Pathfinder: Kingmaker Wiki

Imitator is an Archetype of the Slayer class in Pathfinder: Wrath of the Righteous.

Description[]

The human race is renowned for its quick learning curve and love of taking the best from others. Imitators are geniuses with the ability to memorize and copy fighting styles. While others spend their lives perfecting one technique, imitators are already using a few successfully. In combat, they instantly adapt to the flow of battle, choosing the most appropriate martial style and often improvise, confusing their enemies.

Differences from Slayer class:

Features added Features removed


Gameplay[]

Progression Table[]

Level BAB Fort Ref Will Features
1 +1 +2 +2 +0 Imitation
2 +2 +3 +3 +0 Slayer talent
3 +3 +3 +3 +1 Sneak Attack +1d6
4 +4 +4 +4 +1
5 +5 +4 +4 +1
6 +6/+1 +5 +5 +2 Slayer talent
7 +7/+2 +5 +5 +2
8 +8/+3 +6 +6 +2 Slayer talent
9 +9/+4 +6 +6 +3 Sneak Attack +2d6
10 +10/+5 +7 +7 +3 Advanced Talents
11 +11/+6/+1 +7 +7 +3
12 +12/+7/+2 +8 +8 +4 Slayer talent
13 +13/+8/+3 +8 +8 +4
14 +14/+9/+4 +9 +9 +4 Quarry,
Slayer talent
15 +15/+10/+5 +9 +9 +5 Sneak Attack +3d6
16 +16/+11/+6/+1 +10 +10 +5
17 +17/+12/+7/+2 +10 +10 +5
18 +18/+13/+8/+3 +11 +11 +6 Slayer talent
19 +19/+14/+9/+4 +11 +11 +6 Improved Quarry
20 +20/+15/+10/+5 +12 +12 +6 Slayer talent,
Master Slayer


Base Features[]

No image yet Imitation

An imitator can imitate a martial class style, which allows him to enter fighter, barbarian, rogue, or monk stance for 1 minute a number of times per day equal to his Intelligence modifier + half his slayer level.

Ed: Activating stance is a free action. Player can switch stance anytime

No image yet Master Slayer

At 20th level, an imitator becomes a master at studying his enemies to efficiently slay them. As a standard action, the imitator can make a single attack at his full attack bonus against an enemy he hit before. If the attack succeeds, the target takes damage normally and must succeed at a Fortitude saving throw or die.

The DC for this save is 10 + 1/2 the imitator's level + the imitator's Intelligence modifier.

Whether or not the target succeeds, it cannot be targeted by this ability again (by any imitator) for 24 hours.

Selectable Features[]

Imitation's stances[]

No image yet Barbarian Stance

The imitator gains temporary hit point equal to his level.

He also gains Uncanny Dodge at 4th level and Damage Reduction DR 1/- at 7th level.

This damage reduction also increases by 1 for every 3 slayer levels after 7th.

Summary:

  • All level: Additional HP = character level
  • Level 4: Uncanny Dodge
  • Level 7: DR 1/-
  • Level 10: DR 2/-
  • Level 13: DR 3/-
  • Level 16: DR 4/-
  • Level 19: DR 5/-


No image yet Fighter Stance

The imitator gains a +1 bonus on attack and damage rolls.

This bonus increases by additional +1 every 5 slayer levels (up to +5).

He also gains Armor Training at 6th and 14th levels.

Summary:

  • Level 1: +1 ATK, +1 DMG
  • Level 5: +2 ATK, +2 DMG
  • Level 6: Armor Training +1
  • Level 10: +3 ATK, +3 DMG
  • Level 14: Armor Training +2
  • Level 15: +4 ATK, +4 DMG
  • Level 20: +5 ATK, +5 DMG


No image yet Monk Stance

The imitator gains the Improved Unarmed Strike feat.

At 2nd level, while the imitator is unarmored, he gains a bonus to Armor Class AC equal to half his Intelligence modifier. He also gains Evasion at 4th level.

At 8th level, the imitator's unarmed attacks count as magic and cold iron for the purpose of overcoming damage reduction.

At 11th level, while the imitator is unarmored, he gains an extra unarmed attack, and an additional extra unarmed attack at 20th level

Summary:

  • Level 1: Improved Unarmed Strike
  • Level 2: Unarmored AC gains bonus = ½ INT
  • Level 4: Evasion
  • Level 8: Magic & Cold Iron Unarmed Attack
  • Level 11: Extra Unarmed Attack
  • Level 20: Extra Unarmed Attack


No image yet Rogue Stance

The imitator can make Sneak Attacks, dealing an additional 1d6 damage.

This damage increases by an additional 1d6 for every 3 slayer levels he has.

He also gains Evasion at 4th level and Uncanny Dodge at 8th level.

Summary:

  • Level 1: Sneak Attack +1d6
  • Level 4: Evasion
  • Level 6: Sneak Attack +2d6
  • Level 8: Uncanny Dodge
  • Level 9: Sneak Attack +3d6
  • Level 12: Sneak Attack +4d6
  • Level 15: Sneak Attack +5d6
  • Level 18: Sneak Attack +6d6

Hints & Tips[]

  1. Imitator unlocks Advanced Talents at level 10, but can only choose one starting from level 12.
  2. Total sneak attack die for Imitator is +9d6 with Rogue Stance. Slayers only get +6d6 instead.
  3. Monk stance gives a temporary Improved Unarmed Attack, therefore, it can't meet requirement for feats such as Crane Style.