Spells that can be cast by a magus.
Level 0/Cantrips:[]
Spell | School | Spell Type | Damage | Damage type | Target | Range | Duration | Save | Description | Automatic Mode |
---|---|---|---|---|---|---|---|---|---|---|
Acid Splash | Conjuration | Ranged Touch Attack | 1d3 | Acid | One enemy creature | Close | You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit your target. The orb deals 1-3 (1d3) points of acid damage. | Yes | ||
Daze | Enchantment | Spell | One enemy creature | Close | 1 round | Will negates | This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no action. Humanoids of 5 or more HD are not affected. | Yes | ||
Light | Evocation | Spell | One friendly creature | Touch | 10 minutes/level | This spell causes a touched party member to glow like a torch, shedding normal light in a 20-foot radius from the point touched. | No | |||
Ray of Frost | Evocation | Ranged Touch Attack | 1d3 | Cold | One enemy creature | Close | A ray of freezing air and ice projects from your pointing finger. You must succeed on a ranged touch attack with the ray to deal damage to a target. The ray deals 1d3 points of cold damage. | Yes | ||
Touch of Fatigue | Necromancy | Melee Touch Attack | One enemy creature | Touch | 1 round/level | Fortitude negates | You channel negative energy through your touch, fatiguing the target. The subject is immediately fatigued for the spell's duration.
This spell ha no effect on a creature that is already fatigued. Unlike with normal fatigue, the effect ends as soon as the spell's duration expires. |
Yes | ||
Disrupt Undead | Necromancy | Ranged Touch Attack | 1d6 | ? | One enemy creature | Close | You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray hits an undead creature, it deals 1d6 points of damage to it. | Yes | ||
Flare | Evocation | Spell | One enemy creature | Close | 1 minute | Fortitude negates | This cantrip creates a burst of light. If you cause the light to burst in front of a single creature, that creature is dazzled for 1 minute unless it makes a successful Fortitude save. | Yes |
Level 1:[]
- Burning Hands
- Color Spray
- Corrosive Touch
- Enlarge Person
- Expeditious Retreat
- Flare Burst
- Grease
- Magic Missile
- Ray of Enfeeblement
- Reduce Person
- Shield
- Shocking Grasp
- Snowball
- Stone Fist
- True Strike
- Vanish
Level 2:[]
- Acid Arrow
- Bear's Endurance
- Blur
- Bull's Strength
- Cat's Grace
- Effortless Armor
- Frigid Touch
- Glitterdust
- Invisibility
- Mirror Image
- Molten Orb
- Scorching Ray
- Stone Call
- Web
Level 3:[]
- Beast Shape I
- Dispel Magic
- Displacement
- Fireball
- Haste
- Lightning Bolt
- Slow
- Stinking Cloud
- Vampiric Touch
Level 4:[]
- Beast Shape II
- Controlled Fireball
- Dimension Door
- Dragon's Breath
- Elemental Body I
- Enlarge Person, Mass
- Greater Invisibility
- Ice Storm
- Phantasmal Killer
- Reduce Person, Mass
- Shield of Dawn
- Shout
- Stoneskin
Level 5:[]
- Acidic Spray
- Baleful Polymorph
- Beast Shape III
- Cloudkill
- Cone of Cold
- Elemental Body II
- Fire Snake
- Vampiric Shadow Shield