Pathfinder: Kingmaker Wiki


Ghoul

Neutral Evil (Zombie)

4 Fighter
2 Undead
Size
Medium
Speed
30 ft.
Initiative
+7
STR
18
DEX
16
CON
10
INT
12
WIS
15
CHA
10

Skills
+9 Perception +12 Stealth

67 experience points

Defense
41 Hit points
AC
12

Flat-footed
8
Touch
12
Fortitude
+4
Will
+6
Reflex
+4

Resistance: 5 Damage Reduction
Exceptions: Slashing

Immunities
Immunities
Mind-Affecting, Fear, Compulsion, Emotion, Poison, Disease, Charmed, Sazed, Death, Sleep, ability score damage, drain
Energy: Negative
Effects And Conditions: Nauseated, Fatigued, Sickened

Offense
Masterwork Handaxe
Range: 2 ft.
Attack: +9
Damage: 1d6+6 S

BASE ATTACK BONUS
+5
COMBAT MANEUVER
+9 Bonus 21 Defense

Features and Abilities
Charge, Coup de Grace, Treat Affliction
Fighting Defensively, Acrobatics (Mobility), Power Attack
Toughness, Improved Initiative, Damage Reduction 5/slashing, , Feat, Coup de Grace, Undead Creature, Weapon Focus - Weapon Focus (Handaxe), Bonus Combat Feat, Fighter Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Armor Proficiency (Heavy Armor), Simple Weapon Proficiency, Martial Weapons Proficiency, Shield Proficiency, Tower Shield Proficiency, Power Attack, Dodge, Bravery, Combat Reflexes, Armor Training, Shield Focus, Blind Fight

Analyze Skill: Lore (Religion) DC 18 to 33

Ghoul is an enemy in Pathfinder: Kingmaker.

Description[]

See zombie.

Equipment[]

  • Masterwork Handaxe