Sylvan Trickster is an Archetype of the Rogue class in Pathfinder: Wrath of the Righteous.
Description[]
Sylvan tricksters are rogues who model themselves after the mischievous fey of legend. Though not spellcasters, sylvan tricksters learn minor magical abilities reminiscent of those favored by fey creatures. The journey for many sylvan tricksters began in childhood, learning at an elder's knee the stories of the fey and the secrets of how to resist their tricks. Sylvan tricksters often live in areas where the boundary with the Fey World is thin, and a few have even been there — voluntarily or not.
Differences from Rogue class:
Features added | Features removed |
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Gameplay[]
- Alignment: Any
- Hit Die: d8
- Hit Points: 5/level + Constitution modifier
- Skill Ranks per Level: 5 + 1/2 Intelligence modifier
- Class Skills: Athletics, Mobility, Stealth, Trickery, Lore (Nature), Perception, Persuasion, Use Magic Device
- Proficiencies: Simple Weapons, Rapier, Short Sword, Shortbow, Light Armor
- Spellcasting: none
Progression Table[]
Level | BAB | Fort | Ref | Will | Features |
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1 | +0 | +0 | +2 | +0 | Weapon Finesse, Trapfinding, Sneak Attack +1d6 |
2 | +1 | +0 | +3 | +0 | Evasion, Fey Tricks |
3 | +2 | +1 | +3 | +1 | Finesse Training (1st weapon), Sneak Attack +2d6, Danger Sense +1 |
4 | +3 | +1 | +4 | +1 | Debilitating Injury, Fey Tricks, Resist Nature's Lure |
5 | +3 | +1 | +4 | +1 | Sneak Attack +3d6 |
6 | +4 | +2 | +5 | +2 | Danger Sense +2, Fey Tricks |
7 | +5 | +2 | +5 | +2 | Sneak Attack +4d6 |
8 | +6/+1 | +2 | +6 | +2 | Fey Tricks, Fey Resistance DR 2/cold iron |
9 | +6/+1 | +3 | +6 | +3 | Sneak Attack +5d6, Danger Sense +3 |
10 | +7/+2 | +3 | +7 | +3 | Advanced Talents, Fey Tricks, Major Hexes |
11 | +8/+3 | +3 | +7 | +3 | Finesse Training (2nd weapon), Sneak Attack +6d6, Fey Resistance DR 4/cold iron |
12 | +9/+4 | +4 | +8 | +4 | Danger Sense +4, Fey Tricks |
13 | +9/+4 | +4 | +8 | +4 | Sneak Attack +7d6 |
14 | +10/+5 | +4 | +9 | +4 | Fey Tricks, Fey Resistance DR 6/cold iron |
15 | +11/+6/+1 | +5 | +9 | +5 | Sneak Attack +8d6, Danger Sense +5 |
16 | +12/+7/+2 | +5 | +10 | +5 | Fey Tricks |
17 | +12/+7/+2 | +5 | +10 | +5 | Sneak Attack +9d6, Fey Resistance DR 8/cold iron |
18 | +13/+8/+3 | +6 | +11 | +6 | Danger Sense +6, Fey Tricks, Grand Hex |
19 | +14/+9/+4 | +6 | +11 | +6 | Finesse Training (3rd weapon), Sneak Attack +10d6 |
20 | +15/+10/+5 | +6 | +12 | +6 | Master Strike, Fey Tricks, Fey Resistance DR 10/cold iron |
Base Features[]
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Fey Tricks |
A sylvan trickster can select a witch hex in place of a rogue talent. At 10th level, the sylvan trickster can select a hex or major hex in place of a rogue talent. At 18th level, a sylvan trickster can select a hex, major hex, or grand hex in place of a rogue talent. She cannot select any hex more than once. This alters rogue talents.
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Resist Nature's Lure |
Same as druid's Resist Nature's Lure Starting at 4th level, a druid gains a +4 bonus on saving throws against the spell-like and supernatural abilities of fey and plants."
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Fey Resistance |
At 8th level, a sylvan trickster gains DR 2/cold iron. At 11th level and every 3 levels thereafter, this damage reduction increases by 2 (to a maximum of DR 10/cold iron at 20th level).
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Major Hexes |
Same as witch's Major Hexes Starting at 10th level, and every two levels thereafter, a witch can choose a major hex whenever she could select a new hex.
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Grand Hex |
Same as witch's Grand Hex Starting at 18th level, and every two levels thereafter, a witch can choose a grand hex whenever she could select a new hex.
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