Pathfinder: Kingmaker Wiki
Spells Main Characteristics Classes
Name Sch Type Trg Desc Dur S SR W/S
ES
M A B W B
S
R H D S P I C/O
W
Acid Splash Conj Dmg(RTA) 1 Acid 0 0 0
Daze Ench Deb 1 Mind
Comp
1r Will + 0 0 0 0 0 0
Disrupt Undead Necr Dmg(RTA) 1 Fort + 0 0 0
Divine Zap Div Dmg 1 Fort 0 0 0 0 0
Flare Evoc Deb 1 1m Fort + 0 0 0 0 0
Guidance Div Buff 1 1m 0 0 0 0 0 0
Jolt Tran Dmg(RTA) 1 Elect + 0
Light Evoc Other 10m/l 0 0 0 0 0 0 0 0 0
Ray of Frost Evoc Dmg(RTA) 1 Cold + 0 0
Resistance Abj Buff 1 1m 0 0 0 0 0 0 1 0 0
Touch of Fatigue Necr Deb(TA) 1 1r/l Fort + 0 0 0 0
Virtue Tran Buff 1 1m 0 0 0 1 0 0
Acid Maw Tran Buff 1 Acid 1m/l 1 1 1
Aspect of the Falcon Tran Buff Self 1m/l 1 1 1
Bane Ench Deb Circ Mind
Comp
Fear
1m/l Will + 1 1 1
Bless Ench Buff Circ 1m/l CB1 B1 P1 1 1 1 1
Bless Weapon Tran Buff 1 1m/l 1 D2
Bomber's Eye Tran Buff Self 1r/l 1
Burning Hands Evoc Dmg Cone Fire Ref + 1 1 1 1 F1 1 D1/M1
Cause Fear Necr Deb 1 Mind
Fear
var Will + 1 -/1 1 1 1 1 1 1
Challenge Evil Ench Deb 1 Mind
Comp
1m/l Will + 1
Color Spray Illus Deb Cone Mind var Will + 1 1 1 P1 D1
Command Ench Deb 1 1r Will + 1 S1 1 1
Corrosive Touch Conj Dmg(TA) 1 Acid + 1 1 1 M1
Cure Light Wounds Conj Heal/Dmg(TA) 1 Cure Will + 1 1 1 1 1 1 1 1 1 1
Divine Favor Evoc Buff Self 1m P1 1 1 1
Doom Necr Deb 1 Mind
Fear
1m/l Will + 1 1 1
Ear-Piercing Scream Evoc Dmg+Deb 1 Sonic var Fort + 1 /1 1 1 1 1
Enlarge Person Tran Buff 1 1m/l + 1 1 1 1 1 S1 D1/M1
Entangle Tran Deb Circ 1m/l Ref FB1 B1 1 1 1 1 D1
Expeditious Retreat Tran Buff 1 1m/l 1 1 1 B1 P1 1 1
Faerie Fire Evoc Deb Circ 1m/l + 1 1 D1/C1
Feather Step Tran Buff 1 10m/l 1 1 1 1 S1 M1
Firebelly Abj Buff+Dmg Self 1m/l 1 1 1 1 1 1
Flare Burst Evoc Deb Circ 1m Fort + 1 1 1 1 1 1
Grease Conj Deb Circ 1m/l Ref 1 1 1 S1
Haze of Dreams Ench Deb 1 Mind 1r/l Will + 1 1 1 1 1 1
Hurricane Bow Tran Buff Self 1m/l 1 /1 1 1
Hypnotism Ench Deb Circ Mind
Comp
var Will + 1 /1 1 1 D1
Ill Omen Ench Deb 1 Mind
Curse
1r/l + 1 DCO
Inflict Light Wounds Necr Dmg(TA)/Heal 1 Neg Will 1 1 1 1
Lead Blades Tran Buff Self 1m/l 1 1 D1
Longstrider Tran Buff Self 1h/l P1 1 1 1 D1
Mage Armor Conj Buff 1 1h/l 1 /1 1 1
Magic Fang Tran Buff 1 1m/l 1 1 1 D1/C1
Magic Missile Evoc Dmg 1(rep) Force + 1 1 1
Magic Weapon Tran Buff 1 1m/l 1 1 1 1 1 1 1
Protection from Alignment Abj Buff 1 1m/l 1 /1 1 1 1 1 1
Ray of Enfeeblement Necr Deb(RTA) 1 1r/l Fort + 1 1 1 1
Ray of Sickening Necr Deb 1 1m/l Fort + 1 /1 1 1 1 1 1
Reduce Person Tran Buff 1 1m/l + 1 1 1 1 1
Remove Fear Abj Buff Circ 10m P1 1 1 1 1
Remove Sickness Conj Buff 1 10m/l 1 1 1 1
Shield Abj Buff Self 1m/l 1 1 1 1
Shield of Faith Abj Buff 1 1m/l 1 1
Shocking Grasp Evoc Dmg(TA) 1 Elect + 1 1 1 P1 A1 D1
Sleep Ench Deb Circ Mind
Comp
1m/l Will + 1 /1 1 1 1 D1
Snowball Conj Dmg(RTA)+Deb 1 Cold var Fort 1 1 1 1 1 1 D1/M1
Stone Fist Tran Buff Self 1m/l 1 1 1 1 1 S1 D1
Strand of the Tangled Knot Abj Buff Self 1r/l 1 1 1 1
Stunning Barrier Abj Buff Self var Will 1 /1 P1 1 1 1
Summon Monster I Conj Summ 1r/l 1 /1 1 1 1
Summon Nature's Ally I Conj Summ 1r/l 1 1 1 1
Targeted Bomb Admixture Tran Buff Self 1r/l 1
True Strike Div Buff Self 1r 1 1 1 1 1 D1
Touch of Gracelessness Tran Deb(TA) 1 1r/l Fort + 1 /1 1 1
Unbreakable Heart Ench Buff 1 Mind 1r/l 1 1 1 1 1 1 1
Vanish Illus Buff 1 1r/l 1 1 P1 1
Veil of Heaven Abj Buff/Dmg Self 10m/l Will 1
Veil of Positive Energy Abj Buff/Dmg Self 10m/l Will 1
Acid Arrow Conj Dmg(RTA) 1 Acid var 2 2 2 P2 D2 D2
Aid Ench Buff 1 1m/l 2 P2 2 2 2
Align Weapon Tran Buff 1 1m/l 2 2
Animal Aspect Tran Buff Self 1m/l 2 2 2 2 2 2 2
Arrow of Law Evoc Dmg(RTA)+Deb 1 Will + 2 2
Aspect of the Bear Tran Buff Self 1m/l 2 2 2
Aura of Greater Courage Abj Buff Circ Emo 10m/l 2
Barkskin Tran Buff 1 10m/l 2 2 2 2 2 D2/M2
Bear's Endurance Tran Buff 1 1m/l 2 2 2 2 P2 2 2 2 2 2
Bestow Grace Abj Buff 1 1m/l + 2
Blessing of Courage and Life Conj Buff/Heal 1 Emo 1m/l 2 2
Blessing of Luck and Resolve Ench Buff 1 Mind
Comp
1m/l 2 2 2
Blindness Necr Deb 1 Curse Fort + 2 /2 2 2 2 3 3
Blur Illus Buff 1 1m/l 2 2 2 P2 2 S2
Bone Fists Necr Buff Circ 1m/l 2 /2 2 2 2 2 2 2
Boneshaker Necr Dmg 1 Fort + 2 /2 2 2 2
Bull's Strength Tran Buff 1 1m/l 2 2 2 2 P2 2 2 2 2 2
Burning Arc Evoc Dmg 1-7 Fire Ref + 2 /2 C2
Cacophonous Call Ench Deb 1 Mind
Comp
1r/l Will + 2 D2
Castigate Ench Deb 1 Mind
Comp
Fear
var Will + 2
Cat's Grace Tran Buff 1 1m/l 2 2 2 2 P2 2 2 2 2
Chameleon Stride Illus Buff Self 1m/l 2 2
Command Undead Necr Deb 1 1r/l Will + 2 /2
Create Pit Conj Dmg+Deb Circ 1r/l Ref 2 /2
Cure Moderate Wounds Conj Heal/Dmg(TA) 1 Cure Will + 2 2 2 3 3 3 2 3 2 2
Delay Poison Conj Buff 1 1h/l SB2 2 2 2 1 1 2 2 2 2 2
Eagle's Splendor Tran Buff 1 1m/l 2 /2 2 2 P2 2 2 2 2
False Life Necr Buff Self 1h/l 2 /2 2 2 2 2 M2
Fester Necr Deb 1 var Fort + 2 3
Find Traps Div Buff Self 1m/l 2 2 2
Fox's Cunning Tran Buff 1 1m/l 2 /2 2 2 D2
Frigid Touch Evoc Dmg(TA)+Deb 1 Cold var + 2 2 2 2 2 M2
Ghoul Touch Necr Deb(TA) 1 Pois ? Fort + 2 /2 2
Glitterdust Conj Deb Circ 1r/l Will 2 2 2 2 C2
Grace (Swift) Abj Buff Self 1r 1 2
Hideous Laughter Ench Deb 1 Mind
Comp
var Will + 2 /2 B2 P2 1 D2
Hold Animal Ench Deb 1 Mind
Comp
var Will + 2 2 2 D2
Hold Person Ench Deb 1 Mind
Comp
var Will + 3 /3 3 2 2 2 2 2
Effortless Armor Tran Buff Self 1m/l 2 2 2 2 2 2
Inflict Moderate Wounds Necr Dmg(TA)/Heal 1 Neg Will 2 2 2 2
Invisibility Illus Buff 1 1m/l 2 2 2 B2 P2 2 2 D2
Mirror Image Illus Buff Self 1m/l 2 2 2 2 C2
Molten Orb Evoc Dmg Circ Fire var Ref + 2 2 2 2 S2
Mortal Terror Ench Deb 1 Mind
Fear
1r/l Will + 2 /2 2 2 2 2 2
Natural Rhythm Tran Buff 1 1r/l 2 2
Oracle's Burden Necr Deb(TA) 1 1m/l Will + 2
Owl's Wisdom Tran Buff 1 1m/l 2 /2 2 2 2 2 2 2 2
Pernicious Poison Necr Deb 1 Pois 10m/l + 2 /2 2 2 2
Pox Pustules Necr Deb 1 1m/l Fort + 2 2 2 C2
Protection from Alignment, Comm Abj Buff Circ 1m 2 /2 2 2 2 2
Protection from Arrows Abj Buff 1 1h/l 2 /2 2 2 A2 D2
Remove Paralysis Conj Dispel 1 2 2 2 2
Resist Energy Abj Buff 1 10m/l 2 /2 2 2 P2 1 1 2 2 2 2 2
Restoration, Lesser Conj Dispel 1 2 P2 2 2 2 1 2 2
Scare Necr Deb Circ Mind
Fear
var Will + 2 /2 2 2 2 D2
Scorching Ray Evoc Dmg(RTA) 1(rep) Fire + 2 2 2 F2 D2/C2
See Invisibility Div Buff Self 10m/l 2 /2 2 2 2 3 2 D2/M2
Sense Vitals Div Buff Self 1r/l 2 /2 2 2 2
Sickening Entanglement Tran Deb Circ Pois 1m/l Ref
Fort
2 2 2 2
Sound Burst Evoc Dmg+Deb Circ Sonic var Fort + 2 2
Stone Call Conj Dmg+Deb Circ 1r/l 2 2 2 2 2 M2
Summon Monster II Conj Summ 1r/l 2 /2 2 2 2
Summon Nature's Ally II Conj Summ 1r/l 2 2 2 2
Summon Small Elemental Conj Summ 1r/l 2 /2 2 2 2 2 2
Web Conj Deb Circ 1m/l Ref 2 2 2
Winter's Grasp Conj Dmg+Deb Circ Cold 1r/l Ref 2 2 2 2
Animal Aspect, Greater Tran Buff Self 1m/l 4 3 3 3 3 3 3
Animate Dead Necr Summ 1r/l 4 /4 3 3
Archon's Aura Evoc Deb(aura) Self 1m/l Will 3 3
Battering Blast Evoc Dmg(RTA)+Deb 1(rep) Force Ref + 3 /3
Beast Shape I Tran Polym Self 1m/l 3 3 3 3 P3
Bestow Curse Necr Deb(TA) 1 Curse Will + 4 /4 4 3 3 3
Blink Tran Buff Self 1r/l 3 3 3
Burning Entanglement Evoc Dmg+Deb Circ Fire 1r/l Ref 3 3 3 3 3
Call Lightning Evoc Dmg 1 Elect 1m/l Ref 3 3 3 D3
Chameleon Stride, Greater Illus Buff Circ 1m/l 3 3
Contagion Necr Deb 1 var Fort + 4 /4 4 3 3 3
Cure Serious Wounds Conj Heal/Dmg(TA) 1 Cure Will + 3 4 3 4 4 4 3 4 3 3
Deep Slumber Ench Deb Circ Mind
Comp
1m/l Will + 3 /3 3 3 3 D3
Delay Poison, Communal Conj Buff Circ 1h 3 3 3 3 3 3 3 3 3 3
Dispel Magic Abj Dispel 1 3 3 3 3 4 4 3 3 3 3
Displacement Illus Buff 1 1r/l 3 3 3 P3 3 S3
Dominate Animal Ench Deb 1 Mind
Comp
var Will + 3 3 3 D3
Feather Step, Mass Tran Buff Circ 10m/l + 3 3 3 3 D3
Fireball Evoc Dmg Circ Fire Ref + 3 3 3 P3 F3 S3 D3/M3
Force Punch Evoc Dmg(TA)+Deb 1 Force Fort + 3 3 3
Fungal Infestation Necr Deb+Dmg 1 ? Fort + 3
Good Hope Ench Buff Circ 1m/l 3
Greater Magic Weapon Tran Buff 1 1h/l 3 3 3 4 3 3 4
Haste Tran Buff Circ 1r/l 3 3 3 3 P3 3
Heroism Ench Buff 1 10m/l 3 /3 3 3 3 2 3 D4/M3
Holy Whisper Evoc Dmg+Deb+Buff Cone 1r Fort + 3
Inflict Serious Wounds Necr Dmg(TA)/Heal 1 Neg Will 3 3 3 3
Instant Enemy (Swift) Ench Deb 1 1m/l 3 3
Lightning Bolt Evoc Dmg Line Elect Ref + 3 3 3 3 A3 D3/M3
Litany of Eloquence (Swift) Ench Deb 1 Mind 1r + 2 3
Litany of Entanglement (Swift) Conj Deb 1 1r Will + 2 3
Longstrider, Greater Tran Buff Self 1h/l 3 3 3
Magic Fang, Greater Tran Buff 1 1h/l 3 3 3 C3
Magical Vestment Tran Buff 1 1h/l P3 3 3 3
Nature's Exile Tran Deb 1 Curse Will + 3 3 3 S3
Neutralize Poison Conj Dispel 1 4 4 4 3 3 3 4 4 4 4
Poison Necr Deb 1 Pois var Fort + S/FB4 4 3 3 4 4
Prayer Ench Buff Circ 1r/l + P3 3 3 3
Protection from Arrows, Comm Abj Buff Circ 1h + 3 /3 3 D3
Protection From Energy Abj Buff 1 10m/l 3 /3 3 3 P3 2 2 3 3 3 3
Rage Ench Buff Circ Mind
Comp
1r/l 3 /3 3 3 3 2 D3
Ray of Exhaustion Necr Deb(RTA) 1 1m/l Fort + 3 3 3
Remove Blindness Conj Dispel 1 3 3 3 3 3
Remove Curse Abj Dispel 1 4 /4 3 3 3 3 3 3 3
Remove Disease Conj Dispel 1 3 3 3 3 3 3 3 3
Resist Energy, Comm Abj Buff Circ 10m 3 /3 3 3 3 3 3 3 3 3
Searing Light Evoc Dmg(RTA) 1 + 3 3
See Invisibility, Comm Div Buff Circ 10m/l 3 /3 3 4 3 D3
Slow Tran Deb Circ 1r/l Will + 3 3 3
Soothing Mud Conj Dispel+Heal Circ 1r/l 3 3 3 3 D3
Spike Growth Tran Deb Circ 1m/l Ref + 2 2 3 S3
Spiked Pit Conj Dmg+Deb Circ 1r/l Ref 3 /3
Spit Venom Tran Deb 1 Pois var Fort 3 3 3 4 4
Stinking Cloud Conj Deb Circ Pois 1r/l Fort 3 3 3 3 W3 3 D3
Summon Monster III Conj Summ 1r/l 3 /3 3 3 3
Summon Nature's Ally III Conj Summ 1r/l 3 3 3 3
Thundering Drums Evoc Dmg+Deb Cone Sonic var Fort + 3
Vampiric Touch Necr Dmg(TA)+Buff 1 1h + 3 3 3 3 D3
Vengeful Comets Evoc Buff+Dmg(RTA) Self Cold 1r/l + 3 /3 3
Acid Pit Conj Dmg+Deb Circ Acid 1r/l Ref 4 /4
Beast Shape II Tran Polym Self 1m/l 4 4 4 4 P4
Boneshatter Necr Dmg+Deb 1 1m Fort + 4 /4 5
Cape of Wasps Conj Buff+Dmg Self Pois 1r/l Fort 4 4 4 S4
Chaos Hammer Evoc Dmg+Deb Circ var Will + 4 4
Confusion Ench Deb 1 Mind
Comp
1r/l Will + 4 /4 B4 4 3 D4
M4/C5
Controlled Fireball Evoc Dmg Circ Fire Ref + 4 4 4 F4 S4 D4
Crusader's Edge Tran Buff+Deb 1 1m/l Fort B4 4 4 4
Crushing Despair Ench Deb Cone Mind
Comp
1m/l Will + 4 /4 4 4 3
Cure Critical Wounds Conj Heal/Dmg(TA) 1 Cure Will + 4 5 4 5 5 4 4 4
Death Ward Necr Buff 1 1m/l + 4 4 5 5 4 4 4
Dimension Door Conj Other Circ 4 4 B4 4 4 D4
Dismissal Abj Other 1 Will + 5 /5 4 4 4
Divine Power Evoc Buff Self 1r/l P4 4 4 4
Dragon's Breath Evoc Dmg Cone
Line
Fire
Cold
Elect
Ref 4 4 4 4 P4
Echolocation Tran Buff Self 10m/l 5 /5 4 4 4 4 M4
Elemental Body I Tran Polym Self 1m/l 4 4 4 4 M4
Enervation Necr Dmg(RTA)+Deb 1 1h/l + 4 /4 4 4 D4
Enlarge Person, Mass Tran Buff Circ 1m/l + 4 4 4 D4/M4
Explosion of Rot Necr Dmg+Deb Circ var Ref + 4 4
False Life, Greater Necr Buff Self 1h/l 4 /4 4 4 4 4
Fear Necr Deb Cone Mind
Fear
var Will + 4 /4 4 4 3 4 4 D4/M4
Flame Strike Evoc Dmg Circ Fire Ref + CB5 P5 4 4 5 5 5
Forced Repentance Ench Deb 1 Mind
Comp
1r/l Will + 4 4 D4
Freedom of Movement Abj Buff 1 10m/l + 4 P4 4 4 4 4 S4 4 4
Greater Invisibility Illus Buff 1 1r/l 4 4 4 4 4
Holy Smite Evoc Dmg+Deb Circ var Will + 4 4
Holy Sword Evoc Buff 1 1r/l 4 D7
Ice Storm Evoc Dmg+Deb Circ Cold 1r/l + 4 4 4 4 4 4 4 D5/M4
Inflict Critical Wounds Necr Dmg(TA)/Heal 1 Neg Will 4 4 4 4
Life Blast Necr Dmg Line Pos Will + 3 3 4 4
Life Bubble Abj Buff Circ 1h 5 /5 3 3 4 5
Oath of Peace Abj Buff Self 1r/l 4
Obsidian Flow Tran Dmg+Deb Circ Fire 1r/l Ref 4 /4 4 4 S4
Order's Wrath Evoc Dmg+Deb Circ var Will + 4 4
Overwhelming Grief Ench Deb 1 Mind
Comp
var Will + 4 /4 3
Phantasmal Killer Illus Dmg 1 Mind
Fear
Will
Fort
+ 4 4 4 D6
Protection from Energy, Comm Abj Buff Circ 10m 4 /4 3 3 4 4 4
Rainbow Pattern Illus Deb Circ Mind 1r/l Will + 4 /4 4 D4
Reduce Person, Mass Tran Buff Circ 1m/l + 4 4 4
Restoration Conj Dispel 1 DDust 4 P4 4 4 4 4
Shadow Conjuration Illus var var var var Will var 4 /4 P4 4
Shield of Dawn Evoc Dmg Self Fire 1r/l 4 P4 4 4 4 4 4
Shout Evoc Dmg+Deb Cone Sonic var Fort 4 4 4 4 A4 D4
Slowing Mud Conj Deb Circ 1r/l Fort + 4 4 4 D4
Spike Stones Tran Dmg+Deb Circ 1m/l Ref + 4 4 4 D4/M4
Stoneskin Abj Buff 1 DDust 10m/l 4 4 4 4 5 5 5 4 D6
Summon Medium Elemental Conj Summ 1r/l 4 /4 4 4 4 4 4
Summon Monster IV Conj Summ 1r/l 4 /4 4 4 4
Summon Nature's Ally IV Conj Summ 1r/l 4 4 4 4 D4
Symbol of Revelation Div Dispel ??? DDust 10m/l 4 /4 4 4
Thirsting Entanglement Tran Deb Circ 1m/l Ref 4 4 4 4
Thorn Body Tran Buff+Dmg Self 1r/l 3 P4 4 4 4 D4
Touch of Slime Conj Deb(TA) 1 Pois Fort + 4 /4 4 4 4 4 4
Unholy Blight Evoc Dmg+Deb Circ var Will + 4 4
Volcanic Storm Evoc Dmg+Deb Circ Fire 1r/l + 4 /4 4 4 4 4 M4
Acidic Spray Conj Dmg Line Acid var Ref + 5 5 E5 D5/M5
Angelic Aspect Tran Buff Self 1m/l 5 /5 3 5
Animal Growth Tran Buff 1 1m/l + 5 /5 4 4 5 5
Aspect of the Wolf Tran Buff Self 1m/l 4 4 5 S5
Baleful Polymorph Tran Deb 1 Curse Fort + 5 5 5 5 5 5
Beast Shape III Tran Polym Self 1m/l 5 5 5 P5 A5 D5
Blessing of the Salamander Tran Buff 1 1r/l 4 4 5
Break Enchantment Abj Dispel Circ 5 /5 5 4 5 4 5 5
Breath of Life Conj Heal+Resur
Dmg
1 Cure Will + 5 5
Burst of Glory Ench Buff Circ 1r/l P5 4 4 5
Cacophonous Call, Mass Ench Deb Circ Mind
Comp
1r/l Will + 5
Call Lightning Storm Evoc Dmg 1 Elect 1m/l Ref 5 5 5 M5
Castigate, Mass Ench Deb Circ Mind
Comp
Fear
var Will + 5
Cave Fangs Conj Dmg Circ 10m/l Ref 5 5 5 5 M5
Cleanse Evoc Dispel+Heal Self P5 6 5
Cloudkill Conj Dmg+Deb Circ Pois 1m/l Fort 5 5 5 A5 D5
Constricting Coils Ench Dmg+Deb 1 Mind
Comp
var Will + 5 /5 5
Cone of Cold Evoc Dmg Cone Cold Ref + 5 5 6 W6 6 D6
Cure Light Wounds, Mass Conj Heal/Dmg Circ Cure Will 6 5 6 6 5 5 5
Disrupting Weapon Tran Buff 1 1r/l Will 5 5
Dominate Person Ench Deb 1 Mind
Comp
var Will + 5 /5 5 4 5 D5
Elemental Body II Tran Polym Self 1m/l 5 5 5
Feeblemind Ench Deb 1 Mind
Comp
Will + 5 /5 5 D5
Fire Snake Evoc Dmg Line Fire Ref + 5 5 5 5 C5
Geniekind Tran Buff Self 1r/l 5 /5 5 5 5
Greater Command Ench Deb Circ var Will + 5 5
Hold Monster Ench Deb 1 Mind
Comp
var Will + 5 /5 5 4 4
Hungry Pit Conj Dmg+Deb Circ 1r/l Ref 5 /5
Icy Prison Evoc Dmg+Deb 1 Cold var Ref
Fort
+ 5 /5 P5 S5 M5
Inflict Light Wounds, Mass Necr Dmg/Heal Circ Neg Will 5/6 5 5 5
Mind Fog Ench Deb Circ Mind
Comp
var Will + 5 /5 5 5 D5
Phantasmal Web Illus Deb Circ Mind 1r/l Will
Fort
+ 5 /5 P5 5
Pillar of Life Conj Dmg+Heal Circ 1r/l P6 5
Polymorph Tran Polym 1 1m/l 5 /5 5 P5
Profane Nimbus Evoc Buff+Dmg Self 1r/l + 5 5
Raise Dead Conj Resur 1 Dmnd 6 6 5
Resounding Blow (Swift) Evoc Buff Self Sonic 1r/l Fort 4 5
Righteous Might Tran Buff Self 1r/l P5 S5 5 5
Sacred Nimbus Evoc Buff+Dmg Self 1r/l + 4 5 5
Serenity Ench Deb Circ Mind
Comp
1r/l Will + 6 /6 P6 4 5
Shadow Evocation Illus Dmg
Dmg+Deb
Circ
Line
Fire
Cold
Elect
var Will
Ref
+
-
5 /5 P5 5
Slay Living Necr Dmg(TA) 1 Death Fort + 6 6 5
Song of Discord Ench Deb Circ Mind
Comp
1r/l Will + 5
Spell Resistance Abj Buff 1 1m/l DB5 5 P5 5 5
Stoneskin, Comm Abj Buff Circ DDust 10m 5 /5 5 6 6 6 5 D6
Summon Large Elemental Conj Summ 1r/l 5 /5 5 5 5 5 5
Summon Monster V Conj Summ 1r/l 5 /5 5 5 5
Summon Nature's Ally V Conj Summ 1r/l 5 5 5
Thoughtsense (Swift) Div Buff Self 1m/l 5 /5
Tidal Surge Conj Dmg+Deb Cone
Line
Cold Ref 5 5 5
True Seeing Div Buff 1 1m/l 6 6 6 6 7 5 5 5
Vampiric Shadow Shield Necr Dmg+Heal Self Neg 1r/l + 5 5
Vinetrap Conj Dmg+Deb 1 var Ref + FB5 5 5 S7 5
Waves of Fatigue Necr Deb Cone + 5 /5 5 D5
Wracking Ray Necr Deb(RTA) 1 Fort + 5 /5 5
Acid Fog Conj Deb+Dmg+Buff Circ Acid 1r/l 6 6 P6 M6
Banishment Abj Other Circ Will + 7 6 5 6
Banshee Blast Necr Dmg+Deb Cone Sonic
Mind
Fear
Death
Ref
Will
+ 6 /6 6 D6
Bear's Endurance, Mass Tran Buff Circ 1m/l 6 6 P6 6 6 6 6
Beast Shape IV Tran Polym Self 1m/l 6 6 6 P6 S6 D6
Blade Barrier Evoc Dmg Circ Force 1m/l Ref + 6 6
Blessing of Luck and Resolve, Mass Ench Buff Circ Mind
Comp
1m/l 4 6 6
Brilliant Inspiration Evoc Buff 1 1r/l 6 D6
Bull's Strength, Mass Tran Buff Circ 1m/l 6 6 P6 6 6 6 6
Cat's Grace, Mass Tran Buff Circ 1m/l 6 6 P6 6 6 6 D6
Chain Lightning Evoc Dmg 1-20 Elect Ref + 6 6 7 A6 D6
Chains of Light Conj Deb 1 var Ref 6 /6 4 5 6
Circle of Death Necr Dmg Circ Death
DDust
Fort + 6 /6 S6 6 D6/M6
Cloak of Dreams Ench Deb(aura) Self Mind
Comp
1r/l Will 6 /6 6 5 7 D6
Cold Ice Strike (Swift) Evoc Dmg Line Cold Ref + 6 /6 P6 S6 6
Create Undead Necr Summ 1r/l 6 6 6
Cure Moderate Wounds, Mass Conj Heal/Dmg Circ Cure Will 7 6 7 6 6 6
Disintegrate Tran Dmg(RTA) 1 Fort + 6 6
Dispel Magic, Greater Abj Dispel 1 6 6 6 5 6 6 6 6 6
Dragonkind I Tran Polym Self 1m/l 6 6 6 P6 M6
Eagle's Splendor, Mass Tran Buff Circ 1m/l 6 /6 6 6 6
Eaglesoul Conj Buff Self 1r/l 4 6
Elemental Assessor Evoc Dmg(RTA) 1 Fire
Cold
Elect
Acid
var + 6 /6 6
Elemental Body III Tran Polym Self 1m/l 6 6 6 S6 D6/M6
Eyebite Necr Deb 1 1r/l 6 /6 6 6 6
Fester, Mass Necr Deb Circ var Fort + 6 6
Fox's Cunning, Mass Tran Buff Circ 1m/l 6 /6 6 D6
Harm Necr Heal/Dmg 1 Will 7 7 6 6
Heal Conj Dispel+Heal
Dmg
1 Cure Will 6 7 7 7 6 6
Hellfire Ray Evoc Dmg(RTA) 1(rep) Fire + 6 6 6 6
Heroism, Greater Ench Buff 1 1m/l 6 /6 6 5 D7
Inflict Moderate Wounds, Mass Necr Dmg/Heal Circ Neg Will 7 6 6 6
Inspiring Recovery Conj Heal/Dmg 1 Cure Will + P6 4 4 4 6 6
Joyful Rapture Conj Dispel Circ Emo 7 5 6
Litany of Madness (Swift) Ench Deb 1 Mind var Will + 6
Owl's Wisdom, Mass Tran Buff Circ 1m/l 6 /6 6 6 6 6
Phantasmal Putrefaction Illus Deb Circ Mind
Fear
var Will
Fort
+ 6 /6 6
Plague Storm Necr Deb Circ 1m/l Fort 7 6 6 6 6
Poison Breath Evoc Deb Cone Pois var Fort + 7 6 6 7
Primal Regression Ench Buff+Deb Circ Mind
Comp
1m/l Will + 7 6 6 6 M6
Repulsion Abj Deb Self 1r/l Will + 6 /6 7
Sirocco Evoc Dmg+Deb Circ Fire 1r/l Fort + 6 6 6 6 S6 D6
Stone to Flesh Tran Dispel 1 6 6 6 6
Summon Huge Elemental Conj Summ 1r/l 6 /6 6 6 6 6 6
Summon Monster VI Conj Summ 1r/l 6 /6 6 6 6
Summon Nature's Ally VI Conj Summ 1r/l 6 6 6 D6
Tar Pool Tran Dmg+Deb Circ Fire 1r/l Ref 6 /6 6 6
Transformation Tran Buff Self 1r/l 6 6 6 6 D9
True Seeing, Comm Div Buff Circ DDust 1m/l 7 7 8 6 6 6
Undeath to Death Necr Dmg Circ DDust Will + 6 /6 6 6
Arbitrament Evoc Deb Circ Will + 6 7
Bestow Curse, Greater Necr Deb(TA) 1 Curse Will + 8 7 7
Bestow Grace of the Champion Tran Buff 1 1r/l P7 4 7
Blasphemy Evoc Deb Circ Will + 6 7
Caustic Eruption Evoc Dmg Circ Acid var Ref 7 P7 M7
Changestaff Tran Summ QStaff 1h/l FB7 7 D7
Creeping Doom Conj Summ 1r/l 7 7 M7
Cure Serious Wounds, Mass Conj Heal/Dmg Circ Cure Will 8 8 7 7
Circle of Clarity Abj Dispel Circ 1r/l Will + 7 8 7
Destruction Necr Dmg 1 Death Fort + 8 8 7
Dictum Evoc Deb Circ Will + 6 7
Dragonkind II Tran Polym Self 1m/l 7 P7
Elemental Body IV Tran Polym Self 1m/l 7 D7 S7 D7
Finger of Death Necr Dmg 1 Death Fort + 7 8
Fire Storm Evoc Dmg Circ Fire var Ref + 7 8 8
Firebrand Tran Buff+Dmg(RTA) Circ Fire 1r/l 7
Hold Person, Mass Ench Deb Circ Mind
Comp
var Will + 7 7
Holy Word Evoc Deb Circ Will + 6 7
Ice Body Tran Buff Self Cold 1m/l 7 7 7 M7
Inflict Serious Wounds, Mass Necr Dmg/Heal Circ Neg Will 8 7 7
Insanity Ench Deb 1 Mind
Comp
Will + 7 7 D7/C7
Invisibility, Mass Illus Buff Party 1m/l 7 P7 D8
Jolting Portent Evoc Dmg 1 Elect 1r/l Fort + 7
Ki Shout Evoc Dmg+Deb 1 Sonic var Fort + 7 5
Legendary Proportions Tran Buff 1 DBone 1m/l 7 6 7 7 7 D8/M7
Polymorph, Greater Tran Polym 1 1m/l 7 P7
Power Word Blind Ench Deb 1 Mind
Comp
var + 7 7 D7
Prismatic Spray Evoc Dmg+Deb Cone var var var + 7 S7
Resonating Word Tran Dmg+Deb 1 Sonic 3r Fort + 7 5
Restoration, Greater Conj Dispel 1 DDust P7 7 7
Resurrection Conj Resur+Heal 1 Dmnd 8 7 7
Shadow Conjuration, Greater Illus var var var var Will var 7 P7
Summon Greater Elemental Conj Summ 1r/l 7 7 7 7
Summon Monster VII Conj Summ 1r/l 7 7 7
Summon Nature's Ally VII Conj Summ 1r/l 7 7 D7
Sunbeam Evoc Dmg+Deb Line 1r/l Ref + 7 7 D7
Symbol of Weakness Necr Deb Circ 10m/l 7 7 7
Umbral Strike Necr Dmg(RTA) 1 Cold
Neg
var Fort + 7 6 7 7 7 6 7
Walk through Space Conj Buff Self 1r/l 7 6 6 7
Waves of Ecstasy Ench Deb Cone Mind
Comp
var Will + 7 7 6 7
Waves of Exhaustion Necr Deb Cone + 7 7 D7
Word of Chaos Evoc Deb Circ Will + 6 7
Angelic Aspect, Greater Tran Buff Self 1m/l 8 P8 4 8
Animal Shapes Tran Polym Circ 1h/l 8 8 M8
Cloak of Chaos Abj Buff+Deb Circ 1r/l Will 8
Create Greater Undead Necr Summ 1r/l 8 8 8
Cure Critical Wounds, Mass Conj Heal/Dmg Circ Cure Will 9 9 8 8
Death Clutch Necr Dmg+Deb 1 Death var Fort + 8 8 9 8
Dragonkind III Tran Polym Self 1m/l 8 P8
Euphoric Tranquility Ench Deb(TA) 1 Mind var Will + 8 P8 6 8 8
Frightful Aspect Tran Buff+Deb(aura) Self Fear 1m/l 8 8 8 S8 8
Holy Aura Abj Buff+Deb Circ 1r/l Fort P8 S8 8
Horrid Wilting Necr Dmg Circ Fort + 8 8 D8 8 D8/M8
Inflict Critical Wounds, Mass Necr Dmg/Heal Circ Neg Will 9 8 8
Iron Body Tran Buff Self 1m/l 8
Mind Blank Abj Buff 1 24h 8 8 P8 D8/M8
Polar Ray Evoc Dmg(RTA)+Deb 1 Cold + 8 P8 S8
Power Word Stun Ench Deb 1 Mind
Comp
var + 8 8 D8
Prediction of Failure Div Deb 1 Mind
Fear
Curse
var Will + 8 8 M8
Protection from Spells Abj Buff 1 DDust 10m/l 8 S8 D8
Rift of Ruin Conj Dmg+Deb Circ 1r/l Ref 8 8 8
Scintillating Pattern Illus Deb Circ var + 8
Seamantle Conj Buff Self 1m/l 8 P9 8 S8 D9/M8
Shadow Evocation, Greater Illus Dmg+Deb var var var var 8 P8 D8
Shield of Law Abj Buff+Deb Circ 1r/l Will 8
Shout, Greater Evoc Dmg+Deb Cone Sonic var Fort 8 6 A8 D8
Soulreaver Necr Dmg Circ Death Fort + 8 8 8
Stormbolts Evoc Dmg+Deb Circ Elect var Fort + 8 8 8 8 8
Summon Elder Elemental Conj Summ 1r/l 8 8 8 S8 8
Summon Monster VIII Conj Summ 1r/l 8 8 8
Summon Nature's Ally VIII Conj Summ 1r/l FB8 8 8 D8
Sunburst Evoc Dmg+Deb Circ var Ref + 8 8 8 D8
Unholy Aura Abj Buff+Deb Circ 1r/l Fort AB8 8
Clashing Rocks Conj Dmg(RTA)+Deb 1 Ref 9 9 S9 D9/M9
Dominate Monster Ench Deb 1 Mind
Comp
var Will + 9 9 D9
Elemental Swarm Conj Summ 10m/l EB9 9 9 9 D9
Energy Drain Necr Deb(RTA) 1 24h Fort + 9 9 9
Fiery Body Tran Buff Self Fire 1m/l 9 F9 S9 D9/M9
Foresight Div Buff 1 10m/l 9 9 9 9 M9
Heal, Mass Conj Dispel+Heal
Dmg
Circ Cure Will P9 9 9
Heroic Invocation Ench Buff Circ 10m/l 9 9 M9
Hold Monster, Mass Ench Deb Circ Mind
Comp
var Will + 9 9
Icy Prison, Mass Evoc Dmg+Deb Circ Cold var Ref
Fort
+ 9 P9 S9
Implosion Evoc Dmg 1 1r/2lvl Fort + 9
Meteor Swarm Evoc Dmg Circ Fire Ref 9
Mind Blank, Comm Abj Buff Party 4h 9 9 P9 D9/M9
Overwhelming Presence Ench Deb Circ Mind
Comp
var Will + 9 P9 6 6 9
Polar Midnight Tran Dmg+Deb Circ Cold 1r/l Fort + I/SB9 9 9 9 9
Power Word Kill Ench Dmg 1 Mind
Comp
Death
+ 9 9 D9
Shades Illus var var var var Will 9 P9
Shapechange (Free) Tran Polym Self Jade 10m/l 9 P9 9 9 M9
Summon Elder Worm Conj Summ 1r/l 9
Summon Monster IX Conj Summ 1r/l 9 9 9
Summon Nature's Ally IX Conj Summ 1r/l FB9 9 9 D9
Symbol of Vulnerability Abj Deb Circ 10m/l 9 9 9
Tsunami Conj Dmg+Deb Line var Fort 9 9 9 D9/M9
Wail of the Banshee Necr Dmg Circ Death
Sonic
Fort + 9 9 9 D9/M9
Weird Illus Dmg+Deb Circ Mind
Fear
var Will
Fort
+ 9 P9 D9
Winds of Vengeance Evoc Buff+Dmg+Deb Self 1m/l Fort 9 9 9 9

Legend[]

  • Spells: Comm - communal
  • Sch (School): Abj - Abjuration, Conj - Conjuration, Div - Divination, Ench - Enchantment, Evoc - Evocation, Illus - Illusion, Necr - Necromancy, Tran - Transmutation
  • Type: Dmg - damage-dealing spell, Deb - debuffing spell, TA - touch attack, RTA - ranged touch attack, Polym - polymorph spell, Summ - summoning spell, Dispel - any spell that removes effects (be it actually dispelling spells or removing curses/diseases/etc.), Resur - resurrecting spell
  • Trg (Target): 1 - single target, Self - personal spell, Circ - circular area of effect, rep - repetitive (hits the same target multiple times, good for sneak attacks)
  • Desc (Descriptors, also the same column is used for indicating spells that consume resources): Elect - electricity, Comp - compulsion, Neg - negative energy, Pois - poison
  • Dur (Duration): var - varying (i.e. depends on if the save was successfull), r/m/h - round/minute/hour, /l - per level
  • S (Saving throws): Fort - Fortitude, Ref - Reflex
  • Classes: at what level of a class's spellbook the spell is available (if it's available at all).
    • On top of that, Sorcerers and Bloodragers can get extra spells from Bloodlines (B), Clerics and Druids - from Domains (D), Oracles - from Mysteries (M) and Curses (C), Shamans - from Spirits (S), Witches - from Patrons (P).
    • Arcanists as a class don't have a fixed list of spells. Most of them use Wizard/Sorcerer spells, but Nature Mages use Druid spellbook and Unlettered Arcanists use Witch spellbook.
    • Eldritch Scoundrels use Wizard/Sorcerer spells but only up to lvl 6 (and no bloodlines either).
    • Warpriests use Cleric/Oracle spells but only up to lvl 6 (and no domains, mysteries or curses either).
    • Normally, Clerics can only prepare their domain spells in their domain spell slots, but Ecclesitheurges can use any slots to prepare spells from their primary (first) domain. Any Impossible Domain they pick via respective mythic ability counts as their primary domain as well.
    • Loremaster prestige class allows any spellcaster (except for Alchemists who do not count as spellcasters) add up to 5 spells from either Druid's, Wizard's or Cleric's core spell list to their spell book thus vastly increasing the range of spells any spellcaster class can possess.
    • Mystic Theurges copy some spells from one book they have to another which can be important when a certain class can perform special actions on spells from their own spellbook only (such as Brown-Fur Transmuters)

Specifics of 3 archetypes are missing in the table (because they're not base-class features):