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Lykka
Details
Nixie
Chaotic Neutral
Sorcerer
Fey
Lake Silverstep Village
Camp at the Capital Gates
Ravaged Capital
The Scary Box
Dialogue List
Dialogue (Lykka)
[Show Code]
SilverstepFriendlyNixie (85d71c5fb60eed740b03d09f981fb6d4)
CityGatesHub_SilverstepFriendlyNixieLikka (1bee8d02e4368f34a952f573c9a0519a)
FinalDungeon_SilverstepFriendlyNixieLikka (f9a460995687a644d90846a3cdc5d3d6)
Lykka

Chaotic Neutral (Nixie)

9 Sorcerer
2 Fey
Size
Small
Speed
20 ft.
Initiative
+7
STR
7
DEX
16
CON
13
INT
12
WIS
13
CHA
20

Skills
23 Mobility
23 Persuasion
8 Lore (Nature)
20 Perception
2 Athletics
31 Stealth

112 experience points

Defense
70 Hit points
AC
24

Flat-footed
21
Touch
16
Fortitude
+6
Will
+12
Reflex
+11

Resistance: 20 Spell Resistance
Damage Reduction 5/Cold Iron

Immunities
Spell immunity: Magic Missile, Magic Missile
Effects And Conditions: Difficult terrain

Offense
Melee: Dagger
Range: 2 ft.
Attack: +13
Damage: 1-1 Piercing 1d3-2

BASE ATTACK BONUS
+5/-/-/-
COMBAT MANEUVER
+6 Bonus 17 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Acid Splash, Ray of Frost, Jolt (Spell), Daze, Resistance, Touch of Fatigue, Light, Disrupt Undead, Flare, Laughing Touch
Fighting Defensively, Acrobatics (Mobility), Fleeting Glance
Weapon Finesse, Damage Reduction 5/cold iron, Feat, Coup de Grace, Sorcerer Proficiencies, Simple Weapon Proficiency, Cantrips (Sorcerer), Bloodline, Sorcerer Bonus Feat, Detect Magic, Fey Bloodline, Laughing Touch, Fey Bloodline Arcana, Class Skill - Lore (Nature), Improved Initiative, Woodland Stride, Entangle, Spell Focus (Enchantment), Hideous Laughter, Greater Spell Focus (Enchantment), Bloodline Feat Selection, Deep Slumber, Combat Casting, Fleeting Glance, Poison, Toughness

Analyze Skill: Lore (Nature) DC 21

SilverstepFriendlyNixie (85d71c5fb60eed740b03d09f981fb6d4)

Lykka is a character in Pathfinder: Kingmaker.

Biography[]

A nixie that lives on the shoreline around Lake Silverstep Village. She used to play with Ivar's children, and seems unaware they have died (or otherwise doesn't realise death is permanent in Golarion).

Interactions[]

Lykka can be found crying just north-east of the village. Players have the option to attack her, or otherwise enquire why she is she is upset. She reveals that the other fey have come to see the local humans as dangerous, due to recent events in the area. Faithful of Charon were carrying cargo with incredibly negative energy across the lake, which disturbed the local aqua fauna - as punishment, Lykka caused the ship to sink, and drowned the sailors. Bandits in the area noticed the event, however, and went to retrieve the cargo, and will unwittingly unleash whatever malevolence is inside it at any moment. Although seemingly unrelated to the village, the local fey are blaming all local humans for this impending doom - a mindset Lykka has stood against, and is currently being shunned for.

Players can agree to help Lykka, and prove not all mortals are worthy of disdain, by stopping the bandits from opening the cursed box. They may press for a reward if desired.

It is possible that the player has already dealt with the bandits and the box by the time they come across Lykka - whilst they can inform her that the situation is taken care of right away, accepting the quest then returning to resolve it immediately will reward the most experience.

Loot[]

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