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Nightmare Skeletal Champion Archer
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Neutral Evil (Skeleton)

6 Fighter
2 Undead
Size
Medium
Speed
30 ft.
Initiative
+9
STR
14
DEX
20
CON
10
INT
9
WIS
10
CHA
12

Skills
7 Perception
6 Stealth

67 experience points

Defense
64 Hit points
AC
23

Flat-footed
19
Touch
16
Fortitude
+6
Will
+5
Reflex
+7

Resistance:
Damage Reduction 5/Bludgeoning

Immunities
Mind-Affecting, Fear, Compulsion, Emotion, Poison, Disease, Charmed, Dazed, Stunned, Death, Sleep, ability score damage, drain
Energy: Cold, Negative
Effects And Conditions: Nauseated, Fatigued, Sickened

Offense
Range: Composite Longbow
Range: 50 ft.
Attack: +14/+14/+9
Damage: 6-13 Piercing 1d8+5

BASE ATTACK BONUS
+7/+2/-/-
COMBAT MANEUVER
+11 Bonus 26 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction
Fighting Defensively, Acrobatics (Mobility), Rapid Shot
Improved Initiative, Immunity (Cold), Damage Reduction 5/bludgeoning, Channel Resistance +4, Feat, Coup de Grace, Undead Creature, Point-Blank Shot, Bonus Combat Feat, Fighter Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Armor Proficiency (Heavy Armor), Simple Weapon Proficiency, Martial Weapons Proficiency, Shield Proficiency, Tower Shield Proficiency, Precise Shot, Weapon Focus (Long Bow), Bravery, Rapid Shot, Armor Training, Toughness, Weapon Specialization (Long Bow), Weapon Training, Manyshot, Weapon Training (Bows), Point-Blank Master (Long Bow)

Analyze Skill: Lore (Religion) DC 18

CR7_SkeletalChampionArcher (9928642aa0612434bbb23f478dbbf988)

Nightmare Skeletal Champion Archer is a creature in Pathfinder: Kingmaker.

Description[]

Skeletons are the animated bones of the dead, brought to unlife through foul magic. While most skeletons are mindless automatons, they still possess an evil cunning imparted to them by their animating force – a cunning that allows them to wield weapons and wear armor.

Locations[]

Loot[]