Pathfinder: Kingmaker Wiki

House at the Edge of Time is a location in Pathfinder: Kingmaker.

Notes[]

  • You access this location through a portal in Castle of Knives during the main quest Against All Odds.
  • It is highly recommended to complete all companion quests before entering(except Kanerah/Kalikke's last quest which is not available yet), as they have direct impact on the characters dying forever or surviving.
  • You will be separated from all non generic characters when you enter this location and will have to find them throughout the dungeon.
  • This dungeon functions by transitioning between 2 version of the dungeon. Every location/room in this dungeon as a duplicate with different enemies/treasures. Every time you travel through mist, you are also changing world/version of this dungeon.
  • This can be the last dungeon depending on the ending you will be getting depending on your choices throughout the game.
  • Once you enter this location you will not be able to come out and will lose access to other vendors except for Issili's limited items and Arsinoe's during The Cursed King/Queen quest(so will Issili and possibly the Goblin Merchant if alive with similar items as Issili).
  • Use containers/treasure chests as map markers in identifying which world the party is currently in. For this purpose do not claim all the contents of containers.

NPC and Notable Loot[]

NPC
Notable Loot
Notable Drops

Encounters and Loot[]

Gates[]

HouseattheEdgeofTimeExterior

Gates

Room Phase 1 Phase 2
Gates
NPC / Combat
NPC / Combat
NPC / Combat
Combat
Chest
(hidden DC 42)
(locked DC 43)

First Floor[]

Room Phase 1 Phase 2
Octavia and Regongar Encounter Room
Dialogue
  • Dialogue (HATEOT - Companions) (Octavia and Regongar)
Chest
(hidden DC 43)
Jaethal and Tristian Encounter Room
Dialogue
  • Dialogue (HATEOT - Companions) (Jaethal and Tristian)
Combat
Chest
(locked DC 43)
Valerie Encounter Room
Combat
Dialogue
  • Dialogue (HATEOT - Companions) (Valerie)
Cabinet
Cabinet
Middle Mirror Room
Mirror
Chest
Chest
(locked DC 43)
Harrim Encounter Room
Dialogue
  • Dialogue (HATEOT - Companions) (Harrim)
Cabinet
(locked DC 43)
Jubilost Encounter Room
Dialogue
  • Dialogue (HATEOT - Companions) (Jubilost)
Combat
(If Jubilost hostile)
Cabinet
Combat
Nok-Nok Encounter Room
Dialogue
  • Dialogue (HATEOT - Companions) (Nok-Nok)
Combat
Chest
Empty Mirror
  • Resets Mirror Order
South-East Empty Room
Combat
Chest
South-East Mirror Room
Chest
Mirror
Chest
(locked DC 43)
South-East Well Room
Combat
Chest
(hidden DC 43)
South Room
Combat
Cabinet
Light Pick
Throne Room
Dialogue
  • Dialogue (Horned Hunter - Linzi)
Combat
Chest
Cabinet (Hidden Room)
(hidden DC 40)
Chest
(locked DC 44)
Chest
(hidden DC 42)
(locked DC 42)
(Hidden Room)
(hidden DC 40)
Stairway to Second Floor
Combat
Trap (Both phases)

Troll's Lair[]

HouseattheEdgeofTimeTrollRoom

Troll's Lair

Room Phase 1 Phase 2
Troll's Lair
Dialogue
  • Dialogue (HATEOT - Companions) (Ekundayo)
Combat
Cyclops stone crate
Cyclops stone jar

Frozen Boneyard[]

HouseattheEdgeofTimeFrostGiantRoom

Frozen Boneyard

Room Phase 1 Phase 2
Frozen Boneyard
Dialogue
  • Dialogue (HATEOT - Companions) (Amiri)
Combat
Chest
(hidden DC 43)
(locked DC 42)
Chest
(hidden DC 50)
Combat

Third Key Room[]

HouseattheEdgeofTimeTreeRoom

Tree Room

HouseattheEdgeofTimeTeleportRoom

Teleport Room

HouseattheEdgeofTimeTeleportRoom2

Teleport Room 2

Room Phase 1 Phase 2
Third Key Room
Combat (Shared among both phases)
Cabinet
Elven Curve Blade
Chest
(locked DC 44)
Fogged Tree (First Floor Zone)
  • Going up-left teleports to [First Floor - Middle Mirror Room]
  • Going down-left teleports to [Basement - Library West]
  • Going down-right teleports to [Basement - Collapsed Dead-end Room]
  • Going up-right teleports to [Secret - Fogged Field]
  • Going up-left teleports to [First Floor - Middle Mirror Room]
  • Going down-left teleports to [Basement - Library West]
  • Going down-right teleports to [Basement - Collapsed Dead-end Room]
  • Going up-right teleports to [Secret - Fogged Field]
Fogged Field (Second Floor Zone)
  • Going up-left teleports to [Basement - Collapsed Dead-end Room]
  • Going down-left teleports to [First Floor - Throne Room]
  • Going down-right teleports to [Second Floor - North-East Wing Hallway]
  • Going up-right teleports to [Second Floor - South Locked Room]
  • Going up-left teleports to [Basement - Collapsed Dead-end Room]
  • Going down-left teleports to [First Floor - Throne Room]
  • Going down-right teleports to [Second Floor - North-East Wing Hallway]
  • Going up-right teleports to [Second Floor - South Locked Room]

Encounters and Loot (Second Floor)[]

Room Phase 1 Phase 2
North Room 1
Cabinet
Combat
Cabinet
(hidden DC 47)
North Room 2
Combat (Ambush)
Bookshelf
Cabinet
Dining Hall
NPC / Combat
Cabinet
(locked DC 48)
Cabinet (Hidden Room)
(hidden DC 40)
Combat
Mirror
Chest
(locked DC 47)
Chest
Cabinet
(locked DC 47)
(Hidden Room)
(hidden DC 40)
Garden
Combat
Chest
Trap (Both phases)
  • Insanity Trap code
    • (hidden DC 36), (disarm DC 36), +1440xp on disarm
    • CL 12, Will DC 25 save
Combat
Chest
(hidden DC 48)
Empty Mirror
  • Resets Mirror Order
South Room 1
Combat (Ambush)
Chest
(hidden DC 47)
South Room 2
Trap (Both phases)
Combat
North-East Wing, Room 1
Chest
Bookshelf
Cabinet
(hidden DC 47)
(locked DC 49)
North-East Wing, Room 2
Combat
Trap (Both phases)
Combat (Patrol)
Combat
Chest
(hidden DC 47)
North-East Wing, Room 3
Combat
Bookshelf
North-East Wing, Room 4
Combat
Chest
(hidden DC 46)
(locked DC 44)
Chest
(locked DC 45)
North-East Wing, Room 5
Trap (Both phases)
Chest
Combat
North-East Wing, Room 6
Combat
Combat
Chest
(hidden DC 46)
(locked DC 46)
South Locked Room
Combat
Cabinet
Chest
(locked DC 46)
Chest
Nyrissa Encounter Room
Dialogue
(Both phases)
Combat
(Both phases)
(If provoked)
Dialogue
(Both phases)
NPC
(Both phases)
(If Alive)
Chest
Room behind Nyrissa Encounter Room
Chest
(hidden DC 47)
(locked DC 47)
Cabinet

Encounters and Loot (Basement)[]

Room Phase 1 Phase 2
Storage Room 1
Combat
Crate
(hidden DC 45)
Storage Room 2
Crate
Storage Room 3
NPC
Combat
(If provoked Knurly Witch)
Crate
Chest
Chest
(hidden DC 44)
(locked DC 45)
Magic Well Room
Crate
Chest
(locked DC 45)
Knurly Witch's Pantry
NPC / Combat
Trap (Both phases)
Trap (Both phases)
Trap (Both phases)
  • Insanity Trap code
    • (hidden DC 36), (disarm DC 36), +1440xp on disarm
    • CL 7, Will DC 22 save
Cabinet
Chest
(locked DC 43)
Third Mirror
Combat
Chest
Ankou Room
Empty Mirror
  • Resets mirror sequence
Trap (Both phases)
  • Channel Negative Energy - Damage Living Trap code
    • (hidden DC 36), (disarm DC 36), +1440xp on disarm
    • CL 1, Will DC 18 save
Chest
Combat
Chest
(hidden DC 45)
Medusa Rooms West
Combat (Left)
Crate
(hidden DC 45)
(Right)
Chest (Left)
Combat (Right)
Combat (North)
Medusa Rooms Middle
Chest
(hidden DC 44)
(locked DC 45)
(Side Room)
Combat (Middle Area)
Chest (Side Area)
Medusa Rooms East
Combat (Left)
Chest (Right)
Chest (Left)
Chest
(locked DC 45)
(Right)
Ghost Rooms
Combat (Ambush) (South)
Combat (North)
Chest
(hidden DC 45)
(West)
Combat (South)
Chest (North)
Combat (West)
Hallway
Trap (Both phases)
Library West
Combat
Bookshelf
(hidden DC 44)
(locked DC 42)
Combat
Bookshelf
Library Middle
Bookshelf
NPC
Combat
Bookshelf
Library Waterclock
Combat
Waterclock (Both phases)
NPC / Combat (Both phases)
Bookshelf
Combat
Bookshelf
Library Puzzle Room
Bookshelf
Chest
Chest
(locked DC 42)
Library Locked Room
Cabinet (Secret Room)
(hidden DC 45)
Cabinet
(locked DC 45)
(Secret Room)
(hidden DC 45)
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