Ghoul
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Neutral Evil (Zombie)
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4 Fighter 2 Undead
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Size Medium
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Speed 30 ft.
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Initiative +7
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STR 18
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DEX 16
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CON 10
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INT 12
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WIS 15
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CHA 10
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Skills
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+9 Perception
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+12 Stealth
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67 experience points
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Defense
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41 Hit points
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AC 12
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Flat-footed 8
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Touch 12
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Fortitude +4
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Will +6
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Reflex +4
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Resistance: 5 Damage Reduction Exceptions: Slashing
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Immunities
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Immunities Mind-Affecting, Fear, Compulsion, Emotion, Poison, Disease, Charmed, Sazed, Death, Sleep, ability score damage, drain Energy: Negative Effects And Conditions: Nauseated, Fatigued, Sickened
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Offense
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Masterwork Handaxe Range: 2 ft. Attack: +9 Damage: 1d6+6 S
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BASE ATTACK BONUS +5
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COMBAT MANEUVER
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+9 Bonus
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21 Defense
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Features and Abilities
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Charge, Coup de Grace, Treat Affliction Fighting Defensively, Acrobatics (Mobility), Power Attack Toughness, Improved Initiative, Damage Reduction 5/slashing, , Feat, Coup de Grace, Undead Creature, Weapon Focus - Weapon Focus (Handaxe), Bonus Combat Feat, Fighter Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Armor Proficiency (Heavy Armor), Simple Weapon Proficiency, Martial Weapons Proficiency, Shield Proficiency, Tower Shield Proficiency, Power Attack, Dodge, Bravery, Combat Reflexes, Armor Training, Shield Focus, Blind Fight
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Analyze Skill: Lore (Religion) DC 18 to 33
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Ghoul is an enemy in Pathfinder: Kingmaker.
Description[]
See zombie.
Equipment[]