Pathfinder: Kingmaker Wiki
Stranger (Obliteration)
Details
Human
Lawful Good
Inquisitor
Secluded Lodge
Obliteration (Quest)
Dialogue List
Dialogue (Stranger)
[Show Code]
LastwallInquisitor (685baae218ee68e41890342f197a9156)
Stranger

Lawful Good (Human)

12 Inquisitor
Size
Medium
Speed
20 ft.
Initiative
+9
STR
22
DEX
16
CON
14
INT
10
WIS
14
CHA
8

240 experience points

Defense
102 Hit points
AC
28

Flat-footed
25
Touch
15
Fortitude
+12
Will
+12
Reflex
+9

Offense
Melee: Masterwork Longsword
Range: 2 ft.
Attack: +18/+13
Damage: 13-20 Slashing 1d8+12

BASE ATTACK BONUS
+9/+4/-/-
COMBAT MANEUVER
+17 Bonus 30 Defense

Features and Abilities
Charge, Judgment, Greater Bane Weapon, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Daze, Resistance, Light, Acid Splash, Disrupt Undead, Virtue, Guidance, Protection from Chaos, Cure Serious Wounds, Alchemist's Fire
Fighting Defensively, Acrobatics (Mobility), Judgment - Destruction, Judgment - Healing, Judgment - Justice, Judgment - Piercing, Judgment - Protection, Judgment - Purity, Judgment - Resistance, Power Attack, Judgment - Resiliency (Evil), Judgment - Resiliency (Chaotic), Judgment - Smiting, Greater Bane Weapon
Human, Feat, Skilled, Coup de Grace, Inquisitor Proficiencies, Armor Proficiency (Light Armor), Simple Weapon Proficiency, Shield Proficiency, Armor Proficiency (Medium Armor), Deity Selection, Orisons (Inquisitor), Stern Gaze, Domain Selection, Judgment, Detect Magic, Power Attack, Improved Initiative, Cunning Initiative, Solo Tactics, Teamwork Feat, Combat Casting, Judgment, Bane, Weapon Focus (Longsword), Shield Focus, Second Judgment, Toughness, Stalwart, Improved Critical (Longsword), Greater Bane

Analyze Skill: Lore (Nature) DC 25

LastwallInquisitor (685baae218ee68e41890342f197a9156)

Stranger is a character in Pathfinder: Kingmaker.

Biography[]

The Stranger is an Inquisitor of Iomedae.

Interactions[]

During the artisan quest Obliteration (Quest), Varrask asks you to slay the witch who killed his family. Upon confronting her, there is the option to have a conversation in which she explains that Varrask and his family were bandits, she did kill them, and she's still hunting Varrask.

Loot[]