Lake Silverstep Village
This small fishing village sits snugly on the shore of Lake Silverstep. The most noticeable landmark nearby is a big cliff that rises over the lake — the location's highest point. The local villagers live off the fish in the lake, but these accommodations often lead to conflict — the local nixies have taken a fancy to the picturesque countryside, and they don't think very highly of their noisy neighbors.
Location_SilverstepLakeOutdoor (ff52023267022de4dab21b23682b68b7)
Lake Silverstep Village
Ambush groups
Bandit Bear Boar Wolf Tatzlwyrm Nixie Hydra
SilverstepLake_Outdoor (34c828a6acd7dfd4ca8c7db689dece7d)
Lake Silverstep Village is a location in Pathfinder: Kingmaker .
Notes [ ]
Bandit cave requires Perception DC 22 check to notice the entrance. Or you can intimidate Brevis to reveal it.
After the player fights the ancient wyvern, defeats the undead cyclops in the bandit cave, and kills/exiles/frees Ivar, they may relay all of this to Aysel to convince him the myth of the Silver Dragon protecting the village isn't real. He will then give the player two potions of Fox's Cunning .
NPC and Notable Loot [ ]
Encounters and Loot [ ]
Travel Pack
(Southeast Shore)
Log(hidden DC 18)
Sack
(Village)
Chest(Locked DC 21)
Sack
Chest(Locked DC 22)
Chest
Chest
Chest(hidden DC 27) (Locked DC 25)
(West from Brevis)
Chest
Log(hidden DC 19)
(West from Aysel)
Branches
(Middle Hill, south)
Bush
Satchel(hidden DC 21) (Locked DC 19)
(Middle Hill, north)
Tree trunk(hidden DC 27)
(Middle hill, east)
2000
Satchel(hidden DC 18) (Locked DC 21)
Fish
(West Shore)
Branches(hidden DC 7)
Stones(hidden DC 19)
Satchel
(Ivar's House)
Chest
Chest
(East from House)
Satchel
(East from Ravine)
Corpse
Stone Slab(hidden DC 7)
(West from Ravine)
Branches(hidden DC 0)
Tree trunk(hidden DC 20)
Climb Down the Slope
(Southeast Shore)
Climb the Slope
Combat
NPC / Combat
(Village)
NPC / Combat
(Middle Hill, south)
Combat
(Middle Hill, north)
Combat
(West Side)
Combat
Combat
Tracks (During The Lonely Hunter )(hidden DC 0)
(Ivar's House)
Tracks (During The Lonely Hunter )(hidden DC 0)
Combat
(East from Ravine)
Combat
Tracks (During The Lonely Hunter )(hidden DC 0)
Tracks (During The Lonely Hunter )(hidden DC 0)
Cross the Ravine
Mobility DC 19 check (+45xp )
Get to the east side, 2d6 Slashing damage on failure
Cross the Ravine(hidden DC 0)
(West from Ravine)
Mobility DC 20 check (+45xp )
Get to the west side, 2d6 Slashing damage on failure
Combat
Combat (Put fish in a pile)
NPC / Combat
Cave [ ]
Cave
Satchel
(Camp)
Rock(hidden DC 19)
Chest
Chest(locked DC 18)
621
Chest
(Boat)
Crate(hidden DC 0)
(Sarcophagus)
Coffer
Chest(hidden DC 15) (locked DC 28)
Combat
(Sarcophagus)
Sarcophagus (Dialogue)
Combat (Open Sarcophagus)