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Draconic Bloodline
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Draconic Bloodline
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At some point in your family's history, a dragon interbred with your bloodline, and now its ancient power flows through your veins. == Draconic types == {| class="wikitable" | rowspan="2" |[[File:draconic_bloodline_black.png|frameless]] | ====== Black Dragon – Acid ====== |- |Lording over the darkest swamps and marshes, black dragons are the undisputed masters of their domain, ruling through cruelty and intimidation. Those who dwell within a black dragon's reach live in fear. Breath Shape: 60-foot line |} {| class="wikitable" | rowspan="2" |[[File:draconic_bloodline_blue.png|frameless]] | ====== Blue Dragon – Electricity ====== |- |Blue dragons are consummate schemers and obsessively orderly. In combat, blue dragons prefer to surprise foes if possible, and are not above retreating if the odds turn against them. Breath Shape: 60-foot line |} {| class="wikitable" | rowspan="2" |[[File:draconic_bloodline_brass.png|frameless]] | ====== Brass Dragon – Fire ====== |- |Consummate conversationalists, brass dragons prefer to talk instead of fight. Breath Shape: 60-foot line |} {| class="wikitable" | rowspan="2" |[[File:draconic_bloodline_bronze.png|frameless]] | ====== Bronze Dragon – Electricity ====== |- |Bronze dragons have been known to ally with travelers and adventurers if the cause and reward is right and just. Breath Shape: 60-foot line |} {| class="wikitable" | rowspan="2" |[[File:draconic_bloodline_copper.png|frameless]] | ====== Copper Dragon – Acid ====== |- |Copper dragons are whimsical and spend most of their time in combat trying to annoy and frustrate their enemies. Breath Shape: 60-foot line |} {| class="wikitable" | rowspan="2" |[[File:draconic_bloodline_gold.png|frameless]] | ====== Gold Dragon – Fire ====== |- |Gold dragons are the epitome of virtue. Other metallic dragons revere their gold cousins as the agents of divine forces and the paragons of dragonkind, and often seek them for advice or aid. Breath Shape: 30-foot cone |} {| class="wikitable" | rowspan="2" |[[File:draconic_bloodline_green.png|frameless]] | ====== Green Dragon – Acid ====== |- |Green dragons dwell in the ancient forests of the world, prowling under towering canopies in search of prey. Of all the chromatic dragons, green dragons are perhaps the easiest to deal with diplomatically. Breath Shape: 30-foot cone |} {| class="wikitable" | rowspan="2" |[[File:draconic_bloodline_red.png|frameless]] | ====== Red Dragon – Fire ====== |- |Few creatures are more cruel and fearsome than the mighty red dragon. King of the chromatics, this terrible beast brings ruin and death to the lands that fall under its shadow. Breath Shape: 30-foot cone |} {| class="wikitable" | rowspan="2" |[[File:draconic_bloodline_silver.png|frameless]] | ====== Silver Dragon – Cold ====== |- |Of all the dragons, silvers are the most courageous, holding themselves to a chivalrous code to help the weak, defeat evil, and behave in an honorable manner. Breath Shape: 30-foot cone |} {| class="wikitable" | rowspan="2" |[[File:draconic_bloodline_white.png|frameless]] | ====== White Dragon – Cold ====== |- |Although most consider it to be the weakest and most feral of the chromatic dragons, the white dragon makes up for its lack of cunning with sheer ferocity. Breath Shape: 30-foot cone |} == Bonus Feats == * {{sic|[[Blind Fight|Blind-Fight]]}} * [[Great Fortitude]] * [[Improved Initiative]] * [[Power Attack]] * [[Metamagic (Quicken Spell)]] * [[Skill Focus|Skill Focus (Mobility)]] * [[Skill Focus|Skill Focus (Knowledge Arcana)]] * [[Toughness]] ==Spells== * 3rd level: [[Mage Armor]] * 5th level: [[Resist Energy]] * 7th level: [[Dispel Magic]] * 9th level: [[Fear (Spell)|Fear]] * 11th level: [[Spell Resistance (Spell)|Spell Resistance]] * 13th level: [[Dragonkind I]] * 15th level: [[Dragonkind II]] * 17th level: [[Dragonkind III]] * 19th level: [[Overwhelming Presence]] ==Abilities== {|class="wikitable" {{ClassFeature|Draconic Bloodline Arcana|-| Whenever you cast a spell with damage that matches your [[#Draconic types|draconic bloodline's energy type]], that spell deals +1 point of damage per die rolled. }} {{ClassFeature|Class Skill - Perception|FalconEyeAnimal.png| Additional [[class skill]] from the draconic bloodline. }} {{ClassFeature|Grow Claws|dragon_claws.png| Starting at 1st level, you can grow claws as a [[free action]]. These claws are treated as natural weapons, allowing you to make two claw attacks as a [[full attack]] using your full [[base attack bonus]]. Each of these attacks deals 1d4 points of damage plus your [[Strength]] modifier (1d3 if you are [[size|Small]]). At 5th level, these claws are considered magic weapons for the purpose of overcoming [[DR]]. At 7th level, the damage increases by one step to 1d6 points of damage (1d4 if you are Small). At 11th level, these claws deal an additional 1d6 points of damage of your [[#Draconic types|energy type]] on a successful hit. You can use your claws for a number of rounds per day equal to 3 + your [[Charisma]] modifier. These rounds do not need to be consecutive. }} {{ClassFeature|Dragon Resistances|-| At 3rd level, you gain [[energy resistance|resist]] 5 against your [[#Draconic types|energy type]] and a +1 [[natural armor]] bonus. At 9th level, your energy resistance increases to 10 and your natural armor bonus increases to +2. At 15th level, your natural armor bonus increases to +4. }} {{ClassFeature|Breath Weapon|-| At 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of damage of your [[#Draconic types|energy type]] per sorcerer level. Those caught in the area of the breath receive a [[Reflex]] save for half damage. The DC of this save is equal to 10 + 1/2 your sorcerer level + your [[Charisma]] modifier. The shape of the breath weapon depends on your [[#Draconic types|dragon type]]. At 9th level, you can use this ability once per day. At 17th level, you can use this ability twice per day. At 20th level, you can use this ability three times per day. }} {{bug||This ability is not shown on the class progression table for a [[sorcerer]] with the draconic bloodline.}} {{ClassFeature|Wings|RighteousMight.png| At 15th level, you gain a pair of wings that grant a +3 dodge bonus to AC against melee attacks and an immunity to ground based effects, such as difficult terrain. }} {{ClassFeature|Power of Wyrms|ResistEnergy.png| At 20th level, your draconic heritage becomes manifest. You gain immunity to [[paralyzed|paralysis]], [[sleep]], and [[acid]] damage. You also gain [[blindsense]] with a range of 60 feet. }} |} [[Category:Bloodlines]]
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