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The Captive
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Neutral Evil (Astradaemon)

17 Outsider
3 Magus
Size
Large
Speed
90 ft.
Initiative
+13
STR
25
DEX
29
CON
28
INT
18
WIS
19
CHA
29

Skills
33 Mobility
34 Persuasion
24 Knowledge (Arcana)
21 Lore (Nature)
34 Perception
25 Stealth

15360 experience points

Defense
290 Hit points
AC
43

Flat-footed
33
Touch
21
Fortitude
+17
Will
+19
Reflex
+20

Resistance: 31 Spell resistance
Damage Reduction 10/Silverandmagic
Damage Reduction 10/Good
Energy Resistance
10 Cold
10 Electricity
10 Fire

Immunities
Poison, Death, ability score damage, drain
Energy: Acid, Fire
Effects And Conditions: Petrified

Offense
Melee: Bite
Range: 6 ft.
Attack: +24
Damage: 19-29 Slashing/Piercing/Bludgeoning 2d6+17 plus 1 Negative level
Melee: Claw
Range: 6 ft.
Attack: +25/+25
Damage: 18-25 Slashing/Bludgeoning 1d8+17 plus 1 Negative level
Melee: Tail
Range: 6 ft.
Attack: +19
Damage: 9-20 Bludgeoning 1d12+8 plus 1 Negative level

BASE ATTACK BONUS
+19/+14/+9/+4
COMBAT MANEUVER
+29 Bonus 49 Defense

Features and Abilities
Charge, Energy Drain, Finger of Death, Enervation, Vampiric Touch (Astradaemon), Coup de Grace, Demoralize (Persuasion), Treat Affliction, Arcane Weapon Enhancement, Acid Splash, Daze, Disrupt Undead, Flare, Light, Ray of Frost, Touch of Fatigue, Arcane Accuracy
Fighting Defensively, Acrobatics (Mobility), Power Attack, Spell Combat, Spellstrike
Damage Reduction 10/silver and good, Daemon Subtype, Immunity (Acid), Immunity to Poison, Cold Resistance 10, Electricity Resistance 10, Fire Resistance 10, Evil Subtype, Extraplanar Subtype, Feat, Coup de Grace, Combat Reflexes, Dodge, Iron Will, Power Attack, Weapon Finesse, Improved Initiative, Weapon Focus (Claw), Magus, Spell Combat, Magus Proficiencies, Armor Proficiency (Light Armor), Simple Weapon Proficiency, Martial Weapons Proficiency, Detect Magic, Bloodline, Eldritch Pool, Cantrips (Magus), Spellstrike, Extra Arcane Pool, Magus Arcana, Arcane Accuracy

Analyze Skill: Lore (Religion) 35

Boss_AstradaemonSlave (763cd225ac0437740a767862a966d4a6)

The Captive is a boss creature in Pathfinder: Kingmaker.

Description[]

Believed to be creations of the Four Horsemen, astradaemons live out their existence in search of souls to harvest. These deadly creatures are ravening planar predators, openly hunting throughout the void for souls on which to feed.

These voracious creatures are the personifications of death resulting from negative energy or level drain. Their vile touch drains life force from their enemies, and even perishing near them sates their thirst for life and souls.

Notes[]

  • Begins combat buffed with permanent Shield.

Locations[]

Loot[]