Underground Chemist is an Archetype of the Rogue class in Pathfinder: Wrath of the Righteous.
Description[]
Underground chemists are part of the rotting, fetid underbelly of the alchemical world. While underground chemists can't hold a candle to dedicated alchemists, they're tricky and dangerous with alchemical substances and potions.
Differences from Rogue class:
Features added | Features removed |
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Gameplay[]
- Alignment: Any
- Hit Die: d8
- Hit Points: 5/level + Constitution modifier
- Skill Ranks per Level: 5 + 1/2 Intelligence modifier
- Class Skills: Athletics, Mobility, Stealth, Trickery, Knowledge (World), Perception, Persuasion, Use Magic Device
- Proficiencies: Simple Weapons, Rapier, Short Sword, Shortbow, Light Armor
- Spellcasting: none
Progression Table[]
Level | BAB | Fort | Ref | Will | Features |
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1 | +0 | +0 | +2 | +0 | Weapon Finesse, Trapfinding, Sneak Attack +1d6, Brew Potions |
2 | +1 | +0 | +3 | +0 | Rogue talent, Chemical Weapons |
3 | +2 | +1 | +3 | +1 | Finesse Training (1st weapon), Sneak Attack +2d6, Danger Sense +1 |
4 | +3 | +1 | +4 | +1 | Debilitating Injury, Uncanny Dodge, Precise Splash Weapons |
5 | +3 | +1 | +4 | +1 | Sneak Attack +3d6 |
6 | +4 | +2 | +5 | +2 | Rogue talent, Danger Sense +2 |
7 | +5 | +2 | +5 | +2 | Sneak Attack +4d6 |
8 | +6/+1 | +2 | +6 | +2 | Improved Uncanny Dodge, Rogue talent |
9 | +6/+1 | +3 | +6 | +3 | Sneak Attack +5d6, Danger Sense +3 |
10 | +7/+2 | +3 | +7 | +3 | Advanced Talents, Discovery |
11 | +8/+3 | +3 | +7 | +3 | Finesse Training (2nd weapon), Sneak Attack +6d6 |
12 | +9/+4 | +4 | +8 | +4 | Rogue talent, Danger Sense +4 |
13 | +9/+4 | +4 | +8 | +4 | Sneak Attack +7d6 |
14 | +10/+5 | +4 | +9 | +4 | Rogue talent |
15 | +11/+6/+1 | +5 | +9 | +5 | Sneak Attack +8d6, Danger Sense +5 |
16 | +12/+7/+2 | +5 | +10 | +5 | Rogue talent |
17 | +12/+7/+2 | +5 | +10 | +5 | Sneak Attack +9d6 |
18 | +13/+8/+3 | +6 | +11 | +6 | Rogue talent, Danger Sense +6 |
19 | +14/+9/+4 | +6 | +11 | +6 | Finesse Training (3rd weapon), Sneak Attack +10d6 |
20 | +15/+10/+5 | +6 | +12 | +6 | Master Strike, Rogue talent |
Base Features[]
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Chemical Weapons |
At 2nd level, an underground chemist is able to retrieve an alchemical item as if drawing a weapon. She adds her Intelligence modifier to damage dealt with splash weapons, including any splash damage. She also gains the Throw Anything feat as a bonus feat.
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Precise Splash Weapons |
At 4th level, an underground chemist can deal sneak attack damage with splash weapons. This ability replaces the rogue talent gained at 4th level.
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Discovery |
At 10th level, an underground chemist can select one of the following alchemist discoveries in place of a rogue talent: She uses her rogue level as her alchemist level for determining the effects of her discoveries and whether she is able to select one. This ability alters advanced talents.
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