Sepulcher of Forgotten Heroes is a location in Pathfinder: Kingmaker.
Notes[ | ]
- You cannot get past the main door without getting the quest Along the Cold Trail.
- The entrance to this dungeon crumbles and you will not be able to go pass the first room after completing The Varnhold Vanishing.
NPCs[ | ]
Encounters and Loot[ | ]
Cyclops stone crate |
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(Entrance) |
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- 100
- Masterwork Greataxe
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Dead body |
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Remains (hidden DC 22) |
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(Middle Room) |
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Cyclops stone jar |
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Cyclops stone jar |
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(East Hidden Room) (hidden DC 25) |
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Cyclops stone jar |
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Cyclops stone crate |
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Cyclops broken pillar (hidden DC 8) (locked DC 6) |
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(East Hallway) |
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Cyclops stone crate |
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Wall container (hidden DC 8) (locked DC 6) |
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(Southwest Hallway) |
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Dead body |
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(Southwest Room) |
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Cyclops stone crate |
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Cyclops stone jar |
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(Northeast Room) |
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Remains (hidden DC 21) |
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Remains (hidden DC 21) |
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(West Room 1) |
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Cyclops stone crate (locked DC 27) |
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(West Hallway Side Room) (locked DC 22) |
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Cyclops stone jar (locked DC 22) |
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- 2337
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Cyclops stone jar |
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(West Room 2) |
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Edible Moss |
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Cyclops stone crate |
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(Soul Eater Room) |
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Cyclops stone jar (locked DC 24) |
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Mushrooms |
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(Penrod Hanvaki Room) |
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Satchel (hidden DC 21) |
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Cyclops stone crate |
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Cyclops stone jar |
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(Final Room) |
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Cyclops stone crate |
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Bas-relief (hidden DC 24) (locked DC 26) |
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Mushrooms |
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Wall stash (hidden DC 8) (locked DC 10) |
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Edible Moss |
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Gate |
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Bas-relief |
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(Entrance) |
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NPC |
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Toggle Plate |
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Toggle Plate |
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(Southeast Hallway) |
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Combat |
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(Middle Room) |
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Bas-relief |
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Combat |
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(Northwest Hallway) |
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Trap |
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Combat |
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(North Room) |
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Bas-relief |
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Toggle Plate |
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Combat |
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(East Room) |
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Trap |
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Trap |
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- Enervation (Mass) Trap code
- (hidden DC 25), (disarm DC 25), +135xp on disarm
- CL 1
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Trap |
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Trap |
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(East Hallway) |
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- Hellfire Ray (Mass) Trap code
- (hidden DC 27), (disarm DC 27), +240xp on disarm
- CL 1
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Combat |
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(East Room 2) |
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Combat |
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(Southwest Room) |
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Bas-relief |
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Toggle Plate |
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Ambush |
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(Northeast Room) |
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Bas-relief |
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Combat |
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(West Room 1) |
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Trap |
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- Channel Negative Energy (Heal Undead) Trap (Repeatable) code
- CL 13, Will DC 24 save
- Disarmed by clicking the hand icon
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Bas-relief |
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Trap |
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(West Hallway) |
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Combat |
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(West Room 2) |
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Toggle Plate |
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Combat |
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(Soul Eater Room) |
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Toggle Plate |
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Trap |
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- Magic Missile (Mass) Trap code
- (hidden DC 25), (disarm DC 25), +135xp on disarm
- CL 1
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Bas-relief |
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Trap |
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- Cloudkill Trap x2 code
- (hidden DC 25), (disarm DC 25), +135xp on disarm
- CL 7
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Trap |
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Trap |
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Trap |
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Combat |
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(Penrod Hanvaki Room) |
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Toggle Plate |
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Toggle Plate |
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(Final Room) |
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Combat |
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Sarcophagus |
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Dialogue |
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Combat |
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Dialogue |
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