Trigger[]
Approach the goblins in Oleg's Trading Post during Nok-Nok and the Trouble with Goblins.
Info
- Cues with Index are initated only by answers and cues, not lists.
- Orange lines are shown/selected only once. Yellow lines are shown/selected only once per dialogue session.
- [Show/hide all codes]
List | Code | Condition | Next | Speaker | Text | Result |
---|---|---|---|---|---|---|
dialogue_NokNok_OTP_enter (91f1b47cd9e83004b960f56770230443) |
Nok-Nok in party | Cue_0001 | ||||
Cue_0001 (1a79dea27b6d7d44f87b8412d22d8ddd) |
Cue_0002 |
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Cue_0002 (46141d80528687947a8f08a48d508fd2) |
ORDER:
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Nok-Nok |
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CueSequence_0096 (dc897794058e5824babef22e90993cb3) | ||||||
Cue_0098 (6ef37ea980a788345864daa721204c75) |
Regongar | "Ha! I'd love a festival like that! I think these guys wouldn't even mind if I fried their friends a little!" | ||||
Cue_0099 (df8297fbaa0fde44ea31e438d2b0a97b) |
Jaethal | Jaethal wrinkles her nose ever so slightly. "Animals." | ||||
SequenceExit_0097 (ca5b56d61eb69664b9fb4452a1afa01f) |
AnswersList_0003 | |||||
AnswersList_0003 (11836cc7648b9e7478f4b2d780a4a41e) | ||||||
Answer_0004 (1cf80f3115e67cd4f8699788bd9ad764) |
Not Seen (Cue_0016) | Cue_0013 | Player | "Is this your tribe?" | ||
Cue_0013 (78eb7d85a9557cc40bddb86b88ee5429) |
Cue_0015 | Nok-Nok |
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Answer_0005 (fb7ed7f11306ec04a89d4c4df98242b8) |
Not Seen (Cue_0016) | Cue_0014 | Player | "You need to get them to leave." | ||
Cue_0014 (170e584cbc12fca4fb3826adf8407e4e) |
Cue_0015 | Nok-Nok |
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Cue_0015 (6cae52989f116cf4a9b7f9a8c4be6d15) |
Cue_0016 | Nok-Nok |
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Cue_0016 (dec8d7e11e946964a967fa2715765bd6) |
AnswersList_0003 | Long Legs |
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Answer_0018 (dd6898df93b327a449d397cf45872b1e) |
Seen (Cue_0016) | Cue_0019 | Player | "Caught? By who?" | ||
Cue_0019 (4bab3b6a5f591854f83624f4c09d626b) |
ORDER:
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Long Legs |
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Cue_0020 (3e28aadaa225b194cb134c90eb02e88b) |
ORDER:
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Long Legs |
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Answer_0006 (8e41dd5721b5a4647ad7e7dfb4221740) |
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Cue_0009 | Player | "As my specially-designated Warden, drive them out. By force, if necessary." | ||
Answer_0007 (3e92d939204b6414da2ec8f4e0c9b8c0) |
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Cue_0009 | Player | "As my specially-designated Councilor. Ask them, politely, to move elsewhere – do not fight them." | ||
Answer_0008 (b01c530ce18272e40be4a57e4e24cfc4) |
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Cue_0009 | Player | "As my specially-designated Diplomat. Tell them they can set up a new tribe, but at least twenty leagues from Oleg's. Downwind." | ||
Answer_0017 (082452a2b9463144e8d0bd1e79e4d317) |
Seen (Cue_0016) | Cue_0009 | Player | "Make them leave, or I'll do it myself." | ||
CueSequence_0106 (ff2e4b8559abdb54cae0cbaed71d3b9d) | ||||||
Cue_0104 (c435b65317d0cf84dad939fc5594248f) |
Ekundayo | "Hmm. Looks like a giant. Don't know which one." | ||||
SequenceExit_0107 (cb9fdc7513a16ac4e9ef9093296f460f) |
Cue_0020 | |||||
CueSequence_0100 (4a257f4e54949a440934073a36fab82a) | ||||||
Cue_0103 (054b8ae996265ab46a7c29be13b86e3e) |
Jubilost | "Some appreciation that is! Look, you can't just serve any old swill to the monster that swallowed your friends! You have to be sure it'll complement such coarse meat! Perhaps I should write a guide on pairing drinks for goblin cuisine?" | ||||
SequenceExit_0102 (750efd81ee7ec494c8765283f72b454c) |
AnswersList_0003 | |||||
Cue_0009 (1e414b787f21d284fbe2f87c4c0a8a7f) |
ORDER:
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Nok-Nok |
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Cue_0010 (46c4a54d6da6e4641bd8887c5ccbecd9) |
Seen (Cue_0019) | Cue_0011 | Nok-Nok |
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Cue_0011 (dbef8a6b81c945c4da1f4a14163ed2db) |
ORDER:
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Munguk |
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Cue_0012 (79267693aef53034ca29347ec6422130) |
Seen (Cue_0019) | AnswersList_0021 | Long Legs |
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AnswersList_0021 (fd0de2be6c298ce41a59cf5c1213bf6e) | ||||||
Answer_0022 (e4ccf3c8e32f4dd4995ef6c22d53b45c) |
Cue_0028 | Player | "Nok-Nok, be ready." | |||
Answer_0023 (db6856db3a1e4a8448b114dbbfd18ef4) |
Cue_0028 | Player | (Neutral Good) "Look... uh, whatever your name is, we don't want any bloodshed, let's talk about this." | |||
Answer_0024 (7b979a162e188ef469accf46e79c3ca5) |
Cue_0028 | Player | (Lawful Neutral) "You're trespassing by the law of the land, giant. Leave now." | |||
Answer_0025 (abc0390c2911afc459d7d2bbd3c0eb54) |
Cue_0028 | Player | (Chaotic Neutral) "This should be fun. Let's see how this plays out." | |||
Answer_0027 (c756b32b6e28e494b991a192371c8a84) |
Cue_0028 | Player | (Neutral Evil) "Well, it looks like we'll be doing more than murdering a few goblins. Good." | |||
Answer_0026_AttackMunguk (f04cd8497e3ea0940a4b19b6d2ca13b7) |
ORDER:
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Player | [Attack] "Let's kill this beast." | NokNok_HERO +1 | ||
Cue_0028 (2b59e12d5f01ae7468a489ea435a6b8e) |
Cue_0029 | Munguk |
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Cue_0029 (eeface64dece6fc4ca0d42db8c0ee2d1) |
Cue_0030 | Long Legs |
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Cue_0030 (1d0304851f411594598eca916d5b85d9) |
Cue_0031 | Munguk |
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Cue_0031 (c0de1733ab55bf54e9edfb4dea57c466) |
AnswersList_0032 | Nok-Nok |
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AnswersList_0032 (93f6821ea7bfdf14e99d242adfeca659) | ||||||
Answer_0033 (695644f979cdc4341b5a995b4d69adbe) |
Cue_0039 | Player | "You can understand him?" | |||
Cue_0039 (b93de951838d1c345bb3ba803e8eb429) |
ORDER:
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Nok-Nok |
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Answer_0037 (329040af84fc51a489eec9d83c2ebf92) |
Cue_0038 | Player | "He can eat them all for all I care." | |||
Cue_0038 (140e60ffe0fc920438cc086ffd2a9c8d) |
AnswersList_0032 | Nok-Nok |
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Answer_0042 (478adf32801c6f644b3520dbb9d1a25f) |
Seen (Cue_0039) | Cue_0045 | Player | "Well, do something about it!" | ||
Answer_0034 (d77c705ace97fa3468a404f816655799) |
Selected (Answer_0039_Warden) | Cue_0044 | Player | "Keep pretend- er, being my Warden and order him to leave, or we'll use force." | NokNok_JESTER +1 | |
Cue_0044 (3c4533cd96a7a834d87a4f13d7579e73) |
Cue_0046 | Nok-Nok |
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Cue_0046 (bfbf9c434c6f9e24d821913ef994db37) |
Cue_0047 | Munguk |
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Cue_0047 (a8a5e0c26b8c06c4483fcd711bc99b2b) |
Cue_0048 | Nok-Nok |
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Cue_0048 (e780bf96032765c4e89840194017c843) |
AnswersList_0049 | Munguk |
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Answer_0035 (c9f490342dacf2f4193e13fce05c6cf3) |
Selected (Answer_0040_Councilor) | Cue_0045 | Player | "Try some diplomacy, then, 'Councilor', if he won't understand me." | ||
Answer_0036 (8e8e363fda6bda64b979816acb681c64) |
Selected (Answer_0041_Diplomat) | Cue_0045 | Player | "Well, 'Grand Diplomat', see if we can make a deal with him." | ||
Answer_0041 (de4a2b0585bf80d40a4d1ee2d4d06584) |
Cue_0043 | Player | [Put your hand on you weapon] "Back away, monster, or I'll kill you." | |||
Cue_0043 (abb3f8f45375b7a409796b494198b256) |
AnswersList_0032 | Munguk |
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Answer_0026_AttackMunguk (f04cd8497e3ea0940a4b19b6d2ca13b7) |
ORDER:
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Player | [Attack] "Let's kill this beast." | NokNok_HERO +1 | ||
CueSequence_0111 (51b64b4d4d223d147a49a0ecb5a8e0b8) | ||||||
Cue_0113 (847e3731c2299c044aa7909fbbc4aeb5) |
Tristian | Hearing Nok-Nok's words, Tristian winces and shakes his head sadly. | ||||
SequenceExit_0112 (948074d88c3e5cb408d9a2add79bb661) |
AnswersList_0032 | |||||
CueSequence_0108 (1645c73bda4096642bee9aa04a8949f9) | ||||||
Cue_0110 (283fc8fde414f8542bbd68f0869053c7) |
Amiri | Amiri draws her weapon. "Finally, down to business!" | ||||
SequenceExit_0109 (16e79f44ff0406a4da3f62dad5f3bb23) |
Cue_0040 | |||||
Cue_0045 (178edc13717e35949beed499a1488580) |
Cue_0080 | Nok-Nok |
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Cue_0080 (6df430b495e500c4a8c32bd5428d0839) |
Cue_0081 | Munguk |
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Cue_0081 (19defcf1325725447ba97ba29b23f88f) |
ORDER:
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Nok-Nok |
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CueSequence_0114 (aa627c2b39e78934b88110ab8ef9f7fc) | ||||||
Cue_0116 (622765a4ee583ae4798f334772c73220) |
Octavia | "If... if you look at the entire situation from his point of view... The poor lad!" | ||||
SequenceExit_0115 (0c3c330a8d16ae24b9b5c38380bf5797) |
AnswersList_0082 | |||||
AnswersList_0082 (68276a93363c8ac4b90adc34fb37dfad) | ||||||
Answer_0083 (af78ae4ede358cb4fb2fd3c5e4caa079) |
Amiri in party | Cue_0085 | Player | (Chaotic Good) "Hmm. Do you think he'd like Amiri?" | ||
Cue_0085 (c0f35b99ff9d7804dadd148e4b20b940) |
Cue_0086 | Nok-Nok |
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Cue_0086 (2ffb49a56be16bc469b11e7164069b95) |
Cue_0087 | Amiri |
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Cue_0087 (bcc7614140d77b34baa82bc95129e709) |
Cue_0088 | Amiri |
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Cue_0088 (371ad9f766e3b5745b5f1b37eaf41fe9) |
AnswersList_0082 | Nok-Nok |
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Answer_0084 (8321d979b4fdb9449b0b171e34180b79) |
Cue_0089 | Player | "A wife? Really?" | |||
Cue_0089 (0af515bc87c797d478fd4b535c756b3f) |
AnswersList_0082 | Nok-Nok |
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Answer_0090 (78f32941aafc6ed46a836e3dbd4e8cbb) |
Cue_0091 | Player | "Can you tell him to look elsewhere for a wife?" | |||
Cue_0091 (b392cf0a010b4c54e9bf1609b1a48c3e) |
Cue_0092 | Nok-Nok |
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Cue_0092 (52ad74183f2f08049bda2fa9fb6cd9fb) |
Cue_0093 | Munguk |
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Cue_0093 (82bda9c871a018e49a548656334f2fe1) |
AnswersList_0082 | Nok-Nok |
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Answer_0094 (196a96f71b00d134d95a585283657922) |
Cue_0095 | Player | (Chaotic Neutral) "Well, send him somewhere." | NokNok_HERO +1 | ||
Cue_0095 (7b3087fccd7a37a498876f47bd4a6d93) |
Cue_0066 | Nok-Nok |
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Answer_0052_AttackMunguk (054a9b63dd4cbdd409afa4227f390ac1) |
Cue_0040 | Player | [Attack] "Enough of this. Let's kill the beast." | NokNok_HERO +1 | ||
AnswersList_0049 (545c8b2d44477424eb8bb7be8ecb2426) | ||||||
Answer_0050 (baeaa06ceb995d148a91146ccb541bb3) |
Cue_0053 | Player | "Attack him again, Nok-Nok!" | NokNok_JESTER +1 | ||
Answer_0051 (acef5628315ef6f4f8d96a150356527a) |
Cue_0053 | Player | "Come on, Warden, you need to do better than that." | NokNok_JESTER +1 | ||
Answer_0052_AttackMunguk (054a9b63dd4cbdd409afa4227f390ac1) |
Cue_0040 | Player | [Attack] "Enough of this. Let's kill the beast." | NokNok_HERO +1 | ||
Cue_0053 (4d6761a8eec1b9e4b8982e17a31f1a27) |
Cue_0054 | Nok-Nok |
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Cue_0054 (2b177eb2ee5a60b439f2698f3cd65e63) |
Cue_0055 | Munguk |
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Cue_0055 (43b4b6d3f9525f0488ce062a638acfdb) |
Cue_0056 | Long Legs |
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Cue_0056 (3aa127de3bb4345469b9fa9a6fa3304f) |
AnswersList_0057 | Nok-Nok |
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AnswersList_0057 (6af05a989ed63114da8db3d5bfeadaa7) | ||||||
Answer_0058 (bbf44dc98cb566341a7a3c20f31ef3d6) |
Cue_0059 | Player | "See if he'll leave now." | |||
Cue_0059 (a47f745fc292715408461f4579565a14) |
Cue_0060 | Nok-Nok |
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Cue_0060 (f642d3e729b93844b95cc361d22d99f4) |
Cue_0061 | Munguk |
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Cue_0061 (dbc6e9a5de439b14ab3a9660ed219135) |
AnswersList_0057 | Nok-Nok |
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Answer_0062 (04fd685778ad8054c835186a10d3fd0e) |
Seen (Cue_0059) | Cue_0064 | Player | "Keep trying, Nok-Nok. There must be something you can say to convince him." | NokNok_HERO +2 | |
Cue_0064 (ccb40b66d421a3447a8a7c7b0493f303) |
Cue_0066 | Nok-Nok |
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Answer_0063 (0abf02c9a0dbb944baf96b082aaa882c) |
Seen (Cue_0059) | Cue_0065 | Player | "Tell him there's food where he's going. And drink." | ||
Cue_0065 (a64093bc81f39f144b256d684a5add54) |
Cue_0066 | Nok-Nok |
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Answer_0052_AttackMunguk (054a9b63dd4cbdd409afa4227f390ac1) |
Cue_0040 | Player | [Attack] "Enough of this. Let's kill the beast." | NokNok_HERO +1 | ||
Cue_0066 (29efc40f5070d5a4aa99222e1a12f3e1) |
AnswersList_0067 | Munguk |
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New Problem Munguk's Drunken Rage | ||
AnswersList_0067 (ae84bdb9e70466848912c0bb1aa77c29) | ||||||
Answer_0068 (66550d3007d13444cabae9af9b236635) |
ORDER:
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Player | "What did you say to him?" | |||
Answer_0069 (fe7e7f4e5374fac488a68d4303b14f34) |
ORDER:
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Player | "That worked, well done, Nok-Nok." | |||
Cue_0070_MungukDrinks (589a03cdfb620174593e900290ba899e) |
OR:
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ORDER:
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Nok-Nok |
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Cue_0097_MungukLoves (70d600a759ab51f4baa7e512dea14ac4) |
Seen (Cue_0095) | ORDER:
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Nok-Nok |
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CueSequence_0117 (ee2936568c94b7945bbcd4bd04bb67d1) | ||||||
Cue_0119 (938d664ae55465248a2f042d48a3366d) |
Valerie | "{name}? It may be time to put an end to this madness. This prank has gone overboard." | ||||
SequenceExit_0118 (f7270887486d26c4ba2fd778b354ac54) |
AnswersList_0071 | |||||
AnswersList_0071 (f40d9e2d4b7f32c40baa99376cc0a14e) | ||||||
Answer_0072 (18d530eeefd606c4aae0d806e1d2d135) |
Cue_0077 | Player | "What?! Why did you do that?" | |||
Answer_0076 (07dec81cd39e2d5429c7003051c35c35) |
Cue_0078 | Player | (Neutral Good) "That's it for Munguk... what about your tribe here?" | |||
Cue_0078 (7864d2043c6ae084ea05f3e8597b6730) |
Cue_0079 | Nok-Nok |
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Answer_0074 (31992c5f1bcad7c4caeee9f84b986f14) |
Cue_0077 | Player | (Lawful Neutral) "He goes there, his belly will be filled with spears. He'll likely do some damage, too. Great." | |||
Answer_0073 (601260428e63f8543ae13e4e2e0b4f68) |
Cue_0077 | Player | (Chaotic Neutral) "Are you an idiot? Never mind that, of course you are." | |||
Cue_0077 (0694530704512034aaf446ebf22a9fcb) |
Cue_0079 | Nok-Nok |
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Cue_0079 (5307b3b97044410488906eb8089774b6) |
End Dialogue | Long Legs |
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NokNok_JESTER +1 | ||
Cue_0040 (c3d86febe1e61ca41af8bb8f4b500c6e) |
End Dialogue | Munguk |
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Leads to Combat |