Quickwood | |||||
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No image yet | |||||
Neutral (Quickwood) | |||||
14 Plant | |||||
Size Huge |
Speed 10 ft. |
Initiative +1 | |||
STR 34 |
DEX 12 |
CON 25 |
INT 16 |
WIS 19 |
CHA 16 |
Skills |
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21 Lore (Nature) | 29 Perception 46 Stealth | ||||
360 experience points | |||||
Defense | |||||
161 Hit points | |||||
AC 23 |
Flat-footed 22 |
Touch 9 | |||
Fortitude +16 |
Will +8 |
Reflex +5 | |||
Resistance: 24 Spell resistance | |||||
Immunities | |||||
Mind-Affecting, Compulsion, Poison, Charmed, Stunned, Polymorph Energy: Fire, Electricity Effects And Conditions: Baleful Polymorph, Paralyzed, Sleep, Stunned | |||||
Offense | |||||
Melee: Bite Range: 14 ft. Attack: +19 Damage: 20-30 Slashing/Piercing/Bludgeoning 2d6+18 | |||||
Melee: Root Range: 14 ft. Attack: +19/+19/+19 Damage: 19-24 Bludgeoning 1d6+18 | |||||
BASE ATTACK BONUS +10/+5/-/- |
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COMBAT MANEUVER | |||||
+26 Bonus | 35 Defense | ||||
Features and Abilities | |||||
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction Lunge, Power Attack, Fighting Defensively, Acrobatics (Mobility) Lunge, Skill Focus (Perception), Power Attack, Immunity (Fire), Immunity (Electricity), Feat, Coup de Grace, Immunity to Paralysis, Immunity to Sleep, Immunity to Poison | |||||
Analyze Skill: Lore (Nature) DC 26 | |||||
QuickwoodDraft (0281720121150704eaf8f5591ff3f0ef) |
Quickwood is a creature in Pathfinder: Kingmaker.
Description[]
These carnivorous plants prize human and elven flesh, but eat anything they manage to catch. Quickwoods typically explore an area, taking note of any oak trees, and then root themselves and wait for prey to wander by. They use their oaksight ability to maintain constant surveillance of their hunting grounds and send their roots out to drag likely prey back to them.
Locations[]
Loot[]
- Random Loot