ancient chieftain's spirit really did live in his body. Still, he fell by my hand." | |||
Cue_0014 (e2716d1c21142784fb2366f1cd073392) |
Cue_0017 |
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Answer_0012 (5250ae10020dcb248b8aed4b632807c9) |
Cue_0015 | Player | "Armag was a madman and a kinslayer. He led your tribe to its destruction. But I defeated him and his witches!" | |||
Cue_0015 (358f8fd2df4e6e341a4abf301ff60ab9) |
Cue_0017 |
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Answer_0024 (23b1395f49f238c49a9d6bc0626b35a9) |
Cue_0025 | Player | "Armag was a pathetic madman. He died in the tomb, unable to pass the trials!" | |||
Cue_0025 (c7e9f96f4e123c944baa2ed0262bf6e8) |
Cue_0017 |
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Answer_0013 (037856bcde6d80e4890105948c70d0c6) |
Cue_0016 | Player | "Armag was a coward and a piece of scum, unworthy of his name. He fled the battlefield, hid underground, and died like a filthy rat, groveling at my feet!" | |||
Cue_0016 (ca1d93ac4337ac74ea97fbb29966fd4b) |
Cue_0017 |
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Cue_0017 (0405f6202dffb7b428490b059e1effdd) |
AnswersList_0018 | Gwart |
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Cue_0009 (272f2a07b5f1fc34a92ebe4b681988d0) |
ArmagsFate is 2 | AnswersList_0018 | Gwart |
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AnswersList_0018 (64829ef4f0a75b044a309ed21a7d2f60) | ||||||
Answer_0019 (1639699ad04d86440b1e163a08371161) |
Cue_0026 | Player | "Who are they?" | |||
Cue_0026 (ecabf9c5295f57b48aba1ad4e7f53972) |
AnswersList_0018 | Gwart |
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Answer_0020 (6608c644216f69342ac3a56d6cb458ed) |
Cue_0022 | Player | "What's going on here?" | |||
Cue_0022 (6b37d95ec71013d43826afe6f620b159) |
ORDER:
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Gwart |
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Cue_0028 (866bfd7f875085b49a470141a6c1999c) |
AnswersList_0018 | Gwart |
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Answer_0021 (e094449433c92ee4fb812dfce6aa42bb) |
Cue_0023 | Player | "These seem like Tiger Lords affairs. What help would I be?" | |||
Cue_0023 (bb5abd1a226a4194183b7c7ccdab6d61) |
ORDER:
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Gwart |
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Answer_0034 (33a87a893357327409c01d1bf0253ad6) |
Selected (Answer_0021) | Cue_0035 | Player | "All right, I'll take in any Tiger Lords who wish to leave their tribe and live on my lands — provided they swear an oath of fealty first." | ||
Answer_0032 (32b41f1cd466c5a48855aaf867dee0cb) |
Selected (Answer_0021) | Cue_0033 | Player | "Why are your quarrels my affair? Go back to Numeria and do whatever you like. Leave me out of your feud." | ||
CueSequence_0030 (d2770a11475ca27418df051a56f95a12) | ||||||
Cue_0027 (2476dfaef0e265f458e41ff883c3fb3c) |
ArmagsFate is 1 | Gwart | "Armag's death failed to mend the wounds his life inflicted on the tribe. Quite the contrary, in fact." | |||
Cue_0060 (d5e8b2c3fded77e49a0a623a19be666d) |
Seen (Cue_0027) | Jaethal | "Amazing, no?" The elf looks at the crowd of barbarians with pretentious indifference. | |||
Cue_0061 (beb03011a4db31549b614be5772cecd0) |
Valerie | "Chaos and a rift — how else could this story end? Armag may not have been the best chief, but in trying to overthrow him, you only kindled the flames of a feud." | ||||
SequenceExit_0031 (cb234e0a147c7f44e9b2d7c305338af8) |
Cue_0028 | |||||
CueSequence_0066 (6cfc53bff6043da4e8fd403cc992d70f) | ||||||
Cue_0068 (82c4922152172dd4cae5961958485633) |
Tristian | "This is a chance to show mercy and vision, {name}. These people may be lost, but they can still be brought to the right path. Stop this rift in their tribe from forming — stop them from suffering further bloodshed." | ||||
Cue_0070 (2e90f8dac090ccc49b8079f0936ce950) |
Kanerah | "I say we'd better root them out. But if, for some reason, you don't want to do it, then give them a weak chief, or someone you can control. Otherwise, in ten or twenty years they'll return to your lands, to try their luck once more." | ||||
Cue_0071 (9ad5e3267cb19f142abd5c1b17b01570) |
Kalikke | "These people bring only chaos and death. The best solution would be to send them back home, and never let them look upon the borders of this land again." | ||||
SequenceExit_0067 (8bf1fa2efec45364fb806390ce86ca4e) |
AnswersList_0018 |
Tribe's fate[]
List | Code | Condition | Next | Speaker | Text | Result |
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Cue_0033 (22a449c0ba877a44283313a7f7bdb2bf) |
ORDER:
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Barbarian (Barbarian 10) (Armag's Tomb) |
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CueSequence_0062 (62e06543e2789b74c896ccd7afef7b1b) | ||||||
Cue_0064 (7fb1946975144c24699cb86417cd5702) |
Jaethal | "Friendship? This rabble has quite the high opinion of themselves. They're uncontrollable and unpredictable — not fit to be servants or allies." | ||||
Cue_0065 (bc463271ca1c91b4da4798418e69f026) |
Ekundayo | "A murderer who settles next to the family of his victim brings only chaos and grief. The Tiger Lords have no place beside us. Do not change your mind, {name} — let them go." | ||||
SequenceExit_0063 (32bc6beb992cf894baf04afd1e9c9092) |
AnswersList_0018 | |||||
AnswersList_0049 (a7252fead3fe45140b3260d8414bb3a4) | ||||||
Answer_0034 (33a87a893357327409c01d1bf0253ad6) |
Selected (Answer_0021) | Cue_0035 | Player | "All right, I'll take in any Tiger Lords who wish to leave their tribe and live on my lands — provided they swear an oath of fealty first." | ||
Answer_0050 (554e9dd128c05b3418d259b9cdb7a311) |
Cue_0051 | Player | "You heard me — leave. If I find you in my lands again, you'll be greeted with fire and steel!" | |||
Cue_0051 (a7b92737a533e2643ab91f9e66ce2c9a) |
End Dialogue | Barbarian (Barbarian 10) (Armag's Tomb) |
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Cue_0035 (75110a3c467388b46985c0ff1f137790) |
Cue_0036 | Barbarian (Barbarian 10) (Armag's Tomb) |
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Cue_0036 (a8bd9d1d537f5a8439f5bab8ed6eb310) |
AnswersList_0037 | Barbarian (Barbarian 10) (Armag's Tomb) |
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AnswersList_0037 (4788fd735b8f45c448efcfbfabfe24cf) | ||||||
Answer_0038 (2e66142532364664fb88db11543cb2f9) |
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Cue_0040 | Player | "There's no need to change chieftains. Let Armag remain your leader — he's a hero and a personal friend." | +960xp | |
Answer_0039 (6c1d5a157b1292d4789e2d80a0044b80) |
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Cue_0040 | Player | "There's no need to change chieftains. Let Armag remain your leader — he's a hero and my sworn brother." | +960xp | |
Cue_0040 (ed5e5a842e1ffcb498ce52557cd1e92d) |
Cue_0052 | Armag |
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Cue_0052 (1130a134d8122534c833673108ec5967) |
Cue_0059 | Armag |
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Answer_0041 (ce8472271c7444141a8b47efca1d5b99) |
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Cue_0044 | Player | "Amiri fought Armag — she would have won, if not for the Sister's dirty tricks. She's worthy of being your leader." | +960xp | |
Cue_0044 (43546ce7f5f6b5a4598270ce11087fbc) |
Cue_0054 |
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Cue_0054 (eea453ae4adcc5e4592c0b9fb8d809b6) |
Cue_0055 | Amiri |
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Cue_0055 (48f271881112b054b896ffc6826a582e) |
Cue_0059 | Amiri |
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Answer_0042 (f763f1f3553acf14597c122aaca0fb41) |
Not Unlocked (Dugat_Dead) | ORDER:
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Player | "Dugath is wise and valiant. He'll make a fine leader." | +480xp | |
Cue_0043 (d7d6c2c23c8d21046aeb0502ff512ed7) |
Not Ashman_likes_us less than 1 | Cue_0053 | Dugath |
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Cue_0053 (2cf39c11ea79100488a36fdd63ee3885) |
Cue_0059 | Dugath |
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Cue_0045 (0a3a5e09309a0a9468114c2f5ba74e44) |
Ashman_likes_us less than 1 | AnswersList_0037 | Dugath |
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Answer_0046 (00e46588af635d84386ea4104261050c) |
Cue_0048 | Player | "Gwart is young, but he's brave and smart. In time, he'll make a true chieftain." | +288xp | ||
Cue_0048 (11441e1a079e8d74eb06bc75b40967e9) |
Cue_0058 | Gwart |
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Cue_0058 (5fb351a2acc3a2844b2f1d7f2e41662b) |
Cue_0057 | Gwart |
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Cue_0057 (511731761cba2874d95d34d73cb8cea6) |
Cue_0059 | Gwart |
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BarbarianNewChief: set to 4 | ||
Answer_0047 (b4e3595717ffff645910f639116da4c0) |
Cue_0033 | Player | "I've changed my mind. You'll bring me nothing but trouble if you stay. Return to Numeria and deal with your problems yourselves." | |||
Cue_0059 (ef001628b79485143b1c572f9c410297) |
End Dialogue |
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Unused / Unfound[]
List | Code | Condition | Next | Speaker | Text | Result |
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Cue_0069 (88ee0643ca5a9e047adc7e9f131e4e82) |
? | ? | The cleric's lips tighten into a thin line. He shakes his head and answers in an ice-cold voice. "That won't happen. I despise what has become of this tribe." |