Unrest in the Streets | |
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No image yet | |
Details | |
Start |
Unrest in the Streets throne room event |
Location |
Tuskdale |
Enemies |
capital citizens |
Type |
Chapter quest |
Previous Quest |
Mother of Monsters The Seed of Sorrow Witch Hunt |
Next Quest |
Season of Bloom (Goblin Fort) |
Notes[]
- This event takes place upon returning to the capital after completing Mother of Monsters, Witch Hunt, and The Seed of Sorrow quests. After a lengthy discussion with your advisors in the throne room, you will be notified by Kesten Garess that a mob has assembled outside braying for your head.
- There a multiple ways of dealing with the mob, including violence and alignment-restricted Good/Evil choices. The most lucrative path experience-wise is to do so via Persuasion checks by your main character. However, the experience gained is dependent on the difficulty of said checks, which depends on the choices you have done in prior events.
- To maximize experience gain (implying you are capable of passing three hard Persuasion checks) do the following:
- During Doomsayer Scares Townsfolk execute, expel, or imprison Remus.
- During An Amusement for the Nobles hide the truth about the disease.
- During The Seed of Sorrow let Madla Stasek die.
- During Second Breath don't send Old Man to Jhod.
- During Special Encounter (Urkhed) persuade the refugees to return to the capital.
- In Bridge over the Gudrin River recruit Fake Stag Lord to serve you (you can deal with him later for more xp).
- Send Alov away or kill him.
- Do not complete Elederian Pearls until the event is resolved.¹
- In Goblin Village spare the goblin civilians or ignore them altogether.
- During Witch Hunt spare Tsanna.
- Recruit Nok-Nok.²
- Potion/Spell of Heroism, Potion/Spell Eagle's Splendor, Professor's Hat are quite useful to boost your Persuasion skill.
- So when the event begins here are your options:
- Choosing [Good-only] or [Evil-only] choices awards +480xp and you skip on the checks.
- You can attack the civilians at any point with (Chaotic Evil) option.
- Passing at least 2 checks awards extra +480xp.
- Passing at least 1 check awards extra +240xp.
- Failing or ignoring all checks awards +120xp and results in combat.
- Here are the tables for each action:
First check | ||||||||||||||||||||||||||||||
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Event | -1 | 0 | +1 | |||||||||||||||||||||||||||
Doomsayer Scares Townsfolk throne room event | ||||||||||||||||||||||||||||||
Conclusion of An Amusement for the Nobles | Inform subjects about the disease | Don't finish the quest | Hide the truth about the disease | |||||||||||||||||||||||||||
The Seed of Sorrow | Keep Madla Stasek alive | Let Madla Stasek die | ||||||||||||||||||||||||||||
Second Breath | Send Old Man to Jhod | Any other resolution of his quest. | ||||||||||||||||||||||||||||
(Neutral Good) and (Lawful Good) Diplomacy or (Lawful Evil) Intimidate
(Neutral Evil) or (Neutral) is the same as failing a check. | ||||||||||||||||||||||||||||||
Second check | ||||||||||||||||||||||||||||||
Event | -1 | 0 | +1 | |||||||||||||||||||||||||||
Special Encounter (Urkhed) | Don't persuade Urkhed to return | Persuade Urkhed to return | ||||||||||||||||||||||||||||
Bandit Camp and Fake Stag Lord | Both:
|
Both:
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At least one:
| |||||||||||||||||||||||||||
Alov and Erick | Persuade Alov to stay | Don't meet them | Don't persuade Alov to stay | |||||||||||||||||||||||||||
Elederian Pearls | Persuade Refugee (Gudrin River) to return¹ | Any other resolution of her quest | ||||||||||||||||||||||||||||
(Neutral Good) and (Lawful Good) Diplomacy or (Lawful Evil) Intimidate
(Neutral Evil) or (Neutral) is the same as failing a check. | ||||||||||||||||||||||||||||||
Third check | ||||||||||||||||||||||||||||||
Event | -1 | 0 | +1 | |||||||||||||||||||||||||||
Goblin Village | Kill goblin civilians | Don't kill goblin civilians | ||||||||||||||||||||||||||||
Witch Hunt | Expel or kill Tsanna | Spare Tsanna | ||||||||||||||||||||||||||||
Nok-Nok | Don't have Nok-Nok | Have Nok-Nok in party² | ||||||||||||||||||||||||||||
(Neutral Good) and (Lawful Good) Diplomacy or (Lawful Evil) and (Chaotic Evil) Intimidate
(Neutral Evil) or (Neutral) is the same as failing a check. |
¹ Refugee (Gudrin River)'s dialogue won't trigger because it have wrongly assigned NPC and it results in "speaker doesn't exist" system message (Last Version bug was seen:2.1.7b)