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Dragon Disciple is a Prestige Class in Owlcat Pathfinder Games.

With the magic of a spellcasting class at their disposal, dragon disciples can assume the typical role of a magic-user, hampering the movement of the enemy and hurling damage-dealing spells at their opponents. Dragon disciples' draconic abilities, however, make these versatile spellcasters even more formidable, as they use their breath weapons and flight to destroy their foes directly.

Gameplay[]

Role: Dragon Disciples are a prestige class and are spontaneous casters that have an affinity for their draconic ancestors.

Prerequisites[]

Earliest character level to take: 6

Progression Table[]

Level BAB Fort Ref Will Features
1 +0 +1 +0 +1 Natural Armor Increase +1,
Blood of Dragons
2 +1 +1 +1 +1 Dragon Bite,
Ability Boost — Strength (+2),
Arcane Spellcasting +1 CL,
Bloodline Feat Selection
3 +2 +2 +1 +2 Breath Weapon,
Arcane Spellcasting +1 CL
4 +3 +2 +1 +2 Natural Armor Increase (+1),
Ability Boost — Strength (+2),
Arcane Spellcasting +1 CL
5 +3 +3 +2 +3 Blindsense 25ft,
Bloodline Feat Selection
6 +4 +3 +2 +3 Ability Boost — Constitution (+2),
Dragon Bite +1d6 energy dmg,
Arcane Spellcasting +1 CL
7 +5 +4 +2 +4 Natural Armor Increase (+1) (+3 AC),
Dragon Form - Dragonkind I,
Arcane Spellcasting +1 CL
8 +6 +4 +3 +4 Ability Boost — Intelligence (+2),
Arcane Spellcasting +1 CL,
Bloodline Feat Selection
9 +6 +5 +3 +5 Wings
10 +7 +5 +3 +5 Blindsense 50ft,
Dragon Form - Dragonkind II,
Arcane Spellcasting +1 CL


In game description Bloodline Feat Selections and Dragonkind abilities are not shown, but still awarded. Moreover, you won't be able to see chosen Feats in Class tab, only in Abilities tab, they still work nevertheless. (Last Version:2.1.7b)

Base features[]

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Natural Armor Increase (+1)

As his skin thickens, a dragon disciple takes on more and more of his progenitor's physical aspect. At 1st, 4th, and 7th level, a dragon disciple gains a +1 increase to the character's existing natural armor (if any). These armor bonuses stack.




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Blood of Dragons

A dragon disciple adds his level to his sorcerer levels when determining the powers gained from his bloodline. If the dragon disciple does not have levels of sorcerer, he instead gains bloodline powers of the draconic bloodline, using his dragon disciple level as his sorcerer level to determine the bonuses gained. He must choose a dragon type upon gaining his first level in this class and that type must be the same as his sorcerer type. This ability does not grant bonus spells to a sorcerer unless he possesses spell slots of an appropriate level. Such bonus spells are automatically granted if the sorcerer gains spell slots of the spell's level.




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Arcane Spellcasting

At 2nd level, and at every level thereafter, with an exception for 5th and 9th levels, an Dragon Disciple gains new spells per day as if he had also gained a level in an arcane spellcasting class he belonged to before adding the prestige class. He does not, however, gain any other benefit a character of that class would have gained, except for additional spells per day, spells known, and an increased effective level of spellcasting. If a character had more than one arcane spellcasting class before becoming an Dragon Disciple, he must decide to which class he adds the new level for purposes of determining spells per day.




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Dragon Bite

At 2nd level, whenever the dragon disciple uses his bloodline to grow claws, he also gains a bite attack. This is a primary natural attack that deals 1d6 points of damage (1d4 if the dragon disciple is Small), plus 1–1/2 times the dragon disciple's Strength modifier. Upon reaching 6th level, this bite also deals 1d6 points of energy damage. The type of damage dealt is determined by the dragon disciple's bloodline.

(As of hotfix 1.2.4 Dragon bite is always available and your character may use it even without using claws)




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Ability Boost — Strength (+2)

As a dragon disciple gains levels in this prestige class, a dragon disciple takes on more and more of his progenitor's physical aspect. At 2nd and 4th levels, a dragon disciple gains a +2 Racial bonus to the character's Strength score. These bonuses stack.




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Breath Weapon

At 3rd level, a dragon disciple gains the breath weapon bloodline power, even if his level does not yet grant that power. Once his level is high enough to grant this ability through the bloodline, the dragon disciple gains an additional use of his breath weapon each day. The type and shape of the breath weapon depends on the type of dragon selected by the dragon disciple.




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Blindsense

At 5th level, the dragon disciple gains blindsense with a range of 25 feet. Using non-visual senses the dragon disciple notices things he cannot see. He usually does not need to make Perception checks to notice and pinpoint the location of creatures within range of his blindsense ability, provided that he has line of effect to that creature.

Any opponent the dragon disciple cannot see still has total concealment against him, and the dragon disciple still has the normal miss chance when attacking foes that have concealment. A creature with blindsense is still denied its Dexterity bonus to Armor Class against attacks from creatures it cannot see. At 10th level, the range of this ability increases to 50 feet.




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Ability Boost — Constitution (+2)

Upon reaching 6th level, a dragon disciple gains a +2 Racial bonus to the character's Constitution score.




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Dragon Form

At 7th level, a dragon disciple can assume the form of a dragon. This ability works like dragonkind I spell. At 10th level, this ability functions as dragonkind II spell, and the dragon disciple can use this ability twice per day. His caster level for this effect is equal to his effective sorcerer levels for his draconic bloodline.




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Ability Boost — Intelligence (+2)

Upon reaching 8th level, a dragon disciple gains a +2 Racial bonus to the character's Intelligence score.





Hints & Tips[]

  1. The following Class & Archetypes qualifies for Dragon Disciples:
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Strategy & Guides[]

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