Pathfinder: Kingmaker Wiki
No edit summary
Tag: Source edit
No edit summary
Tag: Source edit
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| fac = 22
 
| fac = 22
 
| tac = 16
 
| tac = 16
| fort = 10
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| fort = +10
| will = 8
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| will = +8
| reflex = 11
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| reflex = +11
 
| resist = [[Damage Reduction]]: 10/Cold Iron
 
| resist = [[Damage Reduction]]: 10/Cold Iron
 
| atkname1 = Melee: Masterwork [[Scythe]]
 
| atkname1 = Melee: Masterwork [[Scythe]]
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==Locations==
 
==Locations==
 
* [[Abandoned Keep]]
 
* [[Abandoned Keep]]
  +
* [[Bald Hilltop]] during [[An Ancient Curse, Part Four]]
   
 
==Loot==
 
==Loot==

Revision as of 00:14, 27 September 2021


Redcap Savage
No image yet

Neutral Evil (Redcap)

8 Fey
5 Barbarian
Size
Small
Speed
60 ft.
Initiative
+8
STR
19
DEX
19
CON
18
INT
16
WIS
13
CHA
15

Skills
11 Mobility
13 Persuasion
12 Lore (Nature)
19 Perception
11 Athletics
20 Stealth

180 experience points

Defense
118 Hit points
3 Regeneration
AC
25

Flat-footed
22
Touch
16
Fortitude
+10
Will
+8
Reflex
+11

Resistance: Damage Reduction: 10/Cold Iron

Offense
Melee: Masterwork Scythe
Range: 2 ft.
Attack: +15/+10
Damage: 21-27 Slashing 2d4+19
Melee: Kick
Range: 2 ft.
Attack: +8
Damage: 10-13 Bludgeoning 1d4+9

BASE ATTACK BONUS
+9/+4/-/-
COMBAT MANEUVER
+14 Bonus 28 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Cleave
Fighting Defensively, Acrobatics (Mobility), Power Attack, Rage, Reckless Stance, Inspire Ferocity
Damage Reduction 10/cold iron, Martial Weapons Proficiency, Feat, Coup de Grace, Power Attack, Improved Initiative, Cleave, Weapon Focus (Scythe), Fast Movement, Rage, Barbarian Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Simple Weapon Proficiency, Shield Proficiency, Cleaving Finish, Rage Power, Uncanny Dodge, Reckless Stance, Danger Sense, Great Cleave, Inspire Ferocity, Improved Uncanny Dodge, Improved Cleaving Finish

Analyze Skill: Lore (Nature) DC 23

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Redcap Savage is a creature in Pathfinder: Kingmaker.

Description

Redcaps embody both capriciousness and sadism. These stumpy, misanthropic fey freaks exist seemingly to indulge in blissful bloodletting and self-indulgent slaughter. Like prune-faced, angry old men, they mollycoddle their own inefficiencies and miseries in gore. Redcaps are most widely recognized for their long woolen caps, which they drench in the blood of their victims. Rumors and fairy tales abound concerning rituals and the cultural significance of their blood-soaked caps, though the practice likely evolved as an easy way for the brutish runts to create both fear and spectacle. Redcaps typically stand only 3 feet tall, with twisted frames, pointed ears, and long white beards. They dress in soiled leather armor and wear oversized, iron-shod boots that make a distinctive clanging when they run.

Locations

Loot