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Sepulcher of Forgotten Heroes is a location in Pathfinder: Kingmaker.

Notes[ | ]

  • You cannot get past the main door without getting the quest Along the Cold Trail.
  • The entrance to this dungeon crumbles and you will not be able to go pass the first room after completing The Varnhold Vanishing.

NPCs[ | ]

NPC
Notable Loot

Encounters and Loot[ | ]

Cyclops stone crate (Entrance)
  • 100Coin
  • Masterwork Greataxe
Dead body
Remains
(hidden DC 22)
(Middle Room)
Cyclops stone jar
Cyclops stone jar (East Hidden Room)
(hidden DC 25)
Cyclops stone jar
Cyclops stone crate
Cyclops broken pillar
(hidden DC 8)
(locked DC 6)
(East Hallway)
Cyclops stone crate
Wall container
(hidden DC 8)
(locked DC 6)
(Southwest Hallway)
Dead body (Southwest Room)
Cyclops stone crate
Cyclops stone jar (Northeast Room)
Remains
(hidden DC 21)
Remains
(hidden DC 21)
(West Room 1)
Cyclops stone crate
(locked DC 27)
(West Hallway Side Room)
(locked DC 22)
Cyclops stone jar
(locked DC 22)
  • 2337Coin
Cyclops stone jar (West Room 2)
Edible Moss
Cyclops stone crate (Soul Eater Room)
Cyclops stone jar
(locked DC 24)
Mushrooms (Penrod Hanvaki Room)
Satchel
(hidden DC 21)
Cyclops stone crate
Cyclops stone jar (Final Room)
Cyclops stone crate
Bas-relief
(hidden DC 24)
(locked DC 26)
Mushrooms
Wall stash
(hidden DC 8)
(locked DC 10)
Edible Moss
Gate
Bas-relief (Entrance)
NPC
Toggle Plate
  • White Plate
Toggle Plate (Southeast Hallway)
  • Yellow Plate
Combat (Middle Room)
Bas-relief
Combat (Northwest Hallway)
Trap
Combat (North Room)
Bas-relief
Toggle Plate
  • Red Plate
Combat (East Room)
Trap
Trap
  • Enervation (Mass) Trap code
    • (hidden DC 25), (disarm DC 25), +135xp on disarm
    • CL 1
Trap
Trap (East Hallway)
  • Hellfire Ray (Mass) Trap code
    • (hidden DC 27), (disarm DC 27), +240xp on disarm
    • CL 1
Combat (East Room 2)
Combat (Southwest Room)
Bas-relief
Toggle Plate
  • Blue Plate
Ambush (Northeast Room)
Bas-relief
Combat (West Room 1)
Trap
  • Channel Negative Energy (Heal Undead) Trap (Repeatable) code
    • CL 13, Will DC 24 save
    • Disarmed by clicking the hand icon
Bas-relief
Trap (West Hallway)
Combat (West Room 2)
Toggle Plate
  • Orange Plate (Temporary)
Combat (Soul Eater Room)
Toggle Plate
  • Cyan Plate (Temporary)
Trap
  • Magic Missile (Mass) Trap code
    • (hidden DC 25), (disarm DC 25), +135xp on disarm
    • CL 1
Bas-relief
Trap
  • Cloudkill Trap x2 code
    • (hidden DC 25), (disarm DC 25), +135xp on disarm
    • CL 7
Trap
Trap
Trap
Combat (Penrod Hanvaki Room)
Toggle Plate
  • White Plate
Toggle Plate (Final Room)
  • Multicolor Plate
Combat
Sarcophagus
Dialogue
Combat
Dialogue
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