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Hell Hound
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Lawful Evil (Hell Hound)

7 Outsider
Size
Medium
Speed
40 ft.
Initiative
+7
STR
17
DEX
17
CON
19
INT
10
WIS
14
CHA
10

Skills
14 Perception

45 experience points

Defense
74 Hit points
AC
22

Flat-footed
19
Touch
15
Fortitude
+6
Will
+7
Reflex
+8

Resistance: 10 Spell resistance
Damage Reduction 5/Good

Immunities
Energy: Fire

Vulnerabilities
Energy: Cold

Offense
Melee: Flaming Bite
Range: 2 ft.
Attack: +13
Damage: 6-16 Slashing/Piercing/Bludgeoning 1d6+4 + Fire 1d6

BASE ATTACK BONUS
+7/+2/-/-
COMBAT MANEUVER
+12 Bonus 25 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction
Fighting Defensively, Acrobatics (Mobility)
Trip Defence +4, Fire Subtype, Immunity (Fire), Vulnerability to Cold, Evil Subtype, Lawful Subtype, Extraplanar Subtype, Damage Reduction 5/Good, Feat, Coup de Grace, Improved Initiative, Toughness, Weapon Focus (Bite)

Analyze Skill: Lore (Religion) DC 16

CR5_HellhoundAdvanced (5500f341c6dd4674d885a14feb2ece57)

Hell Hound is a creature in Pathfinder: Kingmaker.

Description[]

A typical hell hound stands 4–5 feet tall at the shoulder and weighs 120 pounds. Efficient hunters, a favorite pack tactic is to surround prey quietly, then attack with one or two hounds, driving prey toward the rest of the pack with their fiery breath. If the prey doesn’t run, the pack closes in. Hell hounds track fleeing creatures relentlessly.

Hell hounds are particularly favored by fire giants, as the creatures are immune to fire and share the fire giant’s sense of cruelty when it comes to handling intruders. Only when a fire giant goes too far toward treating a relatively intelligent hell hound like a pet do such alliances begin to falter.

Locations[]