Giant Flytrap | |||||
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Neutral (Giant Flytrap) | |||||
13 Plant | |||||
Size Huge |
Speed 10 ft. |
Initiative +8 | |||
STR 29 |
DEX 18 |
CON 25 |
INT 1 |
WIS 12 |
CHA 6 |
Skills |
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19 Perception | |||||
135 experience points | |||||
Defense | |||||
163 Hit points | |||||
AC 24 |
Flat-footed 20 |
Touch 14 | |||
Fortitude +17 |
Will +5 |
Reflex +8 | |||
Resistance: Energy Resistance: 20 Acid | |||||
Immunities | |||||
Mind-Affecting, Compulsion, Poison, Charmed, Stunned, Polymorph Effects And Conditions: Baleful Polymorph, Paralyzed, Sleep, Stunned | |||||
Offense | |||||
Melee: Bite Range: 9 ft. Attack: +16/+16/+16/+16 Damage: 16-23 Slashing/Piercing/Bludgeoning 1d8+15 | |||||
BASE ATTACK BONUS +9/+4/-/- |
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COMBAT MANEUVER | |||||
+22 Bonus | 36 Defense | ||||
Features and Abilities | |||||
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction Fighting Defensively, Acrobatics (Mobility), Power Attack Acid Resistance 20, Blindsight 60 ft, Feat, Coup de Grace, Immunity to Paralysis, Immunity to Sleep, Immunity to Poison, Weapon Focus (Bite), Great Fortitude, Power Attack, Combat Reflexes, Improved Initiative, Improved Critical (Bite), Toughness | |||||
Analyze Skill: Lore (Nature) DC 22 | |||||
CR10_GiantFlytrapStandard (fb824352b7968fb4d8103ac439644633) |
Giant Flytrap is a creature in Pathfinder: Kingmaker.
Description[]
A hardy plant that grows in areas with poor soil but abundant animal life, this dangerous predator is an immense version of its more common (and much smaller) kin. Whereas the smaller flytraps supplement their growth by catching insects, the giant flytrap does the same with animals, humanoids, and anything else foolish enough to draw too near. Local legends call this plant names like “mancatcher,” “snapperjaw plant,” “dragonleaf plant,” “cowbiter,” and “green gulper,” but adventurers know it simply as the giant flytrap.
As the giant flytrap’s prey are generally much smarter than insects, this huge plant has evolved into a much more aggressive hunter than its smaller brethren. It can lumber slowly along the ground, using its writhing roots like tentacles to relocate to more populous hunting grounds, and is quite canny at blending in with the surrounding foliage. A giant flytrap’s jaws and stalks are swift-moving—it reaches out and snaps at passersby with lightning speed. The plant itself even has a modicum of intelligence, and is capable of limited tactical choices, such as knowing when to break off an attack against a powerful foe. While most giant flytraps have four sets of jaws, some can have as few as one, and others eight or more.
A giant flytrap’s stalks are 20 feet long, but generally sprawl relatively close to the central mass—a set of full-grown flytrap jaws is 7 feet across. A giant flytrap weighs 9,000 pounds. This towering plant is a mass of vines and barbs. Several stalks are horribly mobile, each ending in a set of green toothy jaws.
Notes[]
- Begins combat buffed with permanent Lifesense.
Locations[]
- Random encounters
- Candlemere Tower (during Betrayer's Flight)
- Hunting Grounds
- Tenebrous Depths (Floor V)