Pathfinder: Kingmaker Wiki
Thieves Guild
Details
+3 Espionage
A criminal union that trains thieves, hides them from the guards, and organizes jobs. Decreases Loyalty by 1 each time the Warden addresses a situation in this region. Additionally, if you paid more heed to the needs of bandits than the common folk as Community rank increased, the guild increases Loyalty by +1 each time the Regent addresses a situation in this region. However, if you supported the common folk, this decreases Loyalty by -1 instead.

Decreases Economy by -1 every 30 days, but provides 25 BP if you favored the bandits.
Restricted to {baronies/kingdoms} with a with a Neutral, Chaotic Neutral, Neutral Evil or Chaotic Evil alignment.

Affects: Kobold's Quarters.
Affects
Kobold Quarters
Size:
1
Build:
100 BP
Time:
21 days
Settlement:
Town

Thieves Guild is a building in Pathfinder: Kingmaker.

InsectLogo KMmini The building can't be built because of bugged restriction by alignment. (Last Version bug was seen:2.1.7b) (Kingmaker)
Vendor iconsettings Fixed by Kingmaker Bugfixes mod

Description[]

A criminal union that trains thieves, hides them from the guards, and organizes jobs. Decreases Loyalty by 1 each time the Warden addresses a situation in this region. Additionally, if you paid more heed to the needs of bandits than the common folk as Community rank increased, the guild increases Loyalty by +1 each time the Regent addresses a situation in this region. However, if you supported the common folk, this decreases Loyalty by -1 instead.
Decreases Economy by -1 every 30 days, but provides 25 BP if you favored the bandits.
Restricted to {baronies/kingdoms} with a with a Neutral, Chaotic Neutral, Neutral Evil or Chaotic Evil alignment.
Affects: Kobold's Quarters.