The Scary Box | |
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No image yet | |
Details | |
Start |
Speak to Lykka |
Location |
Lake Silverstep Village |
Enemies |
Bandit (Fighter 5) (R) Bandit (Fighter 8) (M) Bandit (Rogue 4) (Lake Silverstep Village) Bandit Necromancer (Wizard 7) Thick-skinned Dread Zombie Cyclops Zombie Lord Zombie (Undead 2) x5 |
Type |
Errands |
Reward |
Gold Ring Peridot x2 647 |
[Show Code]
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SilverstepLakeSarcophagus (20dbbbaee3e53044682d14df1d85d36c) |
The Scary Box is a quest in Pathfinder: Kingmaker.
Journal[ | ]
“ | The nixie called Lykka told us about the "scary box" and the people in the cave who want to retrieve it. We should find the box and deal with this problem before any real trouble starts. | „ |
The Scary Box | +300xp | SolveSarcophagusProblem (47f15202cd7b767489df58f60c3e1f39) |
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The nixie called Lykka told us about the "scary box" and the people in the cave who want to retrieve it. We should find the box and deal with this problem before any real trouble starts. |
“ | We can cross out this task. | „ |
Walkthrough[ | ]
- (Optional) Get the quest from Lykka. Can be done with (Neutral Good) or (Neutral) alignment choices, you will get the reward either way.
- Go to northwest cave and defeat the bandits.
- The path to the cave requires Perception DC 22 check to notice, or you can intimidate Brevis, or get the information from Ivar at Silverstep Grove.
- Open sarcophagus and defeat the undead.
- (Optional) Lore (Religion) DC 26 check +240xp.
- Athletics DC 22 check +67xp uses Crowbar and opens the sarcophagus.
- Knowledge (Arcana) DC 21 check +56xp opens the sarcophagus.
- If you didn't manage to unlock it with skill checks you can resort to non-check option that will waste 16 hours to open the sarcophagus.
- Return to Lykka and receive your reward.