Kobold Archer | |||||
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Lawful Evil (Kobold) | |||||
2 Fighter | |||||
Size Small |
Speed 30 ft. |
Initiative +2 | |||
STR 10 |
DEX 14 |
CON 12 |
INT 10 |
WIS 12 |
CHA 8 |
Skills |
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5 Perception 5 Athletics 8 Stealth | |||||
18 experience points | |||||
Defense | |||||
15 Hit points | |||||
AC 18 |
Flat-footed 16 |
Touch 15 | |||
Fortitude +4 |
Will +1 |
Reflex +2 | |||
Offense | |||||
Range: Shortbow Range: 40 ft. Attack: +8 Damage: 1-4 Piercing 1d4 | |||||
BASE ATTACK BONUS +2/-/-/- |
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COMBAT MANEUVER | |||||
+3 Bonus | 15 Defense | ||||
Features and Abilities | |||||
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction Fighting Defensively, Acrobatics (Mobility) Feat, Coup de Grace, Bonus Combat Feat, Fighter Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Armor Proficiency (Heavy Armor), Simple Weapon Proficiency, Martial Weapons Proficiency, Shield Proficiency, Tower Shield Proficiency, Point-Blank Shot, Weapon Focus (Short Bow), Bravery, Precise Shot | |||||
Analyze Skill: Knowledge (World) DC 11 | |||||
CR1_KoboldRangedFighterLevel2 (8b23f76ebdd79a3468af56832a22f82e) KoboldHunterRanged_RadishPatch (c6434eebf33446c41a5c2e040e3e506d) KoboldHunterRanged (bd769551f6092c24aa6a29e095a16c67) MoonRadishKoboldArcher (b588c9973b319244fbeaa16eb5f880c7) KoboldHunterRanged (c6e50f6706b779744b9a03c0d049e2f7) KoboldRanged (7d72968b0c52a6b42ba1a5950429b92c) KoboldRangedAmbush (3e4f18821d8a3964a8fece236de3c922) ToyKoboldArguer2 (5541596235b89684b9d68ba57db5053e) PeacefullKoboldArcher (be08d7359d62d494e8a322c1eae2ea92) |
Kobold Archer is an enemy in Pathfinder: Kingmaker.
Description[]
Kobolds are creatures of the dark, found most commonly in enormous underground warrens or the dark corners of the forest where the sun is unable to reach. Due to their physical similarities, kobolds loudly proclaim themselves the scions of dragonkind, destined to rule the earth beneath the wings of their great god-cousins, but most dragons have little use for the obnoxious pests.
While they may speak loudly of divine right and manifest destiny, kobolds are keenly aware of their own weakness. Cowards and schemers, they never fight fair if they can help it, instead setting up ambushed and doublecrosses, holing up in their warrens behind countless crude but ingenious traps, or rolling over the enemy in vast, yipping hordes.
Kobold coloration varies even among siblings from the same egg clutch, ranging through the colors of the chromatic dragons, with red being the most common but white, green, blue and black kobolds not unheard of.
Locations[]
- Random encounters
- A Ford Across the Skunk River (during Troll Trouble)
- Old Sycamore
- Old Sycamore Caves
- Pine Patch
- Special Encounter (Tartuccio Trail Ambush)
- Troll Lair Depths
- Troll Wilderness (Tartuk is vassal)
Loot[]
- Shortbow
- Padded Armor
- Random Loot