Pathfinder
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No image yet
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Chaotic Neutral (Human)
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7 Cleric
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Size Medium
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Speed 20 ft.
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Initiative +1
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STR 10
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DEX 12
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CON 15
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INT 8
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WIS 14
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CHA 17
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Skills
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11 Perception
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56 experience points
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Defense
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60 Hit points
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AC 21
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Flat-footed 19
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Touch 15
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Fortitude +7
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Will +7
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Reflex +3
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Offense
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Melee: Masterwork Club Range: 2 ft. Attack: +8 Damage: 1-6 Bludgeoning 1d6
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BASE ATTACK BONUS +5/-/-/-
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COMBAT MANEUVER
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+7 Bonus
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20 Defense
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Features and Abilities
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Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Resistance, Light, Virtue, Guidance, Bit of Luck, Channel Positive Energy - Heal Living, Channel Positive Energy - Damage Undead, Divine Fortune Fighting Defensively, Acrobatics (Mobility) Human, Feat, Skilled, Coup de Grace, Cleric Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Simple Weapon Proficiency, Shield Proficiency, Deity Selection, Channel Energy, Domain Selection x2, Detect Magic, Luck Domain, Luck Domain, Channel Positive Energy, Spontaneous Healing, Selective Channel, Extra Channel (Cleric), Toughness, Dodge, Divine Fortune
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Analyze Skill: Lore (Nature) DC 17
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Pathfinder_Cleric (ee8484cc1f4f3944fbc925fffff4e1bb)
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