Pathfinder: Kingmaker Wiki

Sage Sorcerer is an Archetype of the Sorcerer class in Owlcat Pathfinder Games.

Description[]

Your magic comes from the knowledge and traditions that your bloodline accumulated through the generations, not just from force of personality. You use your Intelligence, rather than your Charisma, to determine all class features and effects relating to your sorcerer class, such as bonus spells per day, the maximum spell level you can cast, the save DCs of your spells, and the number of daily uses of your bloodline powers.

Your magic comes from the knowledge and traditions that your bloodline accumulated through the generations, not just from force of personality.

Differences from Sorcerer class:

Features added Features removed

Gameplay[]

Progression Table[]

Level BAB Fort Ref Will Features Spells per day by spell level
1 2 3 4 5 6 7 8 9
1 +0 +0 +0 +2 Spellcasting,
Detect Magic,
Sorcerer Bonus Feat,
Cantrips,
Arcane Bloodline,
Bloodline Arcana,
Arcane Bolt,
Arcane Bloodline Class Skill Selection
3 - - - - - - - -
2 +1 +0 +0 +3 4 - - - - - - - -
3 +1 +1 +1 +3 Arcane Bloodline Spell L1 (Magic Missile),
Combat Casting Adept
5 - - - - - - - -
4 +2 +1 +1 +4 6 3 - - - - - - -
5 +2 +1 +1 +4 Bloodline spell L2 (Invisibility) 6 4 - - - - - - -
6 +3 +2 +2 +5 6 5 3 - - - - - -
7 +3 +2 +2 +5 Bloodline spell L3 (Dispel Magic),
Arcane Bloodline Feat
6 6 4 - - - - - -
8 +4 +2 +2 +6 6 6 5 3 - - - - -
9 +4 +3 +3 +6 Bloodline spell L4 (Dimension Door),
New Arcana
6 6 6 4 - - - - -
10 +5 +3 +3 +7 6 6 6 5 3 - - - -
11 +5 +3 +3 +7 Bloodline spell L5 (Break Enchantment) 6 6 6 6 4 - - - -
12 +6/+1 +4 +4 +8 6 6 6 6 5 3 - - -
13 +6/+1 +4 +4 +8 Bloodline spell L6 (True Seeing),
Bloodline Feat,
New Arcana
6 6 6 6 6 4 - - -
14 +7/+2 +4 +4 +9 6 6 6 6 6 5 3 - -
15 +7/+2 +5 +5 +9 Bloodline spell L7 (Banishment),
School Power
6 6 6 6 6 6 4 - -
16 +8/+3 +5 +5 +10 6 6 6 6 6 6 5 3 -
17 +8/+3 +5 +5 +10 Bloodline spell L8 (Power Word Stun),
New Arcana
6 6 6 6 6 6 6 4 -
18 +9/+4 +6 +6 +11 6 6 6 6 6 6 6 5 3
19 +9/+4 +6 +6 +11 Bloodline spell L9 (Clashing Rocks),
Bloodline Feat
6 6 6 6 6 6 6 6 4
20 +10/+5 +6 +6 +12 Arcane Apotheosis 6 6 6 6 6 6 6 6 6


Spells Known per Level[]

Level Spells Known
1 2 3 4 5 6 7 8 9
1 2 - - - - - - - -
2 2 - - - - - - - -
3 3 - - - - - - - -
4 3 1 - - - - - - -
5 4 2 - - - - - - -
6 4 2 1 - - - - - -
7 5 3 2 - - - - - -
8 5 3 2 1 - - - - -
9 5 4 3 2 - - - - -
10 5 4 3 2 1 - - - -
11 5 5 4 3 2 - - - -
12 5 5 4 3 2 1 - - -
13 5 5 4 4 3 2 - - -
14 5 5 4 4 3 2 1 - -
15 5 5 4 4 4 3 2 - -
16 5 5 4 4 4 3 2 1 -
17 5 5 4 4 4 3 3 2 -
18 5 5 4 4 4 3 3 2 1
19 5 5 4 4 4 3 3 3 2
20 5 5 4 4 4 3 3 3 3


Base Features[]

A sage sorcerer gains most of the features of a sorcerer. A sage sorcerer uses a modified version of sorcerer spellcasting and must take the arcane bloodline as their sorcerer bloodline. Instead of the Arcane Bloodline Arcana and Arcane Bond features normally granted by this bloodline, a sage sorcerer gets the following class features.

Bloodline Arcana

Unlike most sorcerers, whose innate magic is powered by force of personality, you use your intellect to understand and master your mystic powers. You use your Intelligence, rather than your Charisma, to determine all class features and effects relating to your sorcerer class, such as bonus spells per day, the maximum spell level you can cast, the save DCs of your spells, and the number of daily uses of your bloodline powers.

You gain a +2 bonus on all Knowledge (Arcana) checks.




Arcane Bolt

Starting at 1st level, you can unleash a bolt of magic force as a standard action, targeting any foe within 30 feet as a ranged touch attack. This bolt deals 1d4 points of damage + 1 for every two sorcerer levels you possess. You can use this ability a number of times per day equal to 3 + your Intelligence modifier.



Hints & Tips[]

  1. Second Bloodline mythic ability allows for more Sorcerer Bloodlines.