Law Domain is a divine domain in Owlcat Pathfinder Games.
Overview[]
You follow a strict and ordered code of laws, and in so doing, achieve enlightenment.
Domain Abilities[]
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Touch of Law |
You can touch a willing creature as a standard action, infusing it with the power of divine order and allowing it to treat all attack rolls, skill checks, ability checks, and saving throws for 1 round as if the natural d20 roll resulted in an 11. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
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Staff of Order |
At 8th level, you can give a weapon touched the axiomatic special weapon quality for a number of rounds equal to 1/2 your cleric level. You can use this ability once per day at 8th level, and an additional time per day for every four levels beyond 8th.
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Domain Spells[]
Level | Spell Name | School | Spell source |
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1 | Protection from Chaos | Abjuration | Cleric 1 / Inquisitor 1 / Paladin 1 / Wizard 1 |
2 | Protection from Chaos, Communal | Abjuration | Cleric 2 / Inquisitor 2 / Paladin 2 / Wizard 2 |
3 | Prayer | Enchantment | Cleric 3 / Inquisitor 3 / Paladin 3 |
4 | Protection from Energy, Communal | Abjuration | Cleric 4 / Druid 4 / Inquisitor 4 / Ranger 3 / Wizard 4 |
5 | Dominate Person | Enchantment | Bard 4 / Wizard 5 |
6 | Blade Barrier | Evocation | Cleric 6 |
7 | Dictum | Evocation | Cleric 7 / Inquisitor 6 |
8 | Shield of Law | Abjuration | Cleric 8 |
9 | Dominate Monster | Enchantment | Wizard 9 |