Middle of Nowhere
Located in the middle of the Pitaxian plains, this place is somewhat unremarkable... aside from a sturdy-looking metallic door that can be found, surprising any traveler who happens to pass by it. The door could lead to a dungeon, or to some underground tunnels — no one has ever opened it to find out.
Location_BlakemoorHideout (3c90f9efb251d3b4fa5a58f34a203f23)
Middle of Nowhere
Ambush groups
No ambush during rest
BlakemoorHideoutEntrance (7e0929687b62faf46b1997f38e924650)
Blakemoor's Hideout
Terrain
Underground and Urban
Difficulty
You cannot rest here.
BlakemoorHideout (f2bfb961a0ca835438669c556a145c3f)
Middle of Nowhere is a location in Pathfinder: Kingmaker .
Notes [ ]
To enter the Blakemoor's Hideout part of the location you need to interact with a magic door and:
Pass Athletics DC 40 check (+23040xp )
Pass Trickery DC 35 check (+3840xp )
Use A Key Inscribed with the Letter B which you can get from Blutmond in Pitax (City) .
If you exit [Blakemoor's Hideout] you will be moved to Global Map, entering the location again will get you to [Middle of Nowhere] part again. So technically you have 3 attempts to enter [Blakemoor's Hideout] until you can no longer get there.
NPC and Notable Loot [ ]
Encounters and Loot [ ]
Dead body
(Outside, southwest)
Stones(hidden DC 25)
(Outside, northwest)
Bookshelf
Bookshelf
Bookshelf
Chest
Chest
Chest
Chest
Chest
Bookshelf
Chest
Bookshelf
Bookshelf
Bookshelf
Chest
Chest(locked DC 0)
Satchel
Door
(Outside)
NPC
Combat (Attacked Blakemoor)
Allies (Finished Book)
vs.
Combat (First Round)
Combat (Second Round)
Combat (Third Round)